IMO, something that'd really help SMN would be to allow them to call blood pacts directly.
Rather than getting rid of perpetuation, make it so that you don't -need- to spend the time/MP to get the avatar out in the first place, at least for Wards. To me, one of the biggest downsides of SMN is the lag in your ability to act.
Perhaps do it in form of JAs with a timer on them to replace the current Ward/Rage timers. It'd say to maybe split things into three categories... buffs, enfeebles, and damage. Direct damage pacts maybe leave as needing a summoned avatar. Others, let the SMN just pull out like spells.
Cuts out the wasted perpetuation MP, eliminates range issues, and allows for split-second action by a SMN. Still would have the avatar pop out as part of the animation.
Summoned avatars would have a place for direct damage stuff, and perhaps put a reduced reuse timer on pacts for that avatar if left out.
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