i think they said it was going to be a very fast paced form of ATB or something....
still yet to see any pics of controlling party members
I like FFXIII more based on the trailers, just seems more like an FF game. I don't mind if it's like 12, I loved 12, wish I could've played the zodiac version though.
Not sure if I'll get to play Versus as I have no PS3 and not sure I'm willing to buy one for it. It's a bit too dark and seems to lack a lot of the fantasy I enjoy in Final Fantasy.
FF13 is coming out in Japan first... after that they'll work on the 360 version (NA/EU onry) and then release the ps3/360 versions in the NA/EU... but Japan will have it for a good 6~ months or so before the NA.
As for Versus, I don't think they said anything yet. But how will you import the American version from JAPAN?![]()
That's what I said, in a nutshell.JP first, then they're supposed to work on the 360 version. Once the 360 version is finished they'll release both that and the ps3 NA version in na/eu..
And honestly? I doubt EU will get a simultaneous release with NA.. they'll get screwed over for a few months.But if they can deal with english I suppose they can always import.
I blame poor people for delaying the American release of FFXIII.
new famitsu scans
http://www.ff-xiii.net/images/335scan1.jpg
http://www.ff-xiii.net/images/335scan2.jpg
http://www.ff-xiii.net/images/335scan3.jpg
http://www.ff-xiii.net/images/335scan4.jpg
and bunches of new info here:
FF-XIII.net ~ Final Fantasy XIII - Versus XIII - Agito XIII
looks very, very exciting
Links aren't working, no hotlinking etc.
MP system being gone is dumb, reminds me of FF8...
Just click go/enter/whatever once you're on the 403 page and it'll load it since then you're loading it from their site. I really like the sounds of the battle system, the way they word it sort of reminds me of a Legend of Legaia-ish thing, hopefully chaining certain commands will perform special skills or something. I do like MP but we don't really know how the cost system works (though guessing something like the older FF's where you have a certain amount of casts of each spell), so I'll reserve judgement on that until we know more about how it works.
Battle system sounds fucking hot, the part that got me was:
ATB is updated in the game, where you can to control the amount of the ATB gauge to use. For example, if you choose the maximum amount of commands in a turn, the gauge will become empty, but if you choose only one command in a turn, the loss of the gauge will be minimal.
sorry for the non working links, etc.
They work if you click them and hit enter in the address bar
Little more info on the battle system, looks good.
Square Enix: Final Fantasy XIII's Battle System Detailed
Damn, that makes me hard.