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Thread: MMM findings     submit to reddit submit to twitter

  1. #2481
    Relic Weapons
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    It's actually a pretty easy fight using the perfect defense>zerg strategy. You have essentially 4 minutes of semi-invincible between 2 perfect defense and fanatic's drink. Not that you need that much time considering each melee can 2hour twice, and you can get a million drinks from the chest.

    Doubting bullwhip belt drops from this. Each NM only had 1 rare/ex drop, so I don't think this would suddenly have 2.

  2. #2482
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    Quote Originally Posted by tsola View Post
    Doubting bullwhip belt drops from this. Each NM only had 1 rare/ex drop, so I don't think this would suddenly have 2.
    I'm not fully disagreeing but it is the 4th Tier. There is only 1 NM instead of 3, it's the last tier for 1 drop? I'd think at least 3 rare/ex drops.

  3. #2483
    Lostbane
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    So, I have the maze voucher I need and I have a bunch of runes but aside from the gob NPC maze and the odd MMM xp maze which I just bought copies of, I haven't really created a maze.

    I was working up to creating an NM maze so have Lost & Found and have picked up some runes along the way.

    Do I need to add particular runes to this voucher?

    I see the family runes would help, say Vermin v Diremite? Can/should I aim for hardiness/mysticism runes?

  4. #2484
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    I don't think you need L and F in order to receive particular drops aside from runes, but that may be incorrect. Go through the Maze Runes list on Wiki and pick out the rune that will help you win. For example, if you're employing a manaburn strategy, you'll definitely want the MP + INT + Magic DMG boost runes. If you're using a melee burn strategy, you'll want to try a defense rune and perhaps an HP rune.

  5. #2485
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  6. #2486
    Sea Torques
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    Has anyone been trying it with 094 (L+F)? The wording on the rune is different compared to other vouchers: "Treasure chests in the maze will undergo a curious change..."

  7. #2487
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    Quote Originally Posted by Cymmina View Post
    Has anyone been trying it with 094 (L+F)? The wording on the rune is different compared to other vouchers: "Treasure chests in the maze will undergo a curious change..."
    I thought the exact same thing about L&F for the Fishing Maze. It said something about L&F + Conditioning Contract, which was different wording when that Voucher came out. I must have tried those 2 (2 criss/cross runes basically take up the whole maze tabula, and can't fit the length-4 Fisherman) combined at least 25 times, never saw a difference.

    I think all L&F does, or ever did, is open up a new set of runes to possibly drop

  8. #2488
    Bagel
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    I didn't really see any info posted on dragon -

    Perma dread spikes, potency of spikes increases as hp goes down somewhat
    TP regain, very fast TP chargeup
    BW 2hr
    Gains strong resistance/immunity to most debuffs sub 25%, including stun. Slow/elegy still land

    Won with DRK SAM BRD COR RDM WHM, though I don't think this is anywhere near an ideal setup

  9. #2489
    Banned.

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    How did you win with drk/sam as DD if it has perma dread spikes lol?

  10. #2490
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    DRK nukes till he has TP then WS's yo

  11. #2491
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    Vamos los Perds!

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    Have never done MMM, JP guy in my LS has been asking me to do this with him and I love somewhat challenging small group activities. In terms of being able to enter without an MMM veteran, do I just need to accumulate 100 marbles then purchase Maze Voucher #09? What is the easiest method generally of accumulating marbles? Probably fail questions, but I'd love some quick cliff notes.

  12. #2492
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    Attending on others mazes works wonders. IIRC I we were getting ~ 36 marbles per win on the T1's. You can ask him to copy his maze for a small marble fee, and you pay a small gil fee to buy the copied maze. From there you can build your marbles and build your own tabula up. Just as a warning though, the copied maze is only good for 5 trades before you need to buy a new one. The maze should stay copied until a server maint. wipes em all. There are way to build mazes -just- to farm marbles, but this way you are working on the NMs and building your marbles up at the same time.

  13. #2493
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    any good strategy for Corse one? t3

  14. #2494
    Radsourceful

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    2 stuns, alternate and block meteor and death.
    Only uses Death during Manafont, only meteor after memento mori.

    Holy Water for endoom, at least 2 people that can tank in case one gets charmed. Remove doom fast, as charm while doomed > instant death. Recommend all /nin to avoid spending all your time spamming holies.

    3CC will help a lot, can use fool's drink during a 2hr to block all the death casts.

    MNK is very good here for the bonus blunt(h2h) damage.

  15. #2495
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    Better dragon setup: SAM SAM WHM RDM BRD BLM. Haven't lost yet with this, kill it in ~10min so pretty safe.

    Seems to take more damage during Blood Weapon and it loses dread spikes.

  16. #2496
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    Slug strategy?

  17. #2497
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    Slug is stupid. 2 DD BRD RDM WHM BLM can kill it but its fairly annoying. Just nuke when it does stripga and is in regen mode.

    We manaburned it once, but it was really close on time and it takes reduced magic when in normal mode.

  18. #2498
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    Quote Originally Posted by Yugl View Post
    Slug strategy?
    2BLM BRD WHM 2DD

    Fight as normal till Meikyo Shisui/Fuscous Ooze then have your BLM blast it with nukes to stave off the regen. Melee need to turn around during this. When it unclings, continue the melee assault.

    At low HP it'll throw the AOE gearstrip ooze into the mix but the same idea applies.

  19. #2499
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    Should I stick with the manaburn tab I copied? It has:

    - INT Boost
    - MP Boost
    - Magic DMG Boost
    - Amorph Killer
    - Gold-something

  20. #2500
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    An easier way to do slug is to just chainspell stun zerg it. RDM/DRKx2 BRD/WHM DD/SAMx3. It should die, or be very close to death, by the end of the second chainspell stun. If you have 3CC, it's even easier, since you have additional chainspell stuns.

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