
Originally Posted by
ringthree
I think you missed the point of what I am saying. I am not saying that the game is perfect or that there aren't major flaws. I am saying that there are so many other factors that determine what happens in game development that we don't even know about.
Have you ever been on a committee for your job? Trying to get anyone to agree on anything, in any department is just insane to begin with and I just work in a library, I am not developing a game that involves planning, development, programming, support and everything else involved.
Honestly, I prefer to think of SE as how I look at my office, there are people that have ideas, some are dumb and some are smart, and everyone wants everything but no one wants to pay for it, train for it, or deal with it. People have pet projects, some people are slow, some are sloppy, some are good.
What I don't understand is the idea that SE is some how different from normal regular people at a job. *shrug*
Remember, I don't think that SE is perfect, far from it, I just think that they are doing a decent job, could do way better if the world was perfect, but it's not so...