Here's the main problem though, through 75-85% of the game your running for your life from cops and you don't get the opportunity to explore levels and do the cool tricks that the game was hyped up with. And a lot of times (especially when indoors) there is only one path and generally only one method to go along that path.The whole point of "Mirror's Edge" is for you to have a myriad of choices available to you, all while sticking to a relatively linear path. You can climb a cooling unit, or you can jump on top of it; you can run along a wall to get past it and grab onto a pole; you can find another ladder to get where you're going instead, et cetera. I've mentioned this on the forums before, but it's basically a modern day "Sonic the Hedgehog" (as in, Genesis-style) -- if it had better combat, free-roaming, and so on, it'd be a pretty GTA clone. Why do we need another one of those?
Now this does get resolved in time trials where (from my experience, haven't played this too much) there aren't any cops but really how many ppl want to solely play time trials where any mistake basically forces you to restart.
btw Free roaming and good combat where you don't die in 2 shots does not make it a GTA clone. Just because a game has free roaming does not make it a GTA clone >.>
However the thing is that story and combat are a part of the experience. Doing the same section over and over because I'm forced to fight cops who are drastically more powerful then I am decreases my enjoyment of my experience with the game. And Mirror's Edge has no replay value; it's a linear plot with linear levels and as mentioned before often linear paths.Unfortunately, pretty much everyone who has played "Mirror's Edge" has missed the point, so the game's sales are doing horribly and EA is considering canning the franchise already. People are complaining about story, and combat, and all of these things that are just asides to the real experience -- nobody cares about the replay value because they don't like to replay games that way. It's very sad.
I do not knock EA for trying to create a different game. I'm just stating the areas where the game fell short. I am highly looking forward to the next in the series and hoping it improves.People used to knock EA for not innovating, and now that they are, no one cares. (I don't disagree on "Spore," though, but I was never excited about it at all, so I don't think about it much.) Cool, they'll be back to just churning out sports titles in no time.
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