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  1. #121
    Darkrift
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    Quote Originally Posted by kayn View Post
    This is the best interview i've read in a long time.


    I was thinking the exact same thing.

  2. #122
    Melee Summoner
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    You really should have asked if they plan on releasing info on killing AV the right way as a follow up to the zerg question. That way they have to answer with something, even if it is maybe at a later time or not at all, but at least we get something. Having it all one question let them rant about zerging and let them feel like they gave an answer to the question. It's possible they didn't even get that part of the question as sometimes people just hear the first part of something and start answering. Someone should also ask whatever happened to them implementing an item to enfeeble AV as they mentioned last year.
    Q: Absolute Virtue. What were your reactions when the version update came and linkshells began zerging it. Obviously that was not the planned way to kill it. Are there any plans to give us new information on killing it the intended way?
    I really did try It was tough because we were given an hour and we basically would just go down the line and ask our questions (there were 4 of us)... so I could ask a question about AV and then the subject matter could change entirely with the next question. That's why I kinda had to toss it all at them at once. =/

  3. #123
    Relic Shield
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    Quote Originally Posted by ronin sparthos View Post
    Not getting skillup is part of the drawback of Level Syncing. Imagine if you could sit in dunes and hit weak ass mobs for little to no effort and cap all your skills, people would be abusing the fuck out of it for just about everything.

    Skillups on certain things should be adjusted (looking at you guard and parrying) but you should be forced to face mobs of higher levels to cap skills because anything else means people abuse it.
    What are you talking about? They could simply make you earn skill ups on IT-IT++ creatures. As long as it took the same amount of time to skill up in level sync and campaign then why would it be abused? Your worry doesn't make much sense it wouldn't any easier than getting skill ups while exping regularly. In theory you could get power leveled but how is that any different than having a person dual box a Rdm while their Mnk maxes guard.

  4. #124
    Old Merits
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    Valefor

    im sorry, did someone just say that skillups were hard to get?

    cause you know.

    steelshells.

    its not like these mobs are much harder than sand lizards when they're EM

  5. #125
    Relic Shield
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    Quote Originally Posted by Nattack View Post
    im sorry, did someone just say that skillups were hard to get?

    cause you know.

    steelshells.

    its not like these mobs are much harder than sand lizards when they're EM
    I don't think anyone's saying that skill ups are hard. To me it just seems pointless to stop players from skilling up in level sync and campaign. It's just a waste of time to have to do the skill ups separately and there's already so much stuff you have to do while leveling a job.

    SE tends to takes 2 steps forward and one step backwards. Level sync and campaign were designed specifically to make the game more friendly to the casual player so why should they not make things easier? There's no real reason to force players to skill up it doesn't make better players it's simply time sink and that's specifically what destroys the concept behind features that are meant to make leveling easier. I really think that this is a fight between the directors/marketing of the game vs the retard developers that want us to play the game the way they want.

  6. #126
    Old Merits
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    my argument was actually for that,

    forgive me. i fail at persuasion

  7. #127
    Relic Weapons
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    All this argument about skillups just makes me glad I capped all my weapons as a 75 WAR and thus, require minimal to no skillups on other jobs if I level them.

    But yeah, a low risk way of skilling up outside of putting together a skillup party which can be a pain sometimes would be much welcomed.

    How about a way to skillup defensive skills without dying SE?

  8. #128
    Relic Shield
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    Quote Originally Posted by Nattack View Post
    my argument was actually for that,

    forgive me. i fail at persuasion
    I wasn't sure but ya I wasn't really trying to argue with you I just wanted to expand on my prior post.

    Also I'm like Sanjiyan I've got almost all my skills done having 75 war and blm, mainly I'm just against the stupid pointless grinding.

  9. #129
    They're coming to take me away. Ha Ha!
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    Quote Originally Posted by SE
    Q: It has been a year since Dancer and Scholar and 5 years since Ninja came out. How happy are you with the balance of the jobs and their functions at this time?
    A: One thing we intended when we designed them was that, unlike the Treasures of Aht Urghan jobs, we wanted Dancer, Scholar, and Ninja to be very viable subjobs, rather than mains. Many players have been using the jobs as subjobs which is one of the original intentions. We are pleased that it is going according to plan.
    A: That is not to say that we only intended for these jobs to be leveled to 37. What we are doing now is adding Group 2 merit categories and new items. We realized they didn’t have relic and were lacking a lot of things, so that is part of what we are introducing in hopes that players start playing these as main jobs as well. We look forward to seeing the results from that.
    There. I fixed Ninja for you.

  10. #130
    Relic Weapons
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    Odin

    Quote Originally Posted by Guitarman View Post
    Wow.

    It's called political satire. Read the news more heh.
    That's actually a line from a Reuters story about the shoe tossing. I just changed Middle to Near >_>

  11. #131
    Old Merits
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    Quote Originally Posted by Sylvrdragon View Post
    There. I fixed Ninja for you.
    *weep*

  12. #132
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    Shiva

    We also have to make sure no two jobs overlap in the game.
    Yeah,. GJ on making SCH not overlap with BLM at all!

  13. #133
    Hydra
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    Quote Originally Posted by spooky View Post
    Yeah,. GJ on making SCH not overlap with BLM at all!
    And whm to a certain extend too

  14. #134
    A. Body
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    Caitsith

    Quote Originally Posted by orson View Post
    What are you talking about? They could simply make you earn skill ups on IT-IT++ creatures. As long as it took the same amount of time to skill up in level sync and campaign then why would it be abused? Your worry doesn't make much sense it wouldn't any easier than getting skill ups while exping regularly. In theory you could get power leveled but how is that any different than having a person dual box a Rdm while their Mnk maxes guard.
    You've been playing the wrong version of FFXI if you don't think it would get abused.

  15. #135
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    Quote Originally Posted by Destinye View Post
    You've been playing the wrong version of FFXI if you don't think it would get abused.
    Explain to me how it would be abused if it took the same amount of time as in a regular party.

  16. #136
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    Ragnarok

    Since players almost certainly frown upon skilling up in exp parties/events, and the developers frown upon skill ups in Campaign/Level-Sync, and Besieged is inhospitable for players below a certain level, that leaves only skill-up oriented parties.

    I wonder what it is about skill up parties that the devs feel are so integral to the game that they simply refuse to allow skill ups in Campaign and Level-Sync. The eventual extinction of skill-up parties would mean practically nothing(save for increased Camapign attendance/Level Sync frequency), as far as I can see.

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