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Thread: MMM findings     submit to reddit submit to twitter

  1. #1261
    Relic Weapons
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    Just to confirm, V06 doesn't give EXP at the end does it? Cause all the runs I've been doing are with Insurance Contract so I'm not sure if it is nullifying the exp that may/may not be from the box. I ask because i plan to run with conditioning contract and see what that does to the hoardbox.

  2. #1262
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    got something like 8.9k exp from v01 then w/6cc 2nd chest gave 2024 i think was exact exp. no runes in 12 exp runs since update >.> glad i got 108 like 2 days before patch...

  3. #1263
    Hydra
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    On my server, there are 7 or 8 Voucher 01 mazes registered with Duplidoc. Only a few have rune 108, but I'm grateful for them. Would like to see someone put up a Voucher 03 maze with Conditioning Contract.

    I trioed two XP mazes this past week. Both were Bird + Demon, Voucher 01 and Conditioning Contract. Not sure if Tiny Warrior is on there or not, will have to check. Got Giant Bats + Triple Bats for one and Birds + Triple Bats for the other. No bigger mobs so far, but only two attempts, so not sure how much Tiny Warrior might impact mob selection (if the rune is even there.) As nice as Imps are, I have to think a maze with Birds only would be better, considering the other demon possibilities. All depends on the what Tiny Warrior does.

    Quote Originally Posted by Panthera
    Ya know i gotta say, Whm is pretty darn good for Voucher 01. Esuna makes the Triple Bats a welcome foe; Sonic Boom is not a problem at all. That and if you get Cockatrice, it's not a big thing. Whm > Rdm for Voucher 01?
    WHM would seem ideal for the standard bird maze. I went with a SCH and he had to spam erases when we got to triple bats. Without any form of erase, would have put the brakes on the melee.

    In addition to the XP mazes, I did two farming runs with Voucher 01 + all Trial Runes + SM and 6 C.C. points. Got 22 marbles Hoardbox + 66 marbles C.C. chest and one rune on each run. Once in the Hoardbox (Divine Magic) and once in the C.C. chest (Elemental Magic). Is going to suck when a rune or item pops in a C.C. chest that the maze holder can't use.

    Quote Originally Posted by Vegetatheprince
    got something like 8.9k exp from v01 then w/6cc 2nd chest gave 2024 i think was exact exp. no runes in 12 exp runs since update >.> glad i got 108 like 2 days before patch...
    If it was 8096 XP from the Hoardbox and 2024 from the C.C. chest, then that matches what someone else said, exactly one-quarter. Not really worth waiting for, but a nice bonus if you don't use your maze often. Definately different from Voucher 07 though. Honestly would be too much for the XP mazes to multiply Hoardbox XP based on C.C. points the way NM mazes do.

  4. #1264
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    Lakshmi

    Question with regards to Maze Rune 108..

    I recently got the rune about 2 days back and yet to do any testing...

    Has anyone ever tested a Maze with Rune 108 with "Level Sync" to lets say. Level 60..

    If you have, what is the reward Exp Like under "Level Sync" Any info will be nice.

  5. #1265
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    @Midgaurdian
    Only 2 sets? Put in Trial by numbers in for an extra set. Beatable withing 15-20 minutes with a good setup/well geared players.


    "Would like to see someone put up a Voucher 03 maze with Conditioning Contract.

    For giggles, sure. but you have no control over mob selection, and there's a lot of running around and zoning.

    @Sunvision

    I'd hate to deal with the possiblity of Perytons/Rocs without Utsusemi Ni. HOWEVER, The reason East Ronfaure [S] works is because SATAVB is broken for its level (37-40); It's doing about the same damage at 37 as 59 pre-DE (go ahead and argue with me here, w/e) but the mobs have half of the HP as their 55+ counterparts. Viper Bite can take off 50% plus of their HP there, makes me wonder about MMM.......................

  6. #1266
    Nidhogg
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    I tried a Lv10 level sync PT (PLD MNK DRK BRD COR with outside RDM PL) a few days ago, and it was gruesome. Mobs took forever to kill, and eventually we cut our losses and unsynced and had the PL kill the rest of the mobs for the 1kish we'd get in the final chest. Once we unsynched, the COR--who happened to be lvl19--observed that the mobs were EM to him. This means that M+SM was making them spawn 9 levels above the lowest member of the party.

    I'm inclined to try a low-level sync PT again with 108, this time with only M or SM, not both, although I'm not sure which would be better. Aiming to have mobs 4-5 levels higher than sync for that level party, I'd think.

  7. #1267
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    It's been a while since I've done this. Do the drop rates on weapons still suck?

  8. #1268
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    Quote Originally Posted by Kang View Post
    It's been a while since I've done this. Do the drop rates on weapons still suck?
    0/3 with 6 C.C After the Update, 0/19 Lifetime. Using

    Beast
    Great Warrior
    Elemental Magic
    Black Mage
    Might
    Supreme Might
    Lost and Found

    I did manage to get a RDM Rune from one run. Maybe i have horrible luck, But Ermine's Tail just doesn't want to drop

  9. #1269
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    Quote Originally Posted by Karbuncle View Post
    0/3 with 6 C.C After the Update, 0/19 Lifetime. Using

    Beast
    Great Warrior
    Elemental Magic
    Black Mage
    Might
    Supreme Might
    Lost and Found

    I did manage to get a RDM Rune from one run. Maybe i have horrible luck, But Ermine's Tail just doesn't want to drop
    my group 1/3 w/6 points and 2/15 ish for items in regular chest, and I don't know how you guys standard blm raped us when tried I am staying rdm + force of will.

  10. #1270
    Nidhogg
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    Tried again tonight, PLD RNG DRK MNK COR sync to 23 with RDM PL. V01, Birds, Aquans, SM, TW(res), Numbers, 108. Was way easier at that level without both M+SM. Got Pugils, Bats, Cocatrice, didn't check exp from mobs but got 6.8k from chest with no ring. Might level the rest of my subs in MMM lol

  11. #1271
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    Tried adding Demons to Voucher 01 to the standard exp setup.

    Imps are fairly easy, if annoying, and there were many of them. 2nd Set was Ahriman. They liked to do Tier IVs a lot, but there HP wasn't very high. I was a little concerned about "LV5 Petrify" which they used only once. The duration was very low, so it wasn't that bad of a problem. They're a welcome sight over Pertyons and Cockatrice. Final set was Single Bats.

    I'd try it again if i knew the mage and had confidence in their ability to sleep every mob at start, otherwise, stick to birds alone. However, given the current resist rates on mobs. it might be best to stay clear.

    Also, i did 6 different Voucher 01's on Tabula 02 with Tiny Warrior Resonating tonight, and didn't see a single Peryton or Cockatrice. I know, i know, "sample size" blah blah blah, but is it too early to say a trend is emerging?

  12. #1272
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    Quote Originally Posted by Wolfknight View Post
    my group 1/3 w/6 points and 2/15 ish for items in regular chest, and I don't know how you guys standard blm raped us when tried I am staying rdm + force of will.
    Was Pretty Easy, I think i have BLM on it.

    Thing Spammed Teir III -aga Spells, But a Greatly geared DRK with Haste was able to stun every single Teir III Aga without fail.

    Hell at one point i (The PLD) Went down at like 50% HP, and the DRK Tanked the rest of the fight with absolutely no problems.

    Then Again he could have taken off BLM but he told me it was on

  13. #1273
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    Quote Originally Posted by Kang View Post
    It's been a while since I've done this. Do the drop rates on weapons still suck?

    Could just be luck, but we got 4/4 kogglemanders in one night. One, however, was in the CC chest. The night before we got a koggle and 2 mamool ja earrings (one in the normal treasure and one in the CC chest on the same fight) out of 6 runs.

  14. #1274
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    Quote Originally Posted by Karbuncle View Post
    Was Pretty Easy, I think i have BLM on it.

    Thing Spammed Teir III -aga Spells, But a Greatly geared DRK with Haste was able to stun every single Teir III Aga without fail.

    Hell at one point i (The PLD) Went down at like 50% HP, and the DRK Tanked the rest of the fight with absolutely no problems.

    Then Again he could have taken off BLM but he told me it was on
    Well I don't ussually take a drk, sometimes a blm, generally whm brd sam sam[or pld] and w/e can get, so probably why lol, I like rdm since casts useless buffs[sup aquaveil, enfire, or such] and only casts single target stuff.

  15. #1275
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    Quote Originally Posted by Rysa View Post
    Could just be luck, but we got 4/4 kogglemanders in one night. One, however, was in the CC chest. The night before we got a koggle and 2 mamool ja earrings (one in the normal treasure and one in the CC chest on the same fight) out of 6 runs.
    which tabula / runes placements?

  16. #1276
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    Quote Originally Posted by Panthera View Post
    which tabula / runes placements?
    I was using a friend's liquidation team tabula. I can post a screen shot later, but offhand the runes that I remember where Stillness (resonating), Great Warrior (resonating), lizard, might, supreme might, lost and found, red mage, and possibly enhancing magic.

  17. #1277
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    No enhanceing magic, but rest of the runes it correct.

  18. #1278
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    more 108 notes:

    - Tiny warrior doesn't guarantee you wont get large mobs but it seems to decrease chances a decent amount.

    - Even if you use two diff mob runes + tiny warrior, you can still get the large mobs in the zone.

    - Seems to be an 8.8k exp / run avg w/out rings. (That's final box + exp otw)
    * With anniversary ring, I got 10.x k from 1st chest and 2.4k from 2nd.
    * I didn't watch total otw from start though so add maybe 2.5ish k more to that.
    * That run took 17 minutes.
    * All my exp data comes with Cor Roll active most of the time.

    - How fast you clear zone depends how focused/good your group is and expirenced you are with mmm exp.
    * I find zones take 16-24 mins depending on group/mobs in zone.

    - Birds-only seems the easier of all the mob selections.
    * Fish have Krakens which are worse than Rocs
    * Demons can get quite messy.
    * Rocs are awful but rare, and generally just cost few extra minutes on zone if you take caution and don't try to chain them high.
    * Cocks aren't too bad, just slow you down like Rocs.

    - Chaining otw = better exp obviously
    * Your goal should be chaining groups 1+2 together and 3 alone.
    * If group 1 and 2 aren't large mobs you should be able to chain them with good focus.
    * Chaining group 3 would take quite a bit of skill, unless group 2 was large and you pulled last to group 3.

    - Whm and Cor or Brd are pretty much musts.
    * A whm/sch is the ideal option for heals in this zone hands down. Repose/Esuna/Stona
    * Brd or Cor to pull and light sleep.
    * Can prob weaken the mobs a bit if you can't get Brd or Cor or do fish or demons.
    * Rdm + Blu may work decent in rep for Whm + Brd.

    - 6 CCs on your lead don't exactly give second box 1/4 of first box.
    * Sometimes more sometimes less from what I've seen, but 1/4 seems to be average.
    * CC's exp chest only go to the person who lead that run.

    Question I still have to discover:
    - Sigil, does it work and would it make exp/kill better?
    * I think it does b/c my cor always comes from wotg and would always get more exp now that i think of it...
    * If that's true, all the exp numbers I've given would be ~15% higher, I believe.



    and final bit of venting:
    WAKE THE FUCK UP YOU ANTI-CHANGE TAU SEEKERS, Obama won the election. Seriously, if you take a few minutes to actually try something new you might actually like the result. I haven't had one person be disappointed with mmm exp that hadn't done it before. I've had a ton of people who didn't want to part with their mindless colibri. w/e
    (no1 who actually reads this thread does that actually apply to >.>)

  19. #1279
    mym
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    I got these nice treasure boxes from this maze today.. 136 total marbles for one run! This was with 6 C.C. points.

    http://i3.photobucket.com/albums/y67...426_160209.png

    http://i3.photobucket.com/albums/y67...426_160107.png

  20. #1280
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    Hey nice. Maybe voucher 6 could be the new marble farming route? 136/3 = 45marbles per day which is same as pre-adjustment marbles. What exactly did you do? Is it particularly challenging or risky or is it something that could be easily repeated to farm? All those runes are very easy to get, I wonder if you could boost the award further even.

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