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Thread: 6 man salvage possible?     submit to reddit submit to twitter

  1. #1
    Cerberus
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    6 man salvage possible?

    Me and my assault static are looking into starting low man salvage to use up our points and obviously to get items, however we were wondering if it's possible for a group of around 6 people to beat all 4 salvage bosses and farm all NMs efficiently?

    And if so what jobs would be required?

  2. #2
    /lick
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    Yes, very doable.

    2x DD/tanks
    1x THF (recommended)
    BRD
    RDM
    2nd healer or 3rd DD (2nd healer is good to have for bosses, can be 3rd DD for NM-onry runs).

  3. #3
    D. Ring
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    Lakshmi

    yup, i just did SSR a few nights ago with 5 and 1 dual box. Like Amas said, you really just a merit pty setup , except you're using at least 1mnk and a TH4. We did every single NM including turtle and boss with a 5 min warning at the end.

    edit: This is the powderkeg route. I haven't done the skadi way in a long time, so it might actually be easier going through there, especially since its not alot of ppl to unlock.

  4. #4
    Cerberus
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    Ok, thanks for the replies.

  5. #5
    Relic Shield
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    it's *recommended* do do salvage with 6, due to low drop rates, and u get items faster this way. A pt of 6 can do anything ins alvage very easilly, adding people doesnt increase your speed due to cells spread etc. Although , usually, we have more than 6, but if you think about it, the added members wont help much on the later flooors.

  6. #6
    New Merits
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    I have a 6-man Salvage and we seem to do well enough given the fact that only 1-2 of us have really done salvage before this group.

    MNK/NIN
    MNK/NIN
    BRD with ghetto horn (+1 ballads in assault)
    THF with TH4
    RDM
    WHM

    Its a nice mix of damage buffs and healing that should be ok to take most things down. Both of the MNKs took MNK to 75 just for salvage, before that one was WAR/NIN and one was DRK/SAM. We killed NMs fine but the megas were a bit rough sometimes.

  7. #7
    Melee Summoner
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    With 6, I definitely suggest going with the aforementioned mnk, mnk, thf, brd, rdm, whm set up. Any more than 2 DD on the chariots full time can get a little rough on mp, so just send in the thf to get on the hate list and use JA. Ridill wars seem to be a viable substitute and appear to be more efficient on the lower floors. However, penance and subtle blow job traits that monks bring to the table are invaluable on boss fights.

  8. #8
    Sea Torques
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    Quote Originally Posted by richardd View Post
    yup, i just did SSR a few nights ago with 5 and 1 dual box. Like Amas said, you really just a merit pty setup , except you're using at least 1mnk and a TH4. We did every single NM including turtle and boss with a 5 min warning at the end.

    edit: This is the powderkeg route. I haven't done the skadi way in a long time, so it might actually be easier going through there, especially since its not alot of ppl to unlock.
    See I'm curious here, lots of people say they can clear all 4 and chariot. I always have like 10 minutes remaining after turtle. Is there some trick to speed up a floor incredibly quickly like in say, Arrapago Remanants, or something? Is this just a product of relics? I'm typically the same setup MNK MNK THF RDM WHM BRD all with pretty top notch gear and merits. Am I missing something?

  9. #9
    Demosthenes11
    Guest

    Quote Originally Posted by Chojja View Post
    See I'm curious here, lots of people say they can clear all 4 and chariot. I always have like 10 minutes remaining after turtle. Is there some trick to speed up a floor incredibly quickly like in say, Arrapago Remanants, or something? Is this just a product of relics? I'm typically the same setup MNK MNK THF RDM WHM BRD all with pretty top notch gear and merits. Am I missing something?
    having someone run to port while killing things, being ready for training before ports, etc

    If you think 5-6 steps ahead then you should be fine on time barring fuckups / absolute horrible cell drops. Unless you are my salvage group and must endure the retardation that is me that seems to show its ugly face every once in a while -.-

  10. #10
    D. Ring
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    yeah every little second counts, we also kill the 6 formers before hammerblow to unlock my mnk with all gear and just supertank the formors before hammberblow himself, targeting the casters 1st. that saves another 2-3 mins. Reason i like having another DD besides a decked out mnk, is because a sam and mnk can make constant darkness SC's just by accident and spamming. You gotta have a merit pty pulling type brd tho, who can pull formers fast seperate from the devs.

  11. #11
    Sea Torques
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    The only part where I can assume you could short cut would be F1 and F4 since F2 and F3 require all kills for pops. Do you not farm both wings on F1 for cells before hammerblow? I suppose you could skip that since you'll get everything on F2. Seems like it would make the rest of F1 and the start of F2 that much slower though.

  12. #12
    D. Ring
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    Quote Originally Posted by Chojja View Post
    The only part where I can assume you could short cut would be F1 and F4 since F2 and F3 require all kills for pops. Do you not farm both wings on F1 for cells before hammerblow? I suppose you could skip that since you'll get everything on F2. Seems like it would make the rest of F1 and the start of F2 that much slower though.
    yeah, exactly lol. We have some of our melees fighting hammerblow with no pants on, but since its supertanked, its really not so bad as long as your rdm is fast with the erases on the aegis schisms. We farm everyone just by getting to powderkeg, and if you treat it like a merity pty with 2 marches, dia 3 etc, shit melts pretty fast as long as your brd is on the ball.

  13. #13
    Sea Torques
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    I do march/minuet, theres definitely very little downtime on powderkegs floor. I'll try doing just 1 wing on floor 1, see how that goes.

  14. #14
    D. Ring
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    Quote Originally Posted by Chojja View Post
    I do march/minuet, theres definitely very little downtime on powderkegs floor. I'll try doing just 1 wing on floor 1, see how that goes.
    gl man, lemme know how it goes, next time we do it, ill PM you some SS's of the party and our gear setups etc.

  15. #15
    Banned.

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    On the same subject, are 6 man xp parties possible too?

    Spoiler: show
    Was the OP being serious?

  16. #16
    Cerberus
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    Yes I was being serious, and a merit pt is blatantly the same as salvage, how could I have been so stupid.

  17. #17
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    Quote Originally Posted by meeeeeep View Post
    Yes I was being serious, and a merit pt is blatantly the same as salvage, how could I have been so stupid.
    Because it is? Get a merit party setup, change one DD to a thf, do salvage... Profit.

    Edit: This is newbie section, I apologize for sarcasm.

    Yes, our most effective runs are with 6 people. 2 tank/dds, 1 thf, 2 brds and a rdm is what I find to be the perfect setup to clear all zone NMs and bosses with time to spare. Goodluck.

  18. #18
    Banned.

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    Did SSR the other day with MNK SAM SAM BLM RDM WHM. But like they say 2 DD BRD THF RDM WHM is a easy win.

  19. #19
    Banned.

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    Quote Originally Posted by meeeeeep View Post
    Me and my assault static are looking into starting low man salvage to use up our points and obviously to get items, however we were wondering if it's possible for a group of around 6 people to beat all 4 salvage bosses and farm all NMs efficiently?

    And if so what jobs would be required?
    Everything was said, but going with 6 is what give the best results. You should be able to clear everything everytime if there is no screw up or terrible luck on drop rate.

    Typical party is: Melee melee thief rdm whm brd

    Having at least 1 mnk with merited chi blast help greatly. The second melee can be a war/nin, sam/???, drg(?) or a second mnk/nin. I'm sure other job work as well, but killing slower might prevent you from getting a full clear.

  20. #20
    With milk. With love
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    Alternate Party Setup:

    Melee/nin
    Melee/nin
    Thf/nin
    Brd/whm
    Cor/whm
    Sch/rdm

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