The set up should be the same for all NMs except you change the species and whether its great or tiny warrior. After that just boost the toughness of the NM (And resonating elements) to increase the drop rate.
i got 1 blm rune and like 6 war runes....
i lost the blm rune lot......
so yea, i will be pissed if blm is the only workable rune lol
but that will be corny
Pretty sure job/magic type doesn't matter at all, as long as you have a job and a magic. I've gotten drops without BLM.
Elemental is nice though because it takes so long to cast. Especially when the rape bunny of doom casts flare or something and gives you time for extra nukes before it whirl claws your face.
yea <3 elemental magic runes
my other 2 mules no luck on that so they settling with divine magic![]()
Not sure if it was confirmed earlier, but a job rune isn't needed to get drops (at least for accessory).
This rune set up is for Mamool Ja Earring. M03 Voucher 07-- I went 1/2 after adding Elemental Magic. Resonated only Stillness for the earring.
http://img.photobucket.com/albums/v3...olearring2.jpg
http://img.photobucket.com/albums/v3.../voucher07.jpg
so the highest chance is resonate only 1 rune that will drop equips
i believe i saw a SS of weapon + armor
did they resonate 2 equip runes?
I resonated Great Warrior and Stillness. BLM job rune, no magic rune of any kind. Supreme might/might/lost and found.
First run dropped a mamool ja earring, the second a koggelmander.
yea so its possible to drop either or even both with 2 resonating equipment runes
PS: equipment runes means those runes that have proven to drop equipments. confirmed so far: Stillness, motion, great warrior, tiny warrior
More updates from our group.
Originally Posted by Ikuni
Just a question for me, would this set up be able to put out Koggelmander and/or the mamool ja earring?
http://i34.photobucket.com/albums/d101/jayrodtm/mmm.jpg
Or would I need to set a different job, or supreme might? Group just started doing nm, o/2 so far with that set up, and it seemed people on here had a better grasp of what makes items drop than I do.
Do the runes that increase marbles for Voucher 01, increase the chance of an armour/weapon dropping by that amount (e.g. Trial by velocity 0-9 marbles- increase drop rate by ???)?
Is it necessary to have a job rune to drop Koggel?
Current setup is M03=Lizard/Great Warrior/Supreme Might/Dark Magic/Stillness, all resonating minus 05 obviously. Yet to see anything from it so was starting to get doubtful. Using friends characters at the moment to farm marbles in order to get Might and L&F, hopefully those will boost my luck.