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  1. #61
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    rofl just beat the new prince of persia, such a fucking retarded ending...

    Ubisoft needs to stop doing "to be continued" endings, that is all.

  2. #62
    Ridill
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    Quote Originally Posted by chellebell View Post
    rofl just beat the new prince of persia, such a fucking retarded ending...

    Ubisoft needs to stop doing "to be continued" endings, that is all.
    I have no problem with those type of endings, as long as the sequels actually show up sooner or later.
    I mean seriously, they finished Assassin's Creed the way they did, making it lead straight into AC2... but then they come out to the media and claim that AC2 won't be released until there's more demand for it... wtf is that supposed to mean? The more time passes the more people will forget about AC. I don't want to have to replay AC1 in 2 years just to play AC2.

  3. #63
    Hydra
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    I actually don't have a problem with Assassins Creed ending, I know a lot of people hated it. But Prince of Persia ending just didn't give me any satisfaction at all...

    YouTube - Prince of Persia Ending Xbox 360

  4. #64
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    Yeah, I just beat PoP too, the Prince is an idiot, such a dumb move.

    Edit: Not saying it was the worst ending I've seen, just saying it was a bad move for the Prince.

  5. #65
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    Worst ending so far? As much as I loved dead space, I don't see how the fuck the ending worked.

  6. #66
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    One terrible ending that I thought of recently was Eternal Sonata. After killing some huge boss, you walk into the new area and Chopin's like "'K guys, it was fun and all, but we're gonna have a fight to the death now." I know they had to close the story with Chopin dying, since the entire story is based around his death, but c'mon, really? After all that, you just have a fight and kill him without any real context?

  7. #67
    Ridill
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    Quote Originally Posted by TheDirtyHobo View Post
    One terrible ending that I thought of recently was Eternal Sonata. After killing some huge boss, you walk into the new area and Chopin's like "'K guys, it was fun and all, but we're gonna have a fight to the death now." I know they had to close the story with Chopin dying, since the entire story is based around his death, but c'mon, really? After all that, you just have a fight and kill him without any real context?
    Um.. if I recall, there's a good 5 minute cutscene before that fight, where he explains why he needs to fight everyone. You call that no real context?
    And that's besides the fact that I agree about the ending being terrible. Everything that transpires after the fight makes no sense at all.

  8. #68
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    Quote Originally Posted by TheDirtyHobo View Post
    One terrible ending that I thought of recently was Eternal Sonata. After killing some huge boss, you walk into the new area and Chopin's like "'K guys, it was fun and all, but we're gonna have a fight to the death now." I know they had to close the story with Chopin dying, since the entire story is based around his death, but c'mon, really? After all that, you just have a fight and kill him without any real context?
    It wasn't "that" bad, just confusing as all hell and I didn't understand it until I watched it twice and read a bunch of forum posts on the subject. Shouldn't make endings that complicated, but otherwise a good game.

  9. #69
    Relic Horn
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    Quote Originally Posted by Exoduso View Post
    Um.. if I recall, there's a good 5 minute cutscene before that fight, where he explains why he needs to fight everyone. You call that no real context?
    And that's besides the fact that I agree about the ending being terrible. Everything that transpires after the fight makes no sense at all.
    That explaination consists mostly of "I'm the ruler of this imaginary world and you are all subordinate to me so now I have to fight you." Yes, there's context, but when I say real context I mean something that actually has some decent logic behind it. He doesn't need to fight them, he chooses to, and that's what doesn't make sense to me, other than the devs needing to kill Chopin off before the end of the game.

    I absolutely loved the game as a whole, probably one of the most beautiful environments I've seen in a game, with a fun yet simple combat system to back it up, but the ending just left a pretty "wut?" taste in my mouth.

  10. #70
    Ridill
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    Quote Originally Posted by TheDirtyHobo View Post
    That explaination consists mostly of "I'm the ruler of this imaginary world and you are all subordinate to me so now I have to fight you." Yes, there's context, but when I say real context I mean something that actually has some decent logic behind it. He doesn't need to fight them, he chooses to, and that's what doesn't make sense to me, other than the devs needing to kill Chopin off before the end of the game.

    I absolutely loved the game as a whole, probably one of the most beautiful environments I've seen in a game, with a fun yet simple combat system to back it up, but the ending just left a pretty "wut?" taste in my mouth.
    Okay yeah, I get that. But I recall it being a little deeper than just 'i'm the ruler, fight me'... wasn't it something about him needing to prove to himself that this world was his creation and that he can't die in it or whatever?
    I dunno I might be wrong, it's been a year or so since I've played it last.
    What I do remember is, that the whole thing that happens after Chopin dies (in the dream world) is wtfweird and makes no sense at all, other than the fact that it just shows that the dream is recurring and repeating itself (the girl whose name escapes me at the moment starting all over again, coming from the sky etc.)

    Either way, the story was pretty great up until that point heh.

  11. #71
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    Quote Originally Posted by TheDirtyHobo View Post
    One terrible ending that I thought of recently was Eternal Sonata.
    When I beat ES I was so confused w/ the ending so looking at a bunch of forums until I finally pieced it together. I'm saved it on my comp but am too lazy to piece together the forums conversation over a few paragraphs, so I'll just repost the forum Q & A type thing. It's a big wtf type thing when you read this all and will prolly make ur head explode, but it makes pretty good sense: I didn't write this and just copy/pasting stuff... spoiler tagging it cause its long:

    Spoiler: show

    Answer: When Chopin died in real life, his dream died with him. Obviously, within a dream the dreamer can do anything. Chopin, for final resolution chose to bring back Polka, the figure of his long-passed sister. With this he finally had peace and was able to pass on, hence why at the end you see him playing piano amongst the (hint hint) Heaven's Mirror flowers.

    Polka is essentially the world, with Solfege filling the "Mother Earth" kind of role. Solfege nurtures the world as best as she can, but she can really only stand by as others do to it what they will. Polka takes on the suffering of the world, hence why she is dying, but when she leaves (during the final two dungeons) there is no one to suffer that burden and the world (which you return to for the ending and the final boss battle) starts to disintegrate. She then chooses to sacrifice herself, following which she and the world would be reborn.

    Chopin, of course, interferes, and uses his power within the dream to bring her back, and remove her burden by saving the world with his own hands.


    Question: so...after polka is saved and the dream is happy, does it dissapear? or the dream still exists even if chopin iosnt dreaming it?

    Answer: The dream didn't exist anymore because it couldn't. It had served its purpose, to absolve Chopin of his sister's death, and allowed him to rest in peace, as it were (playing the piano for him).

    Question:So if the dream ceased to exist then everybody stopped existing also (polka, alegretto, etc.) Then why did chopin saved polka? She was going to dissapear with the world as soon as he died anyways...

    Answer: Because Polka resembled Chopin's sister.

    Answer: Okay, let me elaborate a little on that. You understand that the whole thing was a cycle and that it would have continued repeating over and over again, with Polka dying over and over again? If Polka had died again, the dream would have continued because Chopin would still have been stuck with those thoughts ("this time I could have saved her, but I didn't"); the torment would continue. However, since he saved her, the dream ended, because he finally had the resolution he needed from it.

    Different Ending Understanding: I saw the ending a little differently.

    The dream was Chopin's soul refusing to die. Polka dying was the end of the dream, Polka being reborn was the dream restarting. Chopin refused to die, so he dreamt of that fantasy world over and over again.

    In the end, he finally accepted his death. As a final act as creator of his dream world he returned Polka to life. Unsure whether or not his dream world would exist after his departure, he erred in the side of safety, made peace with himself and died for good.

    Answer: and Heaven for him was being surrounded by the Heaven's Mirrors which some people called Death Lights, that is cool.

    ... No, heaven for him was playing Piano, the flowers were merely so that no one would confuse the situation, of course, that didn't work...

    I mean why is she giving up her life for Allegretto, when Allegretto's life isn't even in danger? I really can't say I understand that part.

    The world is dying. Watch the ending and pay attention to where the characters are. That ruinous landscape is (was) the flower field from Tenuto. That cliff Polka dove from was the same cliff she and Allegretto talked on, the same one where she met Chopin.

  12. #72
    Relic Horn
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    Quote Originally Posted by Exoduso View Post
    Okay yeah, I get that. But I recall it being a little deeper than just 'i'm the ruler, fight me'... wasn't it something about him needing to prove to himself that this world was his creation and that he can't die in it or whatever?
    No, that's exactly it. But that's the thing, though. If I went and tried to fight all of my friends to the death because I believed and had to prove I was in some dream that I'm the absolute ruler of, and just ended up getting killed, what's the point? What is there to gain? I either lose my friends or I lose my life and prove I'm wrong. Either way I end up losing something and can't prove that I was right, and I just look fucking stupid for doing it in the first place. There's no logical reason behind what he did.

    and

    Katlan, yeah, that would make the story make a bit more sense, but anything that's only vaguely hinted at enough that it takes several hours of collaboration between multiple people to determine one possible reasoning is flirting with the border of fan-fic and non-canon in my book. The rest of the game wasn't nearly that deep to warrant an unexplained ending like that, so a more likely story is "The devs threw together a bunch of weird shit to make the ending on time for the release."

  13. #73
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    Quote Originally Posted by Lujei View Post
    I think Parasite Eve's "true" ending is one of the worst for me.
    It's been so long since I played this (Had to import it because it was banned in the UK) but what was the true ending?

    Spoiler: show
    Isn't she sitting there at the end in the theatre and everyone eyes start glowing red around her? Mitrochondria (sp) had awoken in everyone or something I presumed?

  14. #74
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    No.
    That's the first ending, get to the top of the Chrystler building and defeat the "true" Eve for one of the worst endings you've ever seen.

  15. #75
    Ridill
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    Quote Originally Posted by TheDirtyHobo View Post
    No, that's exactly it. But that's the thing, though. If I went and tried to fight all of my friends to the death because I believed and had to prove I was in some dream that I'm the absolute ruler of, and just ended up getting killed, what's the point? What is there to gain? I either lose my friends or I lose my life and prove I'm wrong. Either way I end up losing something and can't prove that I was right, and I just look fucking stupid for doing it in the first place. There's no logical reason behind what he did.

    and

    Katlan, yeah, that would make the story make a bit more sense, but anything that's only vaguely hinted at enough that it takes several hours of collaboration between multiple people to determine one possible reasoning is flirting with the border of fan-fic and non-canon in my book. The rest of the game wasn't nearly that deep to warrant an unexplained ending like that, so a more likely story is "The devs threw together a bunch of weird shit to make the ending on time for the release."
    Reminds me of the Rinoa=Ultimecia theory heh.

  16. #76
    Relic Horn
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    Quote Originally Posted by Exoduso View Post
    Reminds me of the Rinoa=Ultimecia theory heh.
    I was actually considering mentioning that for an example while writing it.

  17. #77
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    Quote Originally Posted by Exoduso View Post
    Reminds me of the Rinoa=Ultimecia theory heh.
    What's this theory? Never heard it before

  18. #78
    Relic Horn
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    Quote Originally Posted by Katlan View Post
    What's this theory? Never heard it before
    It's essentially the idea that after the events of Final Fantasy VIII Rinoa uses her newfound sorceress powers to dick around and do whatever sorceresses generally do and Squall is her knight. Eventually Squall dies, and the reason Ultimecia wants to achieve time compression is to be able to reunite with Squall.

    Some notable "clues" that point to this off the top of my head

    Ultimecia's castle in the present is located at the old orphanage, where Squall said he would be waiting for her if they ever got separated.

    Ultimecia immediately chooses Seifer to be her makeshift knight, since Seifer was Rinoa's old boyfriend

    Ultimecia has the Griever GF.

  19. #79
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    Griever was the big one too. If you called Griever "Penis" at the end of CD2, in CD4 Ultimecia will summon "Penis", not Griever.

    There were more clues, you can just watch this vid here: YouTube - Final Fantasy Theories - Rinoa is Ultimecia.

    I personally believe this specific one because it makes a lot of sense. Eternal Sonata sorta does too, but ES is a big mindfuck. A lot of people bitched about the fact that Ultimecia doesn't recognize Squall when they arrive to assassinate her in the future, but if Ultimecia had Griever equipped this entire time she would've had memory loss just like everyone else who had GFs equipped. I'd say that all she remembered was the time compression, and not necessarily the reason to her trying to achieve it.

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    Rinoa/ultimecia theory add so much to the story it can't be wrong. If it was creating one contradiction or plothole...I could understand, but it works flawlessly with everything we know.

    They probably didn't make it obvious to the players because it would have been obvious to the characters as well, and the ending would have been corny as hell if Squall knew that before killing her. I think Griever was suposed to be the "big" hint, but most players missed it.


    Some notable "clues" that point to this off the top of my head

    Ultimecia's castle in the present is located at the old orphanage, where Squall said he would be waiting for her if they ever got separated.

    Ultimecia immediately chooses Seifer to be her makeshift knight, since Seifer was Rinoa's old boyfriend

    Ultimecia has the Griever GF.
    Why would she dies near Edea too?...out of everyone she could have picked. You can't build a story around "coincidences", and FF writter know this just as well as anyone.


    Here is some quote from Rinoa before the Ragnarok lands (before she get sealed by Esthar)

    Quote Originally Posted by Rinoa
    Rinoa: "I've...become a sorceress. I can't stay with you anymore, Squall."
    Voice: "Respond, Ragnarok!"
    Rinoa: "I don't want the future. I want the present to stand still. I want to stay here with you..."
    Rinoa: "I'm scared, Squall. I don't wanna go back."

    Right after Ragnarok landing

    Rinoa: "...I should tell you this before I go. I was possessed out in space. There was a sorceress inside me. Ultimecia, a sorceress from the future. She's trying to achieve time compression. She's the only one who would be able to exist in such a world. She, and no other. As long as I'm free, she'll continue to use me to accomplish her goal. I... We can't let that happen, right...? ...I should go now. ......I'm ready."
    The bolded line seriously hint at time compression.

    They never explain in this game Ultimecia's motives or mention the advantage she would get out of it. Because of this, Rinoa's line particularly stand out...especially after you considering Griever and everything else. Sure, the line would still work in the context, but that's one hell of a coincidence that the writter picked those words right before the events.


    What Ultimecia has to say now?
    Quote Originally Posted by Ultimecia
    Sorceress Ultimecia: "...SeeD... SeeD......SeeD...... SeeD, SeeD, SeeD! Kurse all SeeDs. Swarming like lokusts akross generations. You disgust me. The world was on the brink of that ever-elusive 'time kompression'. Insolent fools! Your vain krusade ends here, SeeDs. The price for your meddling is death beyond death. I shall send you to a dimension beyond your imagining. There, I will reign, and you will be my slaves for eternity. HAHAHAHAHAHAHAHA. Whom shall I exterminate first!? I'll start with you three!"

    Ultimecia: "Reflect on your... Childhood..."
    Ultimecia: "Your sensation... Your words... Your emotions..."
    Ultimecia: "Time... It will not wait..."
    Ultimecia: "No matter... ...how hard you hold on. It escapes you..."
    Ultimecia: "And..."
    Where are the "k"?

    Is she trying to compete with FF9's final boss for the award of least interesting final boss in a game? Maybe, but the way she talks after she junction herself to griever seem to indicate there is a lot more to her than a crazy witch.

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