I'm guessing adds the weapons to 07 runs![]()
I'm guessing adds the weapons to 07 runs![]()
Sorry wasn't clear. Lost & Found user got a rune that has never been seen anywhere else.
I can confirm this is true. I just did a pickup run with some JP players and Ermine's Tail dropped.
Maze was M03 Tabula, 07 Voucher, Beast + Giant Warriors + Supreme Might + Might + Elemental Magic + Enfeebling Magic + Lost and Found, according to the leader. NM was a dhalmel that had ridiculous attack and defense and spammed healing breeze for 2500-4800 depending on TP. It also used tier 3 -ga + tier 4 single elemental magic, and cast Paralyze 2 and Poison 2 for enfeebling. Took us most of the 30 minutes to get him down with NIN WAR BRD RDM WHM BLM.
http://benny.ultimals.com/images/MMM_weapondrop.JPG
so lost and found adds weapons? Or the other rune?
Also, did the mob drop it or was it in reasure chest?
Considering how SE said the gear is to be estheticly pleasing, not useful, I'm wondering how cool these weapons are gonna be. May be worth the time...
Both item drops were from the Hoardbox. The only thing I can figure that added the weapon drop was the Lost and Found rune, but you're welcome to make any conclusion you like from the data. The different Tabula is a bit interesting too but when I asked the player he told me that 07+Lost and Found = weapon and armor, as if everyone knew that.
Just did M01 with Lost and Found for the first time and got Rune 091 (Clothier)
Ok next question, whats the noticable proc rate of runes / double runes with the lost and found?
Does it become 100%? Higher? Or doesnt change?
Really curious before I blow 500 marbles on it
Beast eat Lizard so it drops the Lizard's Tail OK D: (writing it down so I can write up a quick chart of drops later when I'm done with my own MMM)
And we just had a horrible synthing maze <_< Where we had to split up to even get the materials, the break rate with 1-2 to people only synthing is terrible btw
Supposed Drops following that pattern (for the lazy)
Beasts:
Ermine's Tail (Dagger)
Scherezade (Great Sword)
Vermin:
Barkborer (Axe)
Eventreuse (Great Axe)
Plantoids:
Zaide (Polearm)
Onishibari (Katana)
Lizards:
Zonure (Club)
Koggelmander (Sword)
anyone else doing Voucher 04? The two people in my group that use it are veteran alchemy and veteran smithing.
The Veteran alchemy member consitantly gets alchemy type synths. I say alchemy, because the materials you need the most of are fluids which are used to make Black Fluid. Both the lesser Fluids and the Black Fluids are stored in the alchemy lists that Stowastic has.
The Veteran Smither member consistantly gets smithing type synths. I say Smithing, because the materials you need the most of are nuggets which are used to craft ingots. Both the nuggets and the warped ingots are stored in the smithin lists that StowaStic has.
I was wondering if others have noticed the same pattern or if we are just getting the same thing over and over again by chance. Our alchemy Veteran gets to make either Poitions or Ethers as a final synth, we cannot think of a time which this hasnt been true. Our Smith gets to make either an Axe or a Sword. Never anything diferant for us.
I only brign this up because i was hoping for a fun way to level subcrafts. And if the main recipies that you are ordered to make coinside with your largest crafting level... and also caps at 60 skill for skillups.... well you see where i am going with that. If you dont, well you would only be able to skill your sub crafts of of lesser synths needed. For example, to make the Axe you need to make a bristly hard leather. If you are a veteran smither, you are already over the 60 cap on skillups that this objective can give. This leaves you with the bristly hard leather synth... only.
I was hoping to level other subcrafts though; namely the last 6 levels in goldsmithing to polish it off at 60. But, i cannot find any smithing recipies in ingredients used to make either the Axe or the Sword. So i am hoping somone can come in and dash these conserns to peices. If noone can, well I think i have added something to the conversation with this post.
*notes*
-no skillups seen yet. But, then again neither of us have happened across one of the runes which specificaly mention a craft.
-We have seen runes drop for Kill All, Voucher 01, from the crafting objective.
-also, our Veteran Alchemy member had the 'Trial by Numbers'. Normaly you need to make a base item, which is used in multiples in addition to a couple odds and ends to craft a main item. You hand in the base item, then the start goblin tells you to make a main item. You make a main item and hand it in for the win. But, it seems that with the Trial by Numbers Rune, you are ordered to craft a second main item after you trade in the first main item.
Its a tall order, but our group almost had it complete. If only one less fail... and we had a shot at the second main item order. It was intence lol.
The craft of the Party Leader definitely affects what you synth.
We have a ~40 Goldsmith (highest craft), and all we ever make is MMM Rings or MMM Bangles.
I've gone with a 100 CC, got two robes than a pair of hose today. (Which was terrible, it required two gilt ingots which is GS, three cloths, and a square of leather to synth)- I can't think of doing any other Synth Runs recently, but yeah it always seems to take the craft of whoever's maze it is.
Nobody I know has ever gotten a skill-up.
Ditto, done ti couple tiems as WW and was ordered to make 2 planks then MMM pole / axe.
Though, if you can get skillups as not main...
If trader is lv 100, say, WW, and your level 10... mayeb you could get skillups.
Mayhaps item is set by first person to talk to goblin?
Pretty sure the synth category is set by the maze maker/trader. I've made mazes with my 100 Bonecraft character and whether or not I talk to the goblin to enter the maze, the synths are bonecraft related.
It's possible that the Gnole/Mamool Ja/Antican/Lycopium-whatever drops from these guys too. Beast, Lizard, Vermin, and Plantoid.
Oh shi- I gotta get working on sum mazes!
O rly?
Could be worse, if enough people have the right runes, you can try it a shit load of times....'course the rune situation is the problem here...