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  1. #481
    Sandworm Swallows
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    Quote Originally Posted by wop View Post
    Coming from YOU? Biggest crap you've shitted so far (and trust me, we all know how much shit you've said in your 1k+ posts)
    Edit: Meh, whatever, this thread doesn't need more drama.

    I contribute quite a lot to this forum and to the BGwiki outside of posts in Advanced.

  2. #482
    Relic Shield
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    Quote Originally Posted by Merona View Post
    On topic: Is anyone considering Conqueror still? The berserk augment still kinda makes it seem worthwhile.

    I considered it, and although the berserk boost would be sexy, I still think the double damage proc on Bravura would parse better, considering how often war attacks. Though I've never parsed anything and don't really know how to read a parse.

  3. #483
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    This is how the misleading weapon is written by SE.

    Tizona. DMG 42 delay 236.
    aftermath increases acc/attk.
    expiacion
    Magic acc +10
    Occasionally attacks twice
    Occasionally Converts damage dealt to MP.

    If the Occasionally attacks twice is apart of the aftermath, why is it written on the weapon after the new weaponskills name, and after the magic acc +10.
    It is extremely mis-leading. The way it is written shows that it is not apart of the aftermath and the way it is written also shows that it would be a stat that occurs after the weaponskill is used. Completely misleading to say the least. Then the aftermath duration varies with TP. All this time we thought we were getting att/acc and occasionally attack twice at 100 TP 200 TP and 300 TP with the only difference being that the duration is longer.

    This is the correct way it should be written.

    Tizona DMG 42 delay 236
    Magic accuracy +10
    Aftermath increases attk/accuracy/
    Occasionally attacks twice.
    Occasionally converts Damage dealt to MP.
    Weaponskill "Expiacion".

    The way I rewrote it tells you that the Magic accuracy is not apart of the WS or aftermath. Because there is a period at the end of occasionally attacks twice and not a slash, tells you it is not apart of the aftermath either, but it is written before the WS so it is not apart of the WS. There is a slash after attack on the way I wrote it. (attk/acc/occasionally attacks twice.)Because of this, you know that the occasionally attacks twice is apart of the aftermath.

    SE needs to learn how to fix the descriptions on the weapons, seriously, fucking dumb. Get better translators or whatever.

  4. #484
    wop
    wop is offline
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    Quote Originally Posted by Niki View Post
    If you cant hold hate without blinking like a casino in Vegas you fail on PLD. Sorry, there is nothing wrong with none-blinking PLDs.
    I've said it in newbie section, i'll paste what I said here again.

    As long as you are skillful, knows when to time JE, LEARN to count shadows etc...you don't NEED to blink.

    I've never blinked, 0 drawins from our sub 20 min tiamats, 13 mins cerb and khim, etc...
    Without ANY TA, pure BLM's nuke power, NO SMN cheat.

    Only time I need to micromanage is when I get roared meleeing too much.

  5. #485
    Relic Weapons
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    Bismarck

    Doing your job as a PLD which is holding hate, tanking and not sucking all the MP but using it to cure others who get hit from AoEs...etc of stuff in any battlefield/fight blinking or not I guess you've done your job.

  6. #486
    Relic Shield
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    Shiva

    Quote Originally Posted by ringthree View Post
    After 15 pages of reading "Wah, but I wanted a pony!" you have to consider the fact that bashing SE endlessly, though the main focus of this forum now, may not always be justified (even though sometimes it is).
    Speaking of Ponys... Where's my new Summons_S_!!!

  7. #487
    Sandworm Swallows
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    Quote Originally Posted by Gtype954 View Post
    This is how the misleading weapon is written by SE.

    Tizona. DMG 42 delay 236.
    aftermath increases acc/attk.
    expiacion
    Magic acc +10
    Occasionally attacks twice
    Occasionally Converts damage dealt to MP.

    If the Occasionally attacks twice is apart of the aftermath, why is it written on the weapon after the new weaponskills name, and after the magic acc +10.
    It is extremely mis-leading. The way it is written shows that it is not apart of the aftermath and the way it is written also shows that it would be a stat that occurs after the weaponskill is used. Completely misleading to say the least. Then the aftermath duration varies with TP. All this time we thought we were getting att/acc and occasionally attack twice at 100 TP 200 TP and 300 TP with the only difference being that the duration is longer.

    This is the correct way it should be written.

    Tizona DMG 42 delay 236
    Magic accuracy +10
    Aftermath increases attk/accuracy/
    Occasionally attacks twice.
    Occasionally converts Damage dealt to MP.
    Weaponskill "Expiacion".

    The way I rewrote it tells you that the Magic accuracy is not apart of the WS or aftermath. Because there is a period at the end of occasionally attacks twice and not a slash, tells you it is not apart of the aftermath either, but it is written before the WS so it is not apart of the WS. There is a slash after attack on the way I wrote it. (attk/acc/occasionally attacks twice.)Because of this, you know that the occasionally attacks twice is apart of the aftermath.

    SE needs to learn how to fix the descriptions on the weapons, seriously, fucking dumb. Get better translators or whatever.
    Actually, Tizona is written like this:

    Tizona RareExclusive
    (Sword) All Races
    DMG: 42 Delay: 236
    Magic Accuracy +10
    Occasionally converts damage dealt to MP
    "Expiacion"
    Aftermath: Increases Accuracy/Magic Accuracy
    Occasionally attacks twice
    Lv. 75 BLU

    Your argument about the order of the description is incorrect.

    Sadly, the reason they are written the way they were may have more to do with space limitations in the help message of the weapons than anything else.

    We are playing a 7 year old game that was designed to be played on 10 year old hardware. The game desperately needs a major UI overhaul but we can't get that because of PS2 support.

  8. #488
    Bagel
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    Trent Reznuh
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    Balmung
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    Sylph

    agreed but what sucks is

    Tizona RareExclusive
    (Sword) All Races
    DMG: 42 Delay: 236
    Magic Accuracy +10
    Occasionally converts damage dealt to MP
    "Expiacion"
    Aftermath: Lv1: +Acc./Lv2: +Magic Acc./
    Lv3: Occasionally attacks twice
    Lv. 75 BLU

    uses no more room and could've saved 15+ pages of fighting / lots of time & effort / lots of gil - and maybe Neo, ringthree, and Merona wouldn't be trying to bash each others' skulls in

    PS thanks again Jackyl & congrats

  9. #489
    I Have The Clap Again
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    People are just now finding out neo is a crybaby bitch?! lawl.

  10. #490
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    And you are? You calling anyone a whiny bitch is the biggest pot/kettle shit ive ever seen. Pathetic.

  11. #491
    BRP
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    This is a dead thread at this point. So much for an "information" based topic.

  12. #492
    Chram
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    I thought this was advanced player discussion?

    Instructions on how to cure a tank that blinks should go in the other forum. Either they do their job well or they don't, how they go about it has no impact on anyone.

  13. #493
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    So as long as a melee does damage, then they shouldnt need to gear swap for WS? Because you know, they are doing their job right? They dont need to do MORE damage. Just like a tank shouldnt need to keep BETTER hate right?

    Those who "keep hate fine" do so because your melees are experienced/smart enough to know what will and wont get them killed. Upping your tanks abilities/potential will just let your melees/DDs push their limits more. But then again, you guys "keep hate fine", so fuck it. And Devek, you cant say "this topic doesnt belong here", then immediately follow with your opinion on blinking.

  14. #494
    Chram
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    Sure I can, because the only reason blinking would be an issue is if your mage doesn't know how to cure a tank that blinks.

  15. #495
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    You changed your last post, so the comment doesnt really imply the same things.

    On the topic of Mythics:

    I dont see this effecting the alex market that much. There will be a good % of the melee weapon upgraders quiting, but many people that were hardcore upgrading will finish just to be finished. This combined with a still limited supply of Drites, I dont see alex going below 2k anywhere.

  16. #496
    Chram
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    Because you were right, that comment was kind of stupid.

  17. #497
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    I hate to keep getting back on topic >.>, but:

    Is there anyone here that was a serious upgrader (not a "well Ill finish the quest eventually"), but a person that was actively buying drites and well into the quest, that IS going to stop upgrading?

    Or are most people of the mindset of "well ive come this far"? I understand alot of people that hadnt turned in their alex and/or were about to start, changing their mind. But I dont see that many people that were dedicated pulling the plug any time soon.

  18. #498
    Relic Weapons
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    Sylph

    Uh, I don't see why so many would be "turned off" from starting even.
    I know you are upset with burtang (Why, I don't know, its still a damn good sword, you can't melee every mob (hi2u counter on tiamat))

    Alot of them have un-tested results and well, are close to being the best for their job. Besides the alex, they are free unlike the other relics.

    Exsisting relic = 45 (If you get coins via spon or ls), 90-150m.
    Mythic is like 60-90 if you buy every last alex at 2-3k.

    With all the work (The titles are annoying but not that bad).
    Amps (People will run out of stuff to get after a while).
    Tokens (Who doesn't have a uber big pile)
    Assault re-clears (A excuse to get more Ap)

    The triggers are gay but its not like you can't make money off them tho.
    So they arn't that bad, they just take time and can't be zerged up like the old relics. I'm not swaping off doing burtang, tho it'll be a while seing I was the disc holder and blew my points on 100 runs before the update. Also spending my amps on crap like Gleemans cape.

  19. #499
    Relic Weapons
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    Bismarck

    How can you hold/keep a BETTER hate when you are already tanking and holding/keeping hate? lol

  20. #500
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    Besides the alex, they are free..

    Besides currency, dynamis relics are free too.

    Or are you not counting time/food/lamps for doing einherjar/assaults/nyzul/salvage/hipots/RR when you toss asside the cost of 30000 alex?

    And if you think no one will be "turned off" of melee weapons that have low base damage and essentialy nothing more than an acc boost at 100 TP, im not sure what you are smoking.

    @Jhun:

    Learn to read man. Are you telling me your melees are going ALL out during every fight? They couldnt push their damage up at all? You're telling me that your melees arent walking the hate line? Calling bullshit. Just because your melees are smart enough to know what will and will not get them killed, doesnt mean you cant up your ability and allow them to pump out more damage.

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