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  1. #1361
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,539
    BG Level
    9

    I muled my smart grenade

  2. #1362
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

    Join Date
    Nov 2007
    Posts
    23,755
    BG Level
    10
    FFXIV Character
    Bad Karma
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Kel'Thuzad

    Quote Originally Posted by Cream Soda View Post
    I muled my smart grenade
    icwutudidthar

  3. #1363
    Minnich
    Join Date
    Jan 2007
    Posts
    406
    BG Level
    4

    My MNK was/is probably going to be again for salvage tanking only and low manning. Only reason I leveled it was to tank and low man.

    Quote Originally Posted by Ratatapa View Post
    MNK TP Get dune boots instead of fuma, keep fuma for Utsu mostly

    if the earring for PLD is Knight or Ethereal, personally for recast (if you mean cure + flash) would be better to do Loq/hades+1 for the enmity and the fast cast, while on Idle keep ethereal + Hades+1
    Yea, I use dune boots when I'm not tanking or during the first few floors of Salvage, and fuma for when I'm keeping shadows up. Usually have a Marches + Haste in salvage, thus the reason for fumas.

    That is ethereal, and I'll hopefully remember to take your advice about hades/loq. I think I used to just macro in Hades for Cures/Flashes, and Loq for shadows. New lap top so I lost all my macros and can't check. Guess it makes more sense to swap ethereal out since it's not really doing much for me in those situations. Thanks for the advice.

  4. #1364
    Sea Torques
    Join Date
    Jun 2007
    Posts
    689
    BG Level
    5
    FFXI Server
    Bahamut

    Quote Originally Posted by Epical View Post
    I saw those, figured they weren't worth it over Haidate. I could be wrong though!
    good thing you have haidate RITE

  5. #1365
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Apr 2006
    Posts
    672
    BG Level
    5
    FFXI Server
    Carbuncle

    http://i394.photobucket.com/albums/p...6_163018-1.png

    TP gear.

    Suggestions are very welcome, new to RNG.

    Edit, yes, I know belt is noob.
    To do list.
    Blood hands.
    Kyudogi+1/Denali
    Vali's (sell E bow)
    uh.. yeah.

  6. #1366
    Relic Shield
    Join Date
    Jan 2009
    Posts
    1,646
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Max™ View Post
    I like the icon of Smart Grenade more, personally.

    Plus the lack of -stats, especially -hp makes it appeal to me as a taru.
    On a budget, Attack+4 for free is far more money-efficient than Accuracy+2 Attack+2 for 150k. Also, I barely break 1100HP as a taru SAM, so fuck -25HP for Accuracy+2 :/ That being said, after I've actually geared myself with the items that I have left to buy (mainly Alky's for 650k~), I'll probably still just use my grenade unless I end up using Askar for 6hit, and can make up some of the accuracy lost from Haub>Korazin swap with the Tiphia. But for now, Grenade it is.

    (AND IT NPCS FOR LIKE 10K HOLY SHIT)

  7. #1367
    CoP Dynamis
    Join Date
    May 2008
    Posts
    296
    BG Level
    4
    FFXI Server
    Cerberus

    You should really never rely on Askar Korazin for 6-hit unless you don't have a Rajas Ring, and even that's debatable... It's really hard to make up that accuracy loss. I used Hachiman Kote +1 and Haubergeon +1 until I got Usukane Sune-ate and was able to switch it up to Haubergeon +1 and Dusk/Askar Gloves with Usukane Sune-ate for my 6-hit. Tiphia Sting is well worth it, though. The 25 HP was a hit that I regretted taking back when I had one, but I still the the trade-off is more than fair.

  8. #1368
    Relic Shield
    Join Date
    Jan 2009
    Posts
    1,646
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Kouu View Post
    You should really never rely on Askar Korazin for 6-hit unless you don't have a Rajas Ring, and even that's debatable... It's really hard to make up that accuracy loss. I used Hachiman Kote +1 and Haubergeon +1 until I got Usukane Sune-ate and was able to switch it up to Haubergeon +1 and Dusk/Askar Gloves with Usukane Sune-ate for my 6-hit. Tiphia Sting is well worth it, though. The 25 HP was a hit that I regretted taking back when I had one, but I still the the trade-off is more than fair.
    I know it's looked down upon by... almost everyone. I think I'll be fine though. I'm missing DEX+20 and Acc+5 that's not on body pieces right now and I'm still getting 90%~ accuracy in merits (without madrigal -.-), which is plenty enough for me. (Not capped on GKT merits yet either, [7/8]). I don't have my Rajas yet, but I'm on 8-2 so I'll get it soon enough. I just really hate the idea of dropping Haste/Attack on hands or feet slot just to get 6hit. Obviously Usukane would solve the 6-hit problem, but ijdk how to solve the problem of Usukane.

  9. #1369
    Chram
    Join Date
    Nov 2007
    Posts
    2,739
    BG Level
    7
    FFXI Server
    Bahamut
    WoW Realm
    Aegwynn

    Quote Originally Posted by Ceberoth View Post
    [IMG]http://i394.photobucket.com/albums/pp25/Samuy22/ffxi_20090226_163018-1.png[IMG]

    TP gear.

    Suggestions are very welcome, new to RNG.

    Edit, yes, I know belt is noob.
    To do list.
    Blood hands.
    Kyudogi+1/Denali
    Vali's (sell E bow)
    uh.. yeah.
    Buccaneer's belt, hope torque, gorget, SCNM helm(s), beaucedine socks. I also would like either helm, one dropped while I was at work x.x and I am in need of some of these items, too orz. <3 my buc belt tho 4evar

  10. #1370
    CoP Dynamis
    Join Date
    May 2008
    Posts
    296
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Knyghtmayre View Post
    I know it's looked down upon by... almost everyone. I think I'll be fine though. I'm missing DEX+20 and Acc+5 that's not on body pieces right now and I'm still getting 90%~ accuracy in merits (without madrigal -.-), which is plenty enough for me. (Not capped on GKT merits yet either, [7/8]). I don't have my Rajas yet, but I'm on 8-2 so I'll get it soon enough. I just really hate the idea of dropping Haste/Attack on hands or feet slot just to get 6hit. Obviously Usukane would solve the 6-hit problem, but ijdk how to solve the problem of Usukane.
    Merits are an entirely different situation. Askar is perfectly acceptable in a GKT build on merit parties (Haub+1 still being the leading contender for Polearm builds which is the way to go on Greater Colibri). Dropping the Haste/Attack is well worth it to keep a 6-hit (I know because I fought and lost the same battle a long time ago). Rajas is a really big deal for SAM, and I suggest just making that push to finish CoP as soon as possible. As for your Usukane problem, just spam Salvage. It'll drop when it wants to. I was impossibly unlucky on bees, but they put out eventually and when it came down to it I never regretted the work that went into the Sune-ate.

  11. #1371
    Relic Shield
    Join Date
    Jan 2009
    Posts
    1,646
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Kouu View Post
    Merits are an entirely different situation. Askar is perfectly acceptable in a GKT build on merit parties (Haub+1 still being the leading contender for Polearm builds which is the way to go on Greater Colibri). Dropping the Haste/Attack is well worth it to keep a 6-hit (I know because I fought and lost the same battle a long time ago). Rajas is a really big deal for SAM, and I suggest just making that push to finish CoP as soon as possible. As for your Usukane problem, just spam Salvage. It'll drop when it wants to. I was impossibly unlucky on bees, but they put out eventually and when it came down to it I never regretted the work that went into the Sune-ate.
    Yeah, whenever I get a Tomoe I'll worry about polearming on Birds, and ofc I'd use more accuracy since it caps 26 skills lower than GKT and I have 0 merits in it as well. I'd also stack Acc for HNMs since I'll be holding my TP more than likely anyhow, making a #hit build pointless. The difference in the 2 sets I have in my head are:
    Code:
    Haub/Hachihands/Grenade: DA+7% Acc+33~ Att+29 DEX+31 Haste+15% +6Hit
    AskarX2/Tiphia:          DA+9% Acc+25~ Att+33 DEX+31 Haste+17% +6Hit
    And that's with swapping only the items mentioned. I'd trade DA+2% Haste+2% and Att+4 for Acc+8. (The tilde is because I don't remember the exact accuracy that GKT+5 gives, but I chalked it up to 3.)

  12. #1372
    CoP Dynamis
    Join Date
    May 2008
    Posts
    296
    BG Level
    4
    FFXI Server
    Cerberus

    8 acc roughly translates to ~4% accuracy in a parse, which would bring your ~90% to ~94%. It's a significant difference, imo. I play a lot more for accuracy since I target my standard builds with HNMs in mind, and switch actively between the use of Haub+1/Askar Bodies and Askar/Dusk Gloves depending on the situation (with obvious preference for Haub+1/Askar on HNMs). Also it's 4.5 Accuracy (.9 for every skill).

  13. #1373
    Sea Torques
    Join Date
    Jun 2007
    Posts
    682
    BG Level
    5
    FFXI Server
    Odin

    Since I seem to be in a state of being asked too much about this, let me bury it.

    Curing Gear:
    http://zeroserenity.com/images/Final...ring%20WHM.jpg

    Alright now that that's out of the way let me put my Cleric's body back on.
    Idle Gear:
    http://zeroserenity.com/images/Final...Idle%20WHM.jpg

    Haste Gear (23% Natural):
    http://zeroserenity.com/images/Final...aste%20WHM.jpg

    And moving on to the unorthodox methods...
    Idle Melee:
    http://zeroserenity.com/images/Final...le%20Melee.jpg

    Melee White Mage (Low Accuracy):
    http://zeroserenity.com/images/Final...TP%20Melee.jpg
    For the most part that overuse of haste is for attacking anything that's DC or lower or if I ate Sushi/Pizza.

    Weapon Skill Gear (Hexa Strike, Black Halo, Mystic Boon):
    http://zeroserenity.com/images/Final...sy%20XI/WS.jpg
    I can mix in more accuracy gear if I need it, with Reverend Mail not being shown but available.

    I know it could use some work, but that's all for now.

  14. #1374
    Demosthenes11
    Guest

    you fulltime mnd+4 rings on whm? lol

    edit: do you know what -enmity does

  15. #1375
    Melee Summoner
    Join Date
    Oct 2006
    Posts
    46
    BG Level
    1
    FFXI Server
    Shiva

    There's not much point full timing MND rings/neck and Swift Belt, might as well get some more MP.

    You should get MP/Enmity- rings (Serket/Ether from AH, Trooper's Ring is very nice and free as well), MP neck piece (Morgana ideally, or Beak+1 from AH), a better back piece (assuming it's a Raimbow Cape) like Blue+1, Hierarch Belt or Penitent over Swift Belt (only good for Haste, Erase, -na etc) and Hedgehog Bomb if you can afford it.

  16. #1376
    Sea Torques
    Join Date
    Jun 2007
    Posts
    682
    BG Level
    5
    FFXI Server
    Odin

    Said this in the other thread, but having MP gear doesn't help that much when my HMP set drops my Max to 150 below my regular idle gear.

  17. #1377
    Melee Summoner
    Join Date
    Oct 2006
    Posts
    46
    BG Level
    1
    FFXI Server
    Shiva

    You don't start a fight wearing your HMP set, so might as well start with higher MPs so you can cast more spells before you actually need to rest.

  18. #1378
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
    Posts
    2,120
    BG Level
    7

    Where is your HMP or maybe I missed?

  19. #1379
    Chram
    Join Date
    Nov 2006
    Posts
    2,483
    BG Level
    7

    White Mages who don't have Medicine Ring activation builds are dead to me.

  20. #1380
    Bagel
    Join Date
    Oct 2006
    Posts
    1,279
    BG Level
    6

    Serene Ring, Peace Ring, Trooper's Ring, Medicine Ring, Vivian/Vilma's Ring, Serket Ring...

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