Test the exp loss on conditioning contract...Could be like the opposite of insurance contract, and have you lose extra exp on death.
Test the exp loss on conditioning contract...Could be like the opposite of insurance contract, and have you lose extra exp on death.
Insurance contract gave us 0 exp and 1 marbles after opening the hoardbox.
Probably it's just ±200 exp for these 2 runes?
Yeah, we tried Stillness Bugard on the other day with just Might rune. Definitely not easier than Supreme Might+Might bugard without Stilness rune. The Awful Eye's petrification also reset the hate (on everyone, I think). It was a pretty messy fight.
No kidd'n. I was doing this with 2 other people that had almost the same NM (although they're too stubborn to stack Might/Supreme Might) last night. They were all saying out of their ass that my NM was overkill for koogel drop... Then again, to be fair, I can't say anything for sure til it drops.
What made it more depressing, one of em dropped a Rune for Smithing, which I haven't even gotten any kind of drop for the last 7 tries on my map.
Might just be a fluke.. just wanna input that by gathering every possible mob together in m01 on marble run + ga-1 nuke = high chance of rune
could just be a fluke >_< 5/8 times i got a rune
0/7 and no rune. Nothing to report other than SCH might be more useful than a BLM in this fight.
Motion Tanihwa? This is gonna be so random if it's so.
We did Motion Tanihwa today with:
Lizard, Great Warrior, Might, Elemental Magic, Lost and Found (note no supreme might). It dropped Zonure, Bonecraft and Goldsmithing rune.
http://img150.imageshack.us/img150/3...3656ir9.th.jpg
Late Edit:
Also, if Conditioning contract doubles the exp rewards from the hoardbox, then it's possible to have v01 run to be cleared in 30 minutes with 12k rewards.
Double checked again today on my run. Yep, it seems that all conditioning contract does is double the exp reward from the hoardboxes. Did my daily 28 mule run today, so should have some new runes to test in our bosses tomorrow (bought accuracy, mind, and some others).
Oh, side note. I've definitely earned more than 5k marbles total and Maze Artisan (title #4) is STILL not available. Wtf is up with these higher titles, lol?
5661 total marbles and still no fourth title... ; ; On a side note, been spamming Chichevache for the past few days using Beast, Great Warrior, Motion, Stillness, Might, Supreme Might, Enhancing Magic, Elemental Magic, and Lost and Found. No drops of course, but I'm really curious to see what this one brings. Oh and it's on M02.
Anyone know what element Stillness or Motion are? I'm wondering if it's possible to get a Blu sword with my M02. D: Tiny Warrior + Might don't seem to be doing it.
I'm wondering if title #4 "Maze Artisan" might have to be unlocked by completing X number of Voucher 4 (Crafting) mazes, or earning so many marbles from Voucher 4 mazes.
Maze Overlord, title #5, might need to be unlocked by doing so many Voucher 07 (NM) mazes, or earning X number marbles from them.
The titles themselves I think would fit that theory.
Artisan - artisan definition | Dictionary.com - "a person skilled in an applied art; a craftsperson". Craftperson is pretty obvious.
Overlord - overlord definition | Dictionary.com - "a person who is lord over another or over other lords" or "a person of great influence, authority, power, or the like". Defeating a bunch of Maze NMs would I think qualify as demonstrating power, or "lordship" of the maze.
Just some thoughts.
Would explain why #4 and #5 haven't been unlocked yet, or reported as such. V#4 isn't done nearly as much as V#1 or V#7, so its possible that has been the reason no one's reported it yet.
My guess is that #5 will be gotten soon after #4 is, since probably a lot of people have really achieved the requirements for title 5, but it can't be received yet because the requirements for title 4 are a prerequesite.
Anyone on Levi who speaks Japanese wanna ask Zaku which runes got him his?
June 12th update:
Hrmm. Thanks for saying everything and nothing I guess.The requirements to obtain treasue in Moblin Maze Mongers while using the "Liquidation Team" maze rune have been adjusted.
I don't think it is.
Rik's Tabula had Divine magic on it and we replaced it with Elemental and it still drops koggelmander.
One good thing we know is Supreme Might + Might is not necessary. We could do "easier" one with Might.
Although,
This might nullify all the conclusion we've got so far[important update details]
-the requirements to obtain treasure in Moblin Maze Mongers while using the "Liquidation Team" maze rune have been adjusted.![]()
Maybe it made it easier?