^ this
You win the internet. I've given up on our Dev Team. Far as I'm concerned Tanaka's last great game was Xenogears. Chrono Cross was an utter fuck up and a joke of a sequel to one of the best RPGs ever (I'm not too big a fan but a lot of people loved CT) and he's been steadily fucking up since.
Leave the "Stupidly hard requiring ungodly hours of sidequesting, meds and wtfpwn equipment and spells to defeat" monsters to the offline games. I want to take that disclaimer of theirs and choke each and every last member of the Dev Team to death with it.
Fucking make all Dynamis zones 2 hours fixed time limit at the most (no more bull shit TE mobs) with increased drop rates to compensate, for the love of Christ FIX RotZ END GAME ALREADY (this includes Dyna), Ditch the 24/hour respawn NMs and HNMs unfuck the Mythic Weapons and if it's not too much trouble, do something about the job imbalances.
It's a total fucking Joke that SMN is STILL BROKEN 7 years into the game's life span and jobs like PLD and BLM are fucking impossible to level anymore since everyone wants them for end game but gives a big FUCK YOU when it comes to a party invite.
And to anyone who thinks SE is doing a bang up job, just remember that last week WoW reached 11.5 MILLION subscribers. That's a 23:1 ratio comparing to FFXI. Say what you will about WoW but clearly Blizzard is doing something right.
XI Wiki



