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Thread: MMM findings     submit to reddit submit to twitter

  1. #501
    VZX
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    Quote Originally Posted by Marcicus View Post
    I know I've missed this somewhere, but I was looking on wiki and I see Koggelmander has been confirmed to drop on Voucher 07 with Maze Rune 94 and 108. What is 108 and where does it drop?
    That line was added by Chrisjander.
    While the item stat screenshot is quite a proof at least one already exist, I don't think the information bare so much truthness. If only those 2 runes required to drop it, then the theory that certain family will drop certain drop doesn't hold. Which is unlikely since we have seen 3-4 examples they do affect them.

  2. #502
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    I don't know, my friend got on a run that i was with him for and never used it yet as far as I know. And yes, it can drop from V01.

  3. #503
    Ela
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    Koggelmander

    Found Koggelmander~

    Dropped from Tanihwa, 1/1 for Yasa's Tabula:

    Tabula M03
    Voucher 07
    Rune #s: 005, 013 (on earth element spot on the Tabula,) 017, 018, 041, 075, 094

    I think that's it... have fun!

  4. #504
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    Quote Originally Posted by Ela View Post
    Found Koggelmander~

    Dropped from Tanihwa, 1/1 for Yasa's Tabula:

    Tabula M03
    Voucher 07
    Rune #s: 005, 013 (on earth element spot on the Tabula,) 017, 018, 041, 075, 094

    I think that's it... have fun!
    Sexy sword~
    Grats!

  5. #505
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    Hmm finally getting very interesting for me, hope they do add much more mobs and drops in the future.

  6. #506
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    Very nice, probably going to be running mine in about an hour to test the new setup! >< lol

  7. #507
    The Once and Future Wamoura
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    Can someone with a weapon confirm the rumour it behaves like Crimson gear? That is, wearing a Koggelmander makes you a "Lizard" and able to be intimidated by Beasts?

  8. #508
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    I could try with my Ermine's Tail if you need, what would the other person need to have if it's even possible? Sorry, can't look it up due to running a few farming runs. lol

  9. #509
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    Quote Originally Posted by Auburn View Post
    I could try with my Ermine's Tail if you need, what would the other person need to have if it's even possible? Sorry, can't look it up due to running a few farming runs. lol
    Spam cures/enhancing magic/whatever on someone that has beast killer, like a bst, or a blu with the trait equipped.

  10. #510
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    It would be Lizard killer, no?

  11. #511
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    If koggelmander (drops of lizards, gives you vermin killer) gave you lizard affinity, than ermine's tail (drops off beast, gives you lizard killer) should give you beast affinity.

  12. #512
    VZX
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    Damn, there it goes.
    Let's fix it again:
    Required: Supreme might, might, 1 proper element on proper block (most likely size?), lost and found

  13. #513
    The Once and Future Wamoura
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    Quote Originally Posted by fantasticdan View Post
    If koggelmander (drops of lizards, gives you vermin killer) gave you lizard affinity, than ermine's tail (drops off beast, gives you lizard killer) should give you beast affinity.
    I wasn't paying attention, whoops

  14. #514
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    K, I'll find someone with Beast Killer in a bit to try it out.

    EDIT:
    Tested after the Buffalo Mayhem and confirmed that you will get intimidated while wearing these weapons.

  15. #515
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    Going in maze and it's buffalo!

  16. #516
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    This buffalo is no slouch. o.o;;

  17. #517
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    Ok sorry for the mass amounts of posting in a row. We did Great Warrior + Beast + Motion (on fire element) of M02 Tabula and got a Buffalo boss named Chichevache. It used an AoE plague move which drained 100% tp according to my RNG, and also MP at 3/tick. It also had a perma TP Regain and spammed a lot. It's TP moves are Rampant Gnaw (High Dmg Single Target), Mighty Snort (Breath with knockback), Big Horn (High Dmg Single Target), and Lowing (Plague). We timed out at 11% due to improper setup. We are going to go back and refine our group and try again tomorrow to see if we have any luck with drops. If you have any other questions just ask.

  18. #518
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    Seems to me here's how it works...

    For liquidation (can we please stop saying # of rune so we dont ahve to keep looking up what runes your using? I am enjoying mmm but no I dont have the 110 ruens memorized yet O.o)

    Seems that for the various types of races, there are 4 races of each. For example, for lizard there are:

    Lizards, efts, raptors, and bugards.

    there are also 4 runes to these, tiny warrior, great warrior, stillness, and motion (dunno if creeping ad the other are part of it, maybe)

    Anywho, you can first split the 4 mobs into two groups, great and tiny. Lizard and eft are obviously the first, and raptor / bugard are the second.

    following this, yu can add a third rune on top of warior to specificy which of the two it is.

    For example, stillness is eft and bugard I presume, and motion will be raptor and lizard.

    So if you want to specify what lizard you want, sayyy eft, here's your 3 runes you need:

    First, lizard family to make them lizards.

    Then tiny warrior to make it lizard or eft.

    Finally stillness o make it eft.

    I'm guessing 2 mobs from a family will drop weapon, 3rd armor, and 4th either another armor, or diddly squat.

    So to get an exact mob we're up to 4 runes, race, size, behavior, and lost and found.

    Thats my thougths looking at the nms. Seems theres 4 of each race... Possibly soem missing.

    Gimme a sec and I'll try and draw up a bit of a table or something for what I predict the set up...

  19. #519
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    Oh nevermidn, looks like they already figured it out here:

    Liquidation Team - FFXIclopedia - a Wikia Gaming wiki

    Has anyoen attepted with conditioning contract?

    I'm guessing it dramaticly increases effect of lost an found, making weapons and such drop much much more often...

  20. #520
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    I did a tiny warrior run where we saw Perytons. D:

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