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  1. #21
    Sea Torques
    Join Date
    Sep 2006
    Posts
    619
    BG Level
    5

    That's a good interview. Makes me almost excited to start playing again.

  2. #22
    Salvage Bans
    Join Date
    Jun 2008
    Posts
    814
    BG Level
    5

    How do you feel about Campaign in its current state?

    Itou: I think it gives too many experience points. I feel like leveling up has shifted too much into usage of Campaign. That then raises other problems, such as how to skill-up your weapon, and such.
    Oh my God... People get too much XP from campaign? 5000-7000 xp per hour is too much!? And that's at 75 on the right job! Anything lower than 70 is going to be getting like 3000 xp an hour or less and good luck if you're a mage. What. The. Shit.

  3. #23
    RIDE ARMOR
    Join Date
    Dec 2008
    Posts
    10
    BG Level
    1

    Quote Originally Posted by Keyln View Post

    And the Moblin Maze, the impression I got is that a player can only make a maze once per day, but if you have a party of six, you can actually do six runs a day with each person making one maze each.
    From my understanding at FanFest it was once per day. If this is the case above, parties can just invite a new person each run and enter over and over no?

  4. #24
    BG Content
    Join Date
    Jul 2007
    Posts
    22,441
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    That interview was better than everything we got from Fanfest, essentially.

  5. #25
    Relic Weapons
    Join Date
    Nov 2008
    Posts
    346
    BG Level
    4
    FFXI Server
    Bismarck

    They've finally admitted it. Other MMOs are just too easy.

  6. #26
    Champion of the House of Weave
    Sweaty Dick Punching Enthusiast

    Join Date
    Jun 2006
    Posts
    8,125
    BG Level
    8
    FFXI Server
    Sylph

    Thanks for posting that Elmer!

    Balrahn’s Secret Treasures serve as a new kind of Relic Weapon, but the difficulty level of their acquisition is just incredibly high.

    Ogawa: The original concept was to make it equal to that of Relic Weapons.
    I don't really see how they can be seen as equal. Both in power and in difficulty attaining.

    So there’s no way you will change anything regarding their acquisition?

    Ogawa: We already changed it once, so for the time being, no.
    :<

  7. #27
    New Merits
    Join Date
    May 2006
    Posts
    214
    BG Level
    4

    does no one care about asking about av anymore , on the upside good interview and really look forward to to "job bags"

  8. #28
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Jun 2007
    Posts
    363
    BG Level
    4
    FFXI Server
    Bismarck

    Yeah the "job bags" would be really awesome if they could somehow implement that >.>

  9. #29
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,363
    BG Level
    7
    FFXIV Character
    Xanthe Celaeno
    FFXIV Server
    Hyperion
    FFXI Server
    Carbuncle

    Quote Originally Posted by Ophannus View Post
    Or they could make it Damage varies with TP like the original penta, but then make it a higher fTP... -_-;
    I was going to make a lengthy explanation as to why not, but I'll just say no thanks. I would much prefer a multi-hit critical WS than a multi-hit damage varies with TP WS.

  10. #30
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Hmm Version Update is in two steps. Maze Monger will be opening on Monday then :D

    Love the DNC and SCH info!

    Thanks Elmer

  11. #31
    Bagel
    Join Date
    Oct 2006
    Posts
    1,272
    BG Level
    6
    FFXIV Character
    Midnightjade Eleven
    FFXIV Server
    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Good interview, insightful questions and open responses. Lots of interesting stuff in there. I'm excited by the proposed changes to BST although they seem a bit vague at the moment.

  12. #32
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Maybe SE will add a dual function to Drakesbane like YGK.
    Tachi:Gekko "Silences enemy. Damage varies with TP." see? 2 effects
    New Drakesbane could be:
    Ignores enemy defense.Chance of critical varies with TP.

    Making it awsome for everything :D

  13. #33
    Chram
    Join Date
    Jun 2007
    Posts
    2,537
    BG Level
    7
    FFXI Server
    Bahamut

    A possibility for 100-200 more floors on Nyzul Isle assault? :Q

  14. #34
    Sea Torques
    Join Date
    Mar 2007
    Posts
    585
    BG Level
    5

    Elmer.... Will you Merry me?

  15. #35
    Cerberus
    Join Date
    Mar 2007
    Posts
    449
    BG Level
    4

    Drakesbane Buff!!! Gimme moar candy!!!

    Tweak Wheeling too plz

  16. #36
    Melee Summoner
    Join Date
    Mar 2007
    Posts
    29
    BG Level
    1

    Quote Originally Posted by Cow_k View Post
    Oh my God... People get too much XP from campaign? 5000-7000 xp per hour is too much!? And that's at 75 on the right job! Anything lower than 70 is going to be getting like 3000 xp an hour or less and good luck if you're a mage. What. The. Shit.
    Just imagine what'll happen when one of these jokers learns about the Greater Colibri camps!
    And 5-7k is pretty high, I spend so much time just waiting for one to start. And a lot of the time it's over after no time at all, ~300 xp ~300 AN

  17. #37
    Salvage Bans
    Join Date
    Jun 2008
    Posts
    814
    BG Level
    5

    All I know is that campaign gets boring real fast once you cap out your medals simply because of the low xp rewards. It's nice to get some buffer when you're starting to cut it close, but I really don't think that hardly anyone thinks that the xp from campaign is seriously very worthwhile. I really wanted a boost to at least 10k an hour, but now I don't see that being a possibility at all.

  18. #38
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    How do you feel about Campaign in its current state?

    Itou: I think it gives too many experience points. I feel like leveling up has shifted too much into usage of Campaign. That then raises other problems, such as how to skill-up your weapon, and such.
    Uh lol...4k/hours is "too many"? Come on...

  19. #39
    Fake Numbers
    Join Date
    Jan 2008
    Posts
    79
    BG Level
    2
    FFXI Server
    Sylph

    Quote Originally Posted by Pergo View Post
    i'm surprised they talked about their budget so much... how much are the devs making that "adding content to the new expansions might go over the budget". that doesn't really make sense to me
    They probably get paid a fair amount, but usually companies include an employee's hourly value in with many other things such as benefits, depreciation of technology, buildings etc etc. That being said, an employee who may be getting piad $30/ hour would be viewed as $100/hour cost to the company. Also, any time you put 5 of SE's employee's in a room for an interview, it is comming out of the FFXI budget in some capacity. In essence, assuming the magazine isnt paying SE for the time, it could cost SE upwards of $1,000 dollars to have a few employees interviewed for a few hours.

    So when you have upper management only looking at the top level (planned work vs budget) if something is comming up over budget, managers will cancel it. Remember, we're not paying for this new content, so SE doesnt want to pay an exubrant amount either. Sucks but thats the way it is >.>

  20. #40
    Darkrift
    Guest

    This is one amazing interview... WAYY better than the other crap i have read.


    i wish they said what avatar (s) it was.


    I am calling it now. Its an avatar that we have yet to see.

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