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Thread: MMM findings     submit to reddit submit to twitter

  1. #1481
    New Odin
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    Quote Originally Posted by Khamsin View Post
    Well, got two Ermine Tail drops from Purushamriga with only Might, Elemental, Enfeebling and MND as extra runes. So job rune is not a necessity, although may still help.

    Do the Vermin section of NMs drop anything? I can't find any information on their drops, or even about what those fights are like. Are there MMM weapons with Plantoid Killer and has the hidden effect of making you a Vermin, and such?
    Wiki is quite incomplete in the vermin section but going by the patterns the other monster families have:

    No size runes

    + Nothing - Noxious Nellie (Spider) - no drops
    + Motion -Winged Menace (Gnat? Ladybug?) - Drops either Eventreuse or Barkborer alone.
    + Stillness - Dicey Dorcus (Scorpion?) - Drops either Antica Crown or Band alone, id guess crown.

    Great Warrior

    + Nothing - Gnyan (Diremite) - Drops either Eventreuse or Barkborer.
    + Motion - Iyamoopo (Crawler) - Drops Eventreuse (confirmed) and Barkborer (unconfirmed)

    http://i34.photobucket.com/albums/d1...703_011036.png

    +Stillness - Terror Fly (Fly) - Drops one weapon (Eventreuse?) and an Antica item.

    Tiny Warrior

    + Nothing - Yellow Pillywiggin (Bee) - One Antica item.
    + Motion - Red Pillywiggin (Bee) - One Antica item and Even or Barkborer.
    + Stillness - Atlas Beetle (Beetle) - Both Antica items.

    Doing Iyamoopo, I noticed nothing different about his TP moves and we went 1/1 on the double Eventreuse drop.

    Pic of the axe:

    http://i34.photobucket.com/albums/d1...703_154056.png

    Im going to assume that Red Pillywiggin uses the Dynamis moveset (Frenzy Pollen) while Yellow acts more like a normal bee-type, though Wafik/Aurik were the only people I ever saw post pictures of those mobs.

  2. #1482
    Nidhogg
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    I've been doing my runs over the last few days without velocity, and can report that 074 and 112 both add 2 marbles (54 marbles with 074, 54 replacing it with 112, and 52 without either, with those 3 spots unoccupied).

    Also, a member of my group who uses a maze with velocity has been noting the times spent in the maze and the rune awards that accompany them. Times around 10ish minutes are 52 marbles, while times around 8min jump to 56 marbles, and we haven't gotten any intermediate values (latest 56 marble run recorded so far is 8min, 25sec, all times taken from "Now entering the maze" and "You obtain X marbles" using Timestamp).

  3. #1483
    Bagel
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    Not gonna bother with a screen shot this time but I have slightly edged out the previous record.

    Used Voucher 6 with 2 9 10 11 16(res) 74 100 103 for 64 marbles - best ever and best that I have seen posted here so far.

    We handed in ZERO extra treasures, and noticeably, got no item rewards. We still got a rune though.

  4. #1484
    Bagel
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    Quote Originally Posted by Gergall View Post
    Used Voucher 6 with 2 9 10 11 16(res) 74 100 103 for 64 marbles - best ever and best that I have seen posted here so far.
    A short lived record. Here is 65+195 on a run a few minutes later with good friend Peucritond!

    http://i75.photobucket.com/albums/i287/Gergall/mmm2.jpg

    Runes: 2 10 11 16(res) 74 100 103

    Notice that 9 is missing. I guess we got a great velocity bonus. With 9 added even more marbles will be possible.

  5. #1485
    Very Sexy Nerd
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    Got 59+177 marbles, finally purchased my lost and found. Slowly building up my marbles using this copied tabula, then I'll finally have enough for my own soon :3

  6. #1486
    Nidhogg
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    Just to summarize what I've done in the last 5 days or so:

    002, 009, 016, 074, 078, 101, 103, and 113 = 54 marbles
    002, 009, 010, 011, 016, 074, 078, 103, and 113 = 59 marbles
    002, 009, 016, 078, 101, 103, 112 and 113 = 54 marbles
    002, 009, 016, 078, 101, 103, and 113 = 52 marbles
    002, 009, 016, 074, 078, 103, and 113 = 51 marbles

    So, for sure, since no velocity used
    074 = +2 marbles
    112 = +2 marbles
    101 = +3 marbles
    010 and 011 together = +8 marbles, so probably +4 each (this is what 002 and 009 get, right?)

    I'm unsure about which runes that other people have tested have confirmed marble bonuses and which have just probable marble bonuses due to be calculated from tabulas with multiple changes or used with velocity. Maybe if someone who has been tracking this somewhat as well can post what you've confirmed, too. Would be nice to get a full list going to see. Also, I'm wondering if all the 07x runes give equal bonuses since some cost more marbles than the others.

  7. #1487
    Bagel
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    Quote Originally Posted by Suiram View Post
    010 and 011 together = +8 marbles, so probably +4 each (this is what 002 and 009 get, right?)
    Yeah it appears that 2 9 10 11 are +4 each. I don't notice the increase in flans or dolls at all. I definitely notice the increase in floating eyes and the extra dragon though.

  8. #1488
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    Voucher 07

    Tabula M03
    Vermin
    Might
    Black Mage
    L+F
    Stillness (Resonating on Water)

    Result: Dicey Dorcus, a beetle NM unlike the incorrect Crawler entry on the Wikia wiki. Didn't have anything unusual about it, the NM did not put out but should drop Antica Band or Ring.

    Only mystery NM left is "Winged Menace" now unless someone has killed it before and care to share?

  9. #1489
    Sic itur ad astra
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    Tabula 1, voucher 6, runes 2, 9, 10, 11, 100, 101, 103, and 113, just under 10 minutes got 73 Marbles, 200 xp. Was real lucky with placement of the papateries.

  10. #1490
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    Quote Originally Posted by Suiram View Post
    Would be nice to get a full list going to see. Also, I'm wondering if all the 07x runes give equal bonuses since some cost more marbles than the others.
    Voucher 06 marble counts.
    002 = +4 , 009 = +4 , 010 = +4 , 011 = +4 , 015 = ? , 016 = -3
    021 = ? , 022 = ? , 023 = ? , 024 = ? , 025 = ? , 026 = ?
    027 = ? , 028 = ? , 071 = ? , 072 = +2 , 073 = +2 , 074 = +2
    076 = +2 , 077 = +2 , 078 = +2 , 094 = -5 , 098 = (? -20 or 1/2%) , 100 = +0 -> ?+12
    101 = +3 , 102 = ? , 103 = +3 , 104 = +3 , 106 = ? , 107 = +1
    111 = ? , 112 = +2 , 113 = -1

    Data for Rune 100
    0 marbles @ 7 min left
    2 marbles @ 12 min left
    5 marbles @ > 15 min left
    6 marbles @ ?
    7 marbles @ > 15 min left
    11 marbles @ ?
    12 marbles @ > 20 min left

    This is what I've gathered from this thread. Any of my findings have already been posted.
    I don't have all the runes yet, so If I've missed any that can go on V06, tell me.

    There is one contradiction in marble counts with a post of Suirams, but others give the +2 count, so I assume he just missed a 07X rune in the listing.

  11. #1491
    Nidhogg
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    Which one, maybe I can clear it up if it was recent enough?

  12. #1492
    Bagel
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    Is it confirmed that Velocity is based on time remaining as opposed to time elapsed? The difference is that Trial By Budget affects one but not the other.

    In other words, the popular view right now is that Budget gives you +3 but ultimately results in a lower Velocity bonus. Is this proven?

  13. #1493
    Nidhogg
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    Is that the popular view? I'd just been assuming it was time elapsed. I guess it needs checking. Also need to check--if it is time elapsed--where the timer starts (if it's when you first enter the maze from Jeuno or when you descend after speaking to Rediroq), where the timer ends ("Your instincts tell you..." vs. "You obtain X marbles"), the exact time cutoffs for the different bonuses, and whether taking too long can result in a marble penalty or if it's just +0.

  14. #1494
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    Quote Originally Posted by Arcanesoul View Post
    There is one contradiction in marble counts with a post of Suirams, but others give the +2 count, so I assume he just missed a 07X rune in the listing.
    My apologies, since I think I may have messed up by making an assumption. The post is ( http://www.bluegartr.com/forum/2859890-post1479.html ), but basically I used mym's marble setup and assumed no marble bonus from 100, which left me with 094 as 3 marble penalty. Comparing with your setup in the link, I get a +2 marble difference from the numbers. However, there is no time data so the assumption was unwarranted.

    Using Suiram's maze as the base, this means 094 is -5 marbles.

    Quote Originally Posted by Gergall View Post
    Is it confirmed that Velocity is based on time remaining as opposed to time elapsed? The difference is that Trial By Budget affects one but not the other.

    In other words, the popular view right now is that Budget gives you +3 but ultimately results in a lower Velocity bonus. Is this proven?
    Good point. I just posted how times were recorded initially, and then forgot about Budget and converted some of the other times. I'll post the data below again.

    Quote Originally Posted by Suiram View Post
    Is that the popular view? I'd just been assuming it was time elapsed.
    This is what I think it should be, although since I forgot about Budget, I just assumed you could flip the times around.


    Anyway here's a more detailed post on the data.

    Confirmed by me.
    Base number of marbles for V06 = 40. Also 103 = 3 , 072 = 2 , 011 = 4.

    Confirmed by Mellema
    016 = -3, 104 = 3, 113 = -1 , 010 = 4 ,
    Stated by Mellema
    009 = 4, 009 = 4, 072 = 2 , 073 = 2, 074 = 2 , 076 = 2 , 077 = 2 , 078 = 2.

    Confirmed by Suiram
    074 = 2 , 112 = 2 , 101 = 3 .

    From this we get 107 = +1 from Mellema's maze (002,009,072,074,077,078,107,113)
    094 = -5 from Suiram's maze (016,073,074,076,094,113)
    098 = -20 or 1/2% from my maze (016,103,098) - needs checking.
    The highest bonus from 100 so far is 12 with a min. of 0.

    Rune 100 data again.
    0 marbles with 7 min remaining (Gergall, 016, 100, 101, 103, 104)
    2 marbles with 12 min left (Gergall, 002, 016, 100, 101, 103, 104)
    2 marbles with > 15 min remaining (Gergall, 094, 016, 100, 104, 113)
    5 marbles before 15 min remaining (Julian, 016, 002, 076, 071, 113, 072, 103, 100) assuming 071 = 2.
    3 marbles @ ~15 min (Suiram, 016 , 072, 100, 103, 107, 113)
    6 marbles - time unknown (Gergall, 002, 009, 010, 011, 016, 074, 100, 103)
    10 marbles in < 10 min (Gergall, 074, 101, 104, 016, 103, 100, 002)
    11 marbles - time unknown - (Gergall , 002, 010, 011, 016, 074, 100, 103)
    12 marbles in < 10 mins (Mellema, 002, 009, 010, 011, 100, 101, 103, 113)

  15. #1495
    Very Sexy Nerd
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    Going by:
    START: [19:21:07]=== Area: Ruhotz Silvermines ===
    END: [19:30:38]Your instincts tell you that a treasure chest has appeared somewhere within the maze!

    9min31sec = 59 marbles with my setup

    I'm about to run into a party, will go back through my logs to get more data when I have some free time. Could someone let me know what the base marbles of my maze (016, 002, 076, 071, 113, 072, 103, 100) so I can just say what the bonus was?

  16. #1496
    Nidhogg
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    If the timer starts when the maze starts (and not when you descend from Rediroq), then it most likely starts when you see the "Now entering the maze" message in Jeuno, and not when you zone in. I say this for two reasons, one is because with budget you often get a discrepancy in the number of minutes left message on first entry, but also because with Zhayolm 4F frogs, the timer starts from when you get sucked in outside, as well.

    We've been tracking times in our velocity runs from that "Now entering maze" message up to the "You obtain X marbles" message, but again that isn't necessarily where it starts and ends, respectively.

  17. #1497
    Bagel
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    Quote Originally Posted by Julian View Post
    Could someone let me know what the base marbles of my maze (016, 002, 076, 071, 113, 072, 103, 100) so I can just say what the bonus was?
    Lazy post is lazy but here you go anyway =)

    40
    16 is -3
    2 is +4
    76 is +2
    71 is +2
    113 is -1
    72 is +2
    103 is +3

    So without Velocity your base is 49. If you are interested in increasing the base, buy 9 and pray for 10 and 11 to drop.

  18. #1498
    Nidhogg
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    So as I was saying a few days ago, my friend has been timing all his runs with velocity, and so far 8min 30sec or lower has awarded 56 marbles while 10min 20sec or higher has been 52 (haven't yet had any mazes end in the 9min range for some reason). These are all from "Now entering the maze" in Jeuno to "You obtain X marbles" upon opening the chest. The maze is one he purchased off Duplidoc when we started doing these that someone on our server already had up there, and has 016 (-3), 072 (+2), 076 (+2), 100, 103 (+2), and 113 (-1) on it--parenthetical marble notes are from Arcanesoul's above post. That's 42 marbles before velocity if all the other rune values are correct, meaning that 8:30 or less is adding 14 marbles, while 10:20 or longer is adding 10 marbles. We don't ever get any rewards from this maze in the range 53~55, and we use this maze 2-3 times a day since he sometimes brings a mule who buys the same maze, and we also usually have someone coming along who is newish to MMM and also just buys this maze.

    Edit: Something wasn't adding up and I think it's that you wrote (and I used here) +2 for 103, where it should be +3. That was a typo on your part, I hope, and not conflicting information. Using +3 then the base is 43 before velocity, and we're getting 9 marbles or 13 from velocity, depending.

  19. #1499
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    Quote Originally Posted by Gergall View Post
    Lazy post is lazy but here you go anyway =)

    40
    16 is -3
    2 is +4
    76 is +2
    71 is +2
    113 is -1
    72 is +2
    103 is +3

    So without Velocity your base is 49. If you are interested in increasing the base, buy 9 and pray for 10 and 11 to drop.
    49 makes sense, thanks. (I'm not lazy, I was in the middle of a party and figured someone could help <.< ok I was being a little bit lazy)

    Also gonna use "Now entering the maze." as start, and box open as end.

    assuming 49 base:

    9min 13sec = 10 marbles (0 items)

    6min 17sec = 15 marbles?? (slime juice, lancewood lumber, and mined a zinc ore, total=64 marbles)

    22min 55sec = 0 marbles (had a lancewood lumber and chronos tooth, not sure if i handed in, i died a buncha times on this one, lame as hell monster setup, don't think I did)

    14min 45sec = 5 marbles (this was my first run, the one that was already listed, temp items: chronos tooth, silver beastcoin, lancewood lumber, pretty sure i turned all in)

    All times are time spent in the maze, budget rune not used.

  20. #1500
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    Quote Originally Posted by Suiram View Post
    Edit: Something wasn't adding up and I think it's that you wrote (and I used here) +2 for 103, where it should be +3. That was a typo on your part, I hope, and not conflicting information. Using +3 then the base is 43 before velocity, and we're getting 9 marbles or 13 from velocity, depending.
    Thanks. Yes it should be +3 for 103. I'm an idiot... I'm making too many mistakes lately... That's why most of my posts are edited.. I've updated the other posts too.

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