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  1. #521
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    Quote Originally Posted by Alistaire View Post
    That's what.
    Quote Originally Posted by Alistaire View Post
    Ah, I understand now. You need to quit RDM.
    It's ok when you are going to get almost all your gears you'll try to finish bigger things Guess you'r still trying to get a Chapeau? lol no comment.

  2. #522
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    Quote Originally Posted by SenseiFF11 View Post
    It's ok when you are going to get almost all your gears you'll try to finish bigger things Guess you'r still trying to get a Chapeau? lol no comment.
    It's funny that you're blindly guessing (and wrong) while I'm just commenting about your lack of reasoning based on the things you're actually saying. gg

  3. #523
    Piece of shit Bruins fan

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    Why not ask for Great Axe skill while you're at it?

  4. #524
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    Quote Originally Posted by Cutriss View Post
    Why not ask for Great Axe skill while you're at it?
    Considering the history of duels we should ask for poo-flinging skill because Abe Lincoln did it.

  5. #525
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by SenseiFF11 View Post
    That is what we will see, I just hope you won't sing a different tune after the update. And I did not said anything about that they will get it "100% sure".
    But before that, if you can't post idea about RDM frontline adjustments, don't critisize people.
    (Your argument about enfeebling magic and sword is stupid between)
    Like I said, I was gonna make a stupid argument since you did. I won't be changing my tune, you're hoping for too much and it just won't happen the way you're talking about. I posted my idea, you're just into your own world on why you think they will get a Skill boost. Mine was simple, and makes alot more sense-- another Tier of Enspells being added. It increases sword damage, while maintaining it's B~ skill cap. There might be a little more added, but not much, and more than likely not in the way of a skill raise.

  6. #526
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    Quote Originally Posted by Cutriss View Post
    Why not ask for Great Axe skill while you're at it?
    Quote Originally Posted by Alistaire View Post
    Considering the history of duels we should ask for poo-flinging skill because Abe Lincoln did it.
    Man you should work for SE!

  7. #527
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    Quote Originally Posted by SenseiFF11 View Post
    Man you should work for SE!
    And you should seriously http://www.bluegartr.com/forum/images/icons/icon2.gif.

  8. #528
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    Quote Originally Posted by Alistaire View Post
    It's funny that you're blindly guessing (and wrong) while I'm just commenting about your lack of reasoning based on the things you're actually saying. gg
    It's funny that you're blindly guessing (and wrong) when I was explaining you your ignorance about AltanaViewer.

  9. #529
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    Quote Originally Posted by SenseiFF11 View Post
    It's funny that you're blindly guessing (and wrong) when I was explaining you your ignorance about AltanaViewer.
    And? That was a very minor point and doesn't outweigh the fact there's tons of things in there that don't ever get implemented.

  10. #530
    Sandworm Swallows
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    Quote Originally Posted by SenseiFF11 View Post
    You are all wrong. RDM need an update first because it's pretty boring now and he's waiting for a very long time, every job need something new time to time no matter how powerfull that job is. And secondly because RDM was meant to be versatile, and the frontline aspect need to be adjusted to make him more versatile, because RDM is more like a refresh/haste/cure now. Those are the 2 reasons why RDM need an update. And stop evading people questions, tell people what RDM should get to melee more, still waiting on your answer.
    Why is it that people that insist that RDM "needs" melee skill never mention enfeebles in their list of "boring" requirements? It just makes me think they are just bad players that want to play "their way" since they "pay their monthly fee".

    Everyone else is just waiting for the answer to one question... why? Why does RDM need to be more versatile? Why does it need to melee? Why does it need to be changed?

    RDM is already far more versatile than many other jobs in the game. DD are a dime a dozen and pretty much all can be used interchangeably. RDM actually has a pretty unique role in the game, if they are played well and properly. You think RDM is boring? Try meriting on WHM...

    I think you just need to either use your RDM properly, learn how to play RDM properly, or do something besides merit parties.

  11. #531
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    Quote Originally Posted by ringthree View Post
    Why is it that people that insist that RDM "needs" melee skill never mention enfeebles in their list of "boring" requirements? It just makes me think they are just bad players that want to play "their way" since they "pay their monthly fee".

    Everyone else is just waiting for the answer to one question... why? Why does RDM need to be versatile? Why does it need to melee? Why does it need to be changed?

    RDM is already far more versatile than many other jobs in the game. DD are a dime a dozen and pretty much all can be used interchangeably. RDM actually has a pretty unique role in the game, if they are played well and properly. You think RDM is boring? Try meriting on WHM...

    I think you just need to either use your RDM properly, learn how to play RDM properly, or do something besides merit parties.
    I did not mentionned enfeeb since we were on the sword subject. update RDM frontline is not "changing" him like you stated.

  12. #532
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    Quote Originally Posted by SenseiFF11 View Post
    I did not mentionned enfeeb since we were on the sword subject. update RDM frontline is not "changing" him like you stated.
    If it's not changing RDM, then why do it? You still haven't answered the why...


    And, "I'm bored" is not a good reason to destroy game balance for everyone else.

  13. #533
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    Quote Originally Posted by ringthree View Post
    Why?


    And, "I'm bored" is not a good reason to destroy game balance for everyone else.
    I'm not sure that I understand your question. You are saying that if SE make a frontline adjustment to RDM, it's going to "change" the job? That means for you RDM should not melee or you mean that RDM melee is ok than it is? Giving frontline adjustment to RDM will "destroy" the game balance? I think you exagerate a little bit.
    And I'm not saying because "me" I'm bored that RDM need to be changed, I said everyjob need something new time to time, I think SE did a lot so far for the backline part.

  14. #534
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    Quote Originally Posted by SenseiFF11 View Post
    I'm not sure that I understand your question. You are saying that if SE make a frontline adjustment to RDM, it's going to "change" the job?
    No, I edited my comment to further explain it.

    I want to know why they should change it? Change for change sake ain't an answer.

    When you start changing for change sake you end up with Footwork...

  15. #535
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    Quote Originally Posted by ringthree View Post
    No, I edited my comment to further explain it.

    I want to know why they should change it? Change for change sake ain't an answer.
    Except he's already said why. We're duelists, storyline, he's bored, etc.

    Anyway, off work now so done amusing myself between calls, ciao.

  16. #536
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    Quote Originally Posted by ringthree View Post
    No, I edited my comment to further explain it.

    I want to know why they should change it? Change for change sake ain't an answer.
    I'm trying to understand what you mean by "change". Giving frontline update to RDM will change the job?! it will change the concept of the job? Or by change do you mean that the frontline RDM is ok?(Cause I don't think the RDM frontline is good)

  17. #537
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    Quote Originally Posted by SenseiFF11 View Post
    I'm trying to understand what you mean by "change". Giving frontline update to RDM will change the job?! it will change the concept of the job? Or by change do you mean that the frontline RDM is ok?(Cause I don't think the RDM frontline is good)
    Now I see why this a thread this stupid is 100 pages long.

  18. #538
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    Quote Originally Posted by ringthree View Post
    Now I see why this a thread this stupid is 100 pages long.
    ok

  19. #539
    An exploitable mess of a card game
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    RDM should also get COR's dice role since real men duel with Children's trading cards

  20. #540
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    Quote Originally Posted by ringthree View Post
    Why is it that people that insist that RDM "needs" melee skill never mention enfeebles in their list of "boring" requirements? It just makes me think they are just bad players that want to play "their way" since they "pay their monthly fee".

    Everyone else is just waiting for the answer to one question... why? Why does RDM need to be more versatile? Why does it need to melee? Why does it need to be changed?

    RDM is already far more versatile than many other jobs in the game. DD are a dime a dozen and pretty much all can be used interchangeably. RDM actually has a pretty unique role in the game, if they are played well and properly. You think RDM is boring? Try meriting on WHM...

    I think you just need to either use your RDM properly, learn how to play RDM properly, or do something besides merit parties.
    For the most part, they really aren't worth mentioning. In terms of level progression, NIN is about as reliable and used for hate, not to mention possessing various second tier spells of their own whereas RDM had to wait years for merits that really should've been level progressed given the laughable (Blind II) or questionable (Paralyze II) results of some. There's also the fact BRD gets a much more potent Slow, really only needing the skill to land it (And the ability to beef it up to 6m duration) whereas RDMs need to wiggle MND in, too. Who enfeebles on Colibri? A BRD/WHM's Dia is just as potent as the RDM's. Come endgame, you have mobs that either resist outright, builds resistance, or require Elemental Seal. In which case the WHMs or BLMs you have around can contribute in rotations with tanks only noticing the Slow is actually off.

    If SE really wanted to run with RDM being an enfeebler, they'd have a lot more enfeebles at their disposal. Hell, the same could be said of them being an enhancer (of themselves or the party). People only talk about Haste/Refresh/Cure because that's what people generally seek. A good RDM should be enfeebling, anyway, but I'm not at all surprised when I wind up in a pick-up and they don't.

    The main issue is pushing RDM further to the back betrays SE's wishes for the job. Whatever melee update comes, the RDMs who enjoy things now can continue to play as they have been, with the people who would rather them play that way. For those looking for that change, they'll finally have a chance after years of clamoring (I say this with skepticism since years of cookie cutter-ism is hard to break with minimal adjustments). Wasted update? Definite matter of opinion, and we presently lack the integral evidence to decide either way (The update itself).

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