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Thread: MMM findings     submit to reddit submit to twitter

  1. #901
    Durden
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    I've gotten Zonure from Lizard and Great Warrior

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    Quote Originally Posted by Durden View Post
    I've gotten Zonure from Lizard and Great Warrior
    No L and F/Might?

  3. #903
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    Quote Originally Posted by Yugl View Post
    No L and F/Might?
    He was debunking the theory that each specific item has a set-up. Of course, I thought this had already been stated earlier when people mentioned getting 2 or more different items off the same exact setup.

  4. #904
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    Maybe each item corresponds with an Element and that Element just has to be resonating for it to be a possible drop? This one should be easy to debunk if people remember what, if anything, was resonating when they got their drops.

  5. #905
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    Ok, that was the older post, here is the updated info compiled.

    Quote Originally Posted by Ikuni
    My group on Asura have been doing MMM since it was released and have been very successful. We pretty much figured out how the drops work but not sure what affects the drop rate. Here are a few screens for poidh before I start the wall-of-text.

    http://i2.photobucket.com/albums/y32...ycoEarring.jpg

    http://i2.photobucket.com/albums/y32...MMM-Mantle.jpg

    http://i2.photobucket.com/albums/y32...k/MMM-Sash.jpg

    http://i2.photobucket.com/albums/y32...MMM-Torque.jpg

    http://i2.photobucket.com/albums/y32/OmniTek/Sash.jpg

    http://i2.photobucket.com/albums/y32...oolEarring.jpg

    http://i2.photobucket.com/albums/y32/OmniTek/Torque.jpg

    http://i2.photobucket.com/albums/y32...ycoEarring.jpg


    Here is what we concluded on:

    - there are 4 mob types: beast/lizard/vermin/plant
    - each mob type will drops 2 weapons and 2 equipment
    - each item is dropped by a specific rune

    --- stillness drops equipment: mamool ja earring/lycopodium earring/gnole crown
    --- motion drops weapon: club/katana/GS/GA?
    --- great warrior drops weapon: dagger/sword/polearm/axe?
    --- tiny warrior drops equipment: mamool ja mantle/lycopodium sash/gnole torque


    - we haven't experimented on vermin yet because the drops are pretty lame



    Here is how we've been setting up our mazes to get most of the drops:

    - we only resonate 1 rune and that rune is the rune that drops the item desired
    - we always include: might/supreme might/lost and found
    - we always include a job and magic which is most frequently BLM/Elemental magic although we use other job/magic due to some people not having BLM/Elemental magic
    - and of course the mob of choice



    Here are our setup and drop rate from the beginning of our NM mazes:

    Kogglemander and Mamool Ja Earring
    - we resonated great warrior/stillness/elemental magic
    - we included might/supreme might/lost and found
    - we got 4 Mamool Ja Earrings (3 of which were back to back) and 4 Kogglemanders out of about 50 kills


    Ermine's Tail
    - we used the exact same setup as above for this but with beast and got nothing out of 25-30 kills
    - we then switch the runes around to add in a darkness rune and got 3 daggers (all 3 which were back to back)

    Zaide
    - we used the exact setup as Kogglemnder/Earring and got nothing out of about 10 kills


    Lycopodium Sash
    - we resonated tiny warrior
    - we included might/supreme might/Lost and Found/BLM/elemental magic
    - we went 1/1 on sash


    Gnole Torque
    - we resonated tiny warrior/fire and any light-base magic
    - we included might/supreme might/lost and found
    - we went 0/18 on torque

    - we then changed our setup to match the JP info that was posted to resonate only tiny warrior
    - we included might/supreme might/lost and found/BLM/elemental magic
    - we went 6/12 on torques


    From here we decided to see if we can make a maze to drop both lycopodium items which is stillness/tiny warrior


    Lycopodium Earring and Lycopodium Sash
    - we resonated tiny warrior
    - we included might/supreme might/lost and found/stillness/elemental magic
    - we went 1/11 on sash only


    After the gnole torque surprise we though to ourselves why did it suddenly started raining torques and the only thing we came up with is resonating only 1 rune and only including 1 item to drop and we went to further testing this idea.

    Lycopodium Earring
    - we resonated stillness
    - we included might/supreme might/lost and found/BLM/elemental magic
    - we went 4/7 on earrings

    Mamool Ja Mantle
    - we resonated only tiny warrior
    - we included might/supreme might/lost and found/BLM/elemental magic
    - we went 1/7 on mantle (the dropping maze had MNK/dark magic)



    Only thing left for us to do is find out what affects the drop rate. We'll be testing the 1rune/1item theory further while farming the rest of the items that our group needs and changing it up if it doesn't drop. That's all I'm goin to write up and hope you guys find this info useful and get items to drop like we did.

    And another thing, sash regen is 3hp/tick which was a big surprise and mamool ja earring RR3 last only 1 hour and it not in the same league as RR pin/earring in that it will wear off entering CoP dynamis and such. The equipment like earring and sash also have an affect of infinity type hidden trait like wearing crimson gear. Some of our members reported being intimidated for unknown reason while fighting these NMs and I was intimidated while wearing the sash and casting on a player that ate a cookie which has plant killer trait.

  6. #906
    Sea Torques
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    EDIT: nvm initial version of the post, was asking about wafik's post, hadn't updated thread with the previous post.

    Thanks for the info on the setup--a lot of us don't have the JP info, so stuff learned from combining what little we'd found in this thread and that thread helps a lot.

  7. #907
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    When you place a elemental Rune on its corresponding element on the Tabula, it "glows" so to say. That glowing is what they refer to when they say resonate.

  8. #908
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    Cool, thanks Lauzian.

  9. #909
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    resonate only 1 equipment rune sounds like the key to "rain" equipment

    prolly thats why no one found EQ yet, since i bet everyone is going for "super duper powerful omg NM may drop better stuffs" theory

    gotta try doing 3x Beast + resonate tiny warrior + might + LnF + WAR + Elemental magic tonight

    simple, but hey, thats how he got drops XD (my static only 2 people, dual boxing = 4 char so i dont dare to use supreme might , and we all got warrior job but no black mage )

    edit: oh btw, what NM is tiny warrior + beast ._.?

  10. #910
    CoP Dynamis
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    A rape bunny named Nimble Nelson. With Tiny Warrior resonating and BLM/Elemental he's a force to be reckoned with. Make sure you bring plenty of stunners, because he will like to throw out GA's like candy. He'll also Whirl Claws you to death and laugh at you while spitting in your Taco Bell.

  11. #911
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    I was waiting for something just like this. Now that we have a good firm base to stand on, I'm gonna build up a rune collection on myself, a mule or 2, and a friend (and a mule or 2) and do some more testing. First I'm gonna try to take out Might/Supreme Might, then I'm even gonna try to add Peon if it works with 07. My goal will be to find a setup where one could possibly solo their own items or maybe even merc their maze drops to others (or maybe even just to get stuff for their friends/LS mates).

  12. #912
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    wow, we have a new chi blast earring folks... +3 MND, and it gives RR3... that earring is just sick, especially for sac pulling dynamis thievs lol.

  13. #913
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    It's not all that special for dynamis, it only lasts 1 hr and has a 12 hr recast, it also wipes upon entering.

  14. #914
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    We took out the great warrior and got a mamool earring on the first raptor...no other drops today though.

    Only had 18, no 17.

  15. #915
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    Quote Originally Posted by Lauzian View Post
    It's not all that special for dynamis, it only lasts 1 hr and has a 12 hr recast, it also wipes upon entering.
    Reraise items (hairpin and Lv24 earring anyway) which used to wipe on entering CoP dynamis and again after subjob restriction was removed, haven't for a few months, while RR spells still do. Are you saying this earring is different from other equipment and follows the old rules, or just inferring from the old behavior if you didn't realize it had changed, but haven't actually used it in that situation?

  16. #916
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    Anyone have a picture of the exact layout for the Mammol Ja Earring? Been trying to get it for awhile.

  17. #917
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    Quote Originally Posted by Suiram View Post
    Reraise items (hairpin and Lv24 earring anyway) which used to wipe on entering CoP dynamis and again after subjob restriction was removed, haven't for a few months, while RR spells still do. Are you saying this earring is different from other equipment and follows the old rules, or just inferring from the old behavior if you didn't realize it had changed, but haven't actually used it in that situation?
    It is different, everyone who has one has used it in dynamis with this result. Ikuni stated in his post as well.

  18. #918
    Nidhogg
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    Weird, wonder if it was intentional or if they just overlooked it in the reraise patch.

  19. #919
    Spiders are Awesome
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    Quote Originally Posted by Zumi View Post
    Anyone have a picture of the exact layout for the Mammol Ja Earring? Been trying to get it for awhile.
    Read up, they said as long as the "drop" rune is matched with element and nothing else is, you're good.

    Anyway, thanks for the info! Gonna try some torques now

  20. #920
    Ridill
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    Quote Originally Posted by Tarubaby View Post
    A rape bunny named Nimble Nelson. With Tiny Warrior resonating and BLM/Elemental he's a force to be reckoned with. Make sure you bring plenty of stunners, because he will like to throw out GA's like candy. He'll also Whirl Claws you to death and laugh at you while spitting in your Taco Bell.
    Do not disbelieve this post, there is not a shred of non-truth in it.

    It truly is the Omega Hare that was prophesied so many years ago.

    (We tried it with five and we got fucking rocked. Having three stunners would not be out of the question.)

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