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Thread: MMM findings     submit to reddit submit to twitter

  1. #1161
    Absolute Messenger of Promathia
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    Dunno where this whole Rumor Started, but My friend believed Full Moon on Lightsday = 100% Drop.

    Don't know where this came up but here

    http://i290.photobucket.com/albums/l...2-56-02-63.jpg

    Its a lie , fricking 100% Full Moon too lol, just posting in case anyone else heard the rumor and got their hopes up today

  2. #1162
    Fake Numbers
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    Ok after several days of marble farming I've gathered the basic runes for Nimble Nelson (Voucher07, Beast Rune + Tiny Warrior).

    But now I bet they're not enough. I'd like to hear your suggestions on how makes it drop the Gnole Torque and what's the best setup to fight it.

    I've read the "Lost and Found" rune is also necessary for drop.

    Atm I just have the above mentioned runes plus 038 and 039 (Conspicuous Behavior and Altered Aggression).

    Is there a specific tabula I should use? I still have the M01 only.


    Based on what this user say:

    Quote Originally Posted by pendragoon View Post
    personally went 1/1 on:
    Koggelmander
    Gnole Torque
    MMJ earring
    Lyco earring

    gf is 0/25+ (if you include my runs for her koggel)

    Others in the group are:
    1/5ish on gnole torque each
    1/5ish on MMJ earring each

    My koggel came from the FFXIclopedia rune list for it, but the rest of my runs were done using this advice:

    http://www.bluegartr.com/forum/ffxi-...ml#post2483734

    I always use L/F, Might, S.Might, a magic type (divine), a job type (BLM), beast type (related to the item you want), and then USING ONLY 1 and ONLY RESONATING 1 of the following:

    --- stillness drops equipment: mamool ja earring/lycopodium earring/gnole crown
    --- motion drops weapon: club/katana/GS/GA?
    --- great warrior drops weapon: dagger/sword/polearm/axe?
    --- tiny warrior drops equipment: mamool ja mantle/lycopodium sash/gnole torque

    So, based on this info... If you get club when you want sword, I think you're resonating the wrong rune or multiple runes.
    I should get a tabula with elemental squares, Might, S.Might a magic type and a job type.

    Can someone confirm these are necessary for drop?

    Does "resonate" means "matching the rune with the right element"?

    Thanks,

  3. #1163
    Banned.

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    Quote Originally Posted by EvilSid View Post
    Ok after several days of marble farming I've gathered the basic runes for Nimble Nelson (Voucher07, Beast Rune + Tiny Warrior).

    But now I bet they're not enough. I'd like to hear your suggestions on how makes it drop the Gnole Torque and what's the best setup to fight it.

    I've read the "Lost and Found" rune is also necessary for drop.

    Atm I just have the above mentioned runes plus 038 and 039 (Conspicuous Behavior and Altered Aggression).

    Is there a specific tabula I should use? I still have the M01 only.


    Based on what this user say:



    I should get a tabula with elemental squares, Might, S.Might a magic type and a job type.

    Can someone confirm these are necessary for drop?

    Does "resonate" means "matching the rune with the right element"?

    Thanks,
    They are not necessary for drop, it's believed they drastically increase droprate though. Yes, that's what resonate means.

  4. #1164
    Relic Horn
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    Quetzalcoatl

    How do I know what resonates with what? Can someone point me to a list/table?

  5. #1165
    Nidhogg
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    You can tell by the color of the rune. Also, if the color seems ambiguous, you can tell when you set it on the appropriate square because it kind of radiates.

  6. #1166
    E. Body
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    Quote Originally Posted by Seanr View Post
    How do I know what resonates with what? Can someone point me to a list/table?
    Look at the color of the rune and match it to elemental panel of color, for record 4 mains one: Great Warrior[Earth], Tiny Warrior[Wind], Motion[Fire], and Stillness[Water I think].

  7. #1167
    CoP Dynamis
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    http://zemzelett.files.wordpress.com...planeteers.jpg

    But really no runes match up to heart, unless it's just somewhere in your heart the belief that you won't go 0/112.

  8. #1168
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    Quote Originally Posted by Lordwafik View Post
    Wasn't my tabula sorry, I don't know what the guy used, he basically told me "Want a dagger for your thf?" and when I said yes, he told me to come along. I think some people in this thread already got it?
    Symantec

  9. #1169
    Sic itur ad astra
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    Did a marble run with level 1 mule and only received 21 marbles instead of 46.


    Caver's shovel is sold for 200 marbles, Spelunker's helm 300 marbles, and Club hammer 400 marbles.

  10. #1170
    Relic Weapons
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    How does tabula duping work?

    Is it up there 'permanently' in a list? Or just until people buy 5, or what, exactly.

    (in before LM17 joke. protip: noone's laughing.)

  11. #1171
    New Merits
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    There are five new runes you can buy:

    #113 "Shortcut" 200 marbles class 3
    #107 "Reinforcement Contract" 300 marbles class 3
    #110 "Comaraderarie Contract" 300 marbles class 5
    #111 "Goldagrik's Generosity" 400 marbles class 4
    #112 " Obscured Entrance" 500 marbles class 3

    112, and 113 are clearly the ones that make maze entrance levels harder to find, or add faster paths.

    #110 let's one use a fellow

    The other 2...

    #107 adds time?
    #111 opens new rune drops? Alters drop rates?

    Neither can be used on a kill all voucher.

  12. #1172
    CoP Dynamis
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    This is gimp. Used to get 50+ marbles a day duoing with my lvl 1 mule account and now I get a total of 14.

  13. #1173
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    Quote Originally Posted by Myriads View Post
    There are five new runes you can buy:

    blah blah
    Where did you find this info since Chatnachoq got removed??

  14. #1174
    Nidhogg
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    Did a V02 run. 4 people, 3 Lv75, one Lv1, to see if level scales up or down. Scaled down to level 1, got about 6 thunder elementals, then a ??? popped with mana powder, then got 6 wind elementals, then another ??? popped, then 6 saplings. No runes were set to see base marbles, which was 9.

    Then did a V04, to see what marble reward is now and maybe get some stuff from the box. Set L&F, Goldsmithing, Superior Synth, Budget. I was dumb and didn't set Guidance. Got Gilt ingot first, was easy. Then got the choice of what rank, chose the highest, Journeyman. Item was a Maze Monger Box. Had no idea what the materials were, no maze pearl to tell us, and when you ask the totem it just told us we didn't have enough. Went out, killed some mobs, tried to get lucky on guess, timed out. It did seem like it could be way easier now if only we knew what we were looking to make lol

    Bought a few of the new Runes, it looks like 111, whatever that does, only fits in V06. Also you can't duo NMs with your NPC.

  15. #1175
    New Merits
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    To answer the above, I bought the runes and vouchers before he was removed.

    I found the "Maze" in MMM.

    It's voucher 3

    You are ported to Guyoes Revery (or the place that is close to that spelling ) and you are faced with a small series of cave/rooms where 2 to 8 mobs spawn.

    Once you kill them there is a message "you hear a sliding sound" and a moblin well pops up, and it says "go deeper?", or "go to exit?" when you click on it. going deeper leads to more rooms and mobs.

    There had to be 8-10 of these I lost count.

    At the last one, the well says "You can go no deeper." so you go to the exit and there you get your chest.

    We went in as 4 people, one a level 6. The maze scaled to the level 6.

    The set up for the maze was a 38 marbles set up with Lost & Found Included. We got 14 marbles. A pretty stiff nerf. The box did have a double Rune Drop though, Smith and Bonecraft.

    It was a lot of fun. And all of us had no idea when it would end


    We also did several regular farming runs. Mazes that once gave 45 marbles now give 22. Sad!

  16. #1176
    E. Body
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    Ok, so I decided to try maze voucher 006 and jesus christ the maze and it's objective are extremely complex, serious this going take few week to figure out where to start lol...
    Lets see first the moblin at start will give you 3 temps items, bug sachet will turn you into chigoe this lets you get past certain mobs, wood sachet this will change you into box you can't move but no mobs aggro when I tried, and 3rd that makes the enemies stop temporally. There are a lot of forcers, ???, mining points, chests[had items named after dynamis crafting stuff didn't manage to get back to npc], and rare locked chest said need living key, managed to get key near end of run but didn't get to chest, when maze pearl was used said 3 left, no idea what. There are a lot of mobs in it some seem to be True Sight, others don't. We used insurance contract and didn't lose any exp I don't if this is the case normally.

    More info: Chigoe/bug thing lets you get by puddings but not other enemys it seems, the eyes sent you to "jail" which on different no map area and sends you to second map and turning items you get to NPC seems to be objective, but only some items count towards I know goblin dice does, it's pretty fun and different though and give the dynamis named items wootz ore seems possible. Also it's ruhotz Silvermines. Mob types were Doll[Maze keeper], Eyes[Watcher], Wyvern[Terrormonger], Goblib[Goblin Diggers], Puddings[Treasure Goobers I think], and Wierd Moblin Idol npc things that do status effects, knock backs or other things. This Thing is extremely complex.

  17. #1177
    New Spam Forum
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    Quote Originally Posted by Flight_93 View Post
    How does tabula duping work?

    Is it up there 'permanently' in a list? Or just until people buy 5, or what, exactly.

    (in before LM17 joke. protip: noone's laughing.)
    Trade your Tabula to Duplidoq, for a fee of 20 gil. Then anyone and everyone can buy it from him. Then others talk to Duplidoq and select,"View copied Mazes," then "Browse by Theme." Each Voucher type is a "theme." The Maze owner's name will appear on a list, along with how many times the maze has been copied. There is also a "Hall of Fame," though I'm unsure how many times a maze must be copied for that to happen.


    VOUCHER 02: I used the usual exp setup; Runes 03, 14, 14, 17, 18, 102 and 108. We used standard maze exp pt, brd cor rdm war and 2 melees. We zoned into Ruhotz Silvermines. First, one Giant Bat type came, then two more, then they seemed to be attacking in waves increasing in numbers. After we had killed a dozen or so, a ??? appeared. After a short time, Triple Bats started coming, again in increasing waves. A dozen mobs later, another ??? appeared, then a of Flamingoes came, with a Triple Bat mixed in. The third wave might be a mixed wave, but we wiped before we could finish.

    VOUCHER 02 NOTES: dual bards as opposed to bard + cor would be ideal here for crowd control. I'd go with x2 rangers preferably and just have them go balls out. You want to kill quickly because you can easily become overwhelmed. As soon as you zone in, move to a wall; when we wiped, the mobs just stayed at the center pit where you zone in. The next wave comes sometime after the last mob is killed, not when you click the ???. You can hold a mob with Lullaby while you recover HP and MP. MP can be an issue, rdm or whm/sch recommended. I'd take out 102 (numbers) while you get the hang of it; even after we killed the 2nd of three waves, there were STILL 20 mobs remaining according to maze pearl. Remains to be seen if Perytons and Cockatrice can come even with Rune 14 equipped. This one has potential to have more exp than Voucher 01.

  18. #1178
    Nidhogg
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    Quote Originally Posted by Panthera View Post
    You want to kill quickly because you can easily become overwhelmed. As soon as you zone in, move to a wall; when we wiped, the mobs just stayed at the center pit where you zone in.
    Rune 108, BLMx5 + COR. Wait for mobs to collect in the center, ga 3, repeat. (Not saying I've tried this but it was the first thing I thought of after reading your post.) Rest to full while the next set of mobs makes their way down.

  19. #1179
    E. Body
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    tried MMM marble farm rune w/lvl 46, got half marbles, I think getting exp probably increases marble reward now.

  20. #1180
    D. Ring
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    I wonder if it's possible to ultimately get the same amount of marbles you would have had farming them over the period if you save up the full C.C. points? (hahaha! Optimism)

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