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Thread: MMM findings     submit to reddit submit to twitter

  1. #161
    Falcom is better than SE. Change my mind.
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    Tried 2 runs, we had a level 12 with us so mobs were ridiculusly easy to kill. Didn't get anything though.

  2. #162
    Puppetmaster
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    Quote Originally Posted by Suiram View Post
    Just did 3 runs, MNK BLU RDM.
    First run was Coeurls > Krakens
    Second run was Malboros > Golems
    Last run (my tabula) was Mandragoras > Scorpions, and then final chest had Maze Rune 040, "Altered Defense". I'm guessing the chance of drop is random, but in case which rune drops when you do get one is determined by your layout, this is what I set if someone wants to try for that one:

    Code:
    Tabula M01
    Voucher 01
    [ ]106106106[ ]
    [ ][X]106109[ ]
    [ ][ ][ ]109109
    [ ][ ][ ][X]109
    [ ][ ][ ][ ][ ]
    I also set fishing music lol but I doubt that matters
    I'd like to point out that I attempted this layout with three people. We got Toads and Golems. Six toads and four golems. All three of us were 75, so all the mobs were T. We won fairly easily, still.

  3. #163
    Falcom is better than SE. Change my mind.
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    Tried again, got Maze Rune 017

  4. #164
    Fake Numbers
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    not sure that this is true but we went a few times last night about 6 or 7 the first couple times random people popped the box the last 3 or 4 times the person who created the maze popped the box and a rune was in it every time. Could be coincidence but just wanted to share

  5. #165
    Sea Torques
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    Maze Voucher 07: Liquidation
    Unlike the one people start off with (Voucher 01: Sanitization Team Alpha), where you have to clear 2 random families of mobs and 'Voucher 04: Materialization', where the goal is synthesis, voucher 07 is about killing a single strong monster.

    My friends and I did a bunch of runs and bought this voucher and tried it last. It wouldn't let us use Maze Rune 106 for the maze pearl, but did let us use Maze Rune 109 for the maze lobby support items. I was also able to use one of the runes that I got from a run, which read nothing else but "Enhancing magic." I put that and 109 in and then we went in.

    Our group (75Rdm, 75Blm, 75Thf, 75Mnk, 75Drg) was ported into Ghoyu's Reverie and there was nothing in the large room but a single light elemental--iirc it was called Luminescence. It was basically just like fighting an extremely beefed up light ele, using standard moves including Banishga III; nothing fancy. Like ele's its attack speed was very slow and it had very poor accuracy. Normal hits did about 350 and crits upwards to 500. At length we got it to about 65% and wiped and didn't really have enough time for a win. Melee hits were extremely weak but it was really our only form of damage since a single nuke pulled too much hate. I'd definitely recommend bringing a tank to this, preferably Pld/Nin or Nin/Drk. Our main problem was that even if we had MP we could barely cure because the melees had very little hate built up. Take a solid tank though and I don't think it'd be very difficult.

  6. #166
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Does anyone have the list of Voucher types from the .dats? I know we have a thread on runes but wondering what all vouchers are out there.

    And Corr there is still a chance Kogglemander could drop from the treasure chest from a certain voucher.

  7. #167
    Sandworm Swallows
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    Quote Originally Posted by LD View Post
    Despite the fact that the system is still very buggy and the mobs are painfully random, I gotta say this looks promising. I've enjoyed the one run where I didn't get a bunch of elementals or DC and then was prevented from rejoining my group, even though I lost that one also.

    What I'm really glad about is that the wait between constructions isn't a full 24 hours. When I tried to trade again after failing, it said I only had to wait until 10AM EST.
    So turn over is JP midnight, like Salvage?

  8. #168
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    Has anyone gotten more than 15 marbles for a run yet?

    I did 8 runs yesterday, got runes off the Hoardchest on only 2 of them, and ended up with 110 marbles (spent 10 on the eyepatch of course.) Then I bought the Onslaught rune, which is incompatible with the original Maze Tabula.

    There, I'm helping!

  9. #169
    E. Body
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    Quote Originally Posted by vagus View Post
    It does not. We speculate u may need to buy a new Tabula.
    I hope you don't need a ton of tabulae because it's so gonna fuck up inventory space.

  10. #170
    Falcom is better than SE. Change my mind.
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    Yeah, that's what I don't like. I wish there was a way to store them, like a moblin who will hold onto Tabulas you collect then you can take the one you want, trade to the well, and done.

  11. #171
    RIDE ARMOR
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    Well there only appears to be 3 tabula, one for each BCNM like area of the past. Then there is 3 vouchers one for kill all enemys, one for making items, and other to kill a certain one mob. Then there is the list of runes's that was posted ealrier ones you can buy from NPC and others u get from the box when you win. Also we have learned that certain rune's only work with certain Tabula or certain vouchers. This ends my summary of the info I know so far.

  12. #172
    RIDE ARMOR
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    My first run was with four 75s. The leader used Runes 106 and 109 which, of course, landed us in Everbloom. Our first 6 mobs were cockatrice and the remaining 6 mobs were scorpions. All of them checked EM/T to a 75. The run gave 570xp and 15 marbles and the hoardbox dropped a Maze Rune 020 "Peon": Monsters far less formidable than the client will be lured into the maze.

    My second run had five 75 people and I used Runes 106, 109, and 020. Again, we landed in Everbloom. The first 8 mobs were ice elementals and the last 4 were golems. All of these checked DC to a 75. This run gave 404xp and 14 marbles, so I'm wondering if adding Rune 020 to weaken the mobs resulted in fewer marbles awarded for completion.

  13. #173
    Cerberus
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    So there's no solo content in MMM?

  14. #174
    Official THE Alpha and Omega
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    Quote Originally Posted by Melios View Post
    So there's no solo content in MMM?
    With enough runes that weaken the foes, you can probably solo MMM

  15. #175
    BRP
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    The only prevent me from soloing as a BLM was the linking. At least, as far as I could see.

  16. #176
    Hydra
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    Hmmm

    Thinking back on my initial run through the Materialization team voucher... the zone must have bugged i remember clearly starting at 5:10 AM and getting kicked out of the zone around 6:10 am, has anyone experienced something of the sort? Maybe maze stability has something to do with time...

    Maybe I'm going crazy but i asked my friends and they agreed it seemed to be much longer than the usual kill all voucher we where doing... haaaah i don't know... maybe you don't notice the time when you're not fighting.

    Oh by the way staying inside a maze to the very end, even thought it warns you to get out as soon as possible does not kill you >.>... i found it funny thought the controller started vibrating when the maze was "caving in".

  17. #177
    Sea Torques
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    SE did say that it can be done from 18 person level 75 alliance all the way down to a solo level 1 so i dont see why with the right combination it couldnt be soloed

  18. #178
    Limecat
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    I gave solo MMM a try. I had EM Fungaurs and Minotaurs. Killed about 5 before I ran out of time.

  19. #179
    Who's driving? Oh my God Bear is driving! How can that be??
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    Quote Originally Posted by Shamaya View Post
    Maze Voucher 07: Liquidation
    Unlike the one people start off with (Voucher 01: Sanitization Team Alpha), where you have to clear 2 random families of mobs and 'Voucher 04: Materialization', where the goal is synthesis, voucher 07 is about killing a single strong monster.

    My friends and I did a bunch of runs and bought this voucher and tried it last. It wouldn't let us use Maze Rune 106 for the maze pearl, but did let us use Maze Rune 109 for the maze lobby support items. I was also able to use one of the runes that I got from a run, which read nothing else but "Enhancing magic." I put that and 109 in and then we went in.

    Our group (75Rdm, 75Blm, 75Thf, 75Mnk, 75Drg) was ported into Ghoyu's Reverie and there was nothing in the large room but a single light elemental--iirc it was called Luminescence. It was basically just like fighting an extremely beefed up light ele, using standard moves including Banishga III; nothing fancy. Like ele's its attack speed was very slow and it had very poor accuracy. Normal hits did about 350 and crits upwards to 500. At length we got it to about 65% and wiped and didn't really have enough time for a win. Melee hits were extremely weak but it was really our only form of damage since a single nuke pulled too much hate. I'd definitely recommend bringing a tank to this, preferably Pld/Nin or Nin/Drk. Our main problem was that even if we had MP we could barely cure because the melees had very little hate built up. Take a solid tank though and I don't think it'd be very difficult.

    This is the Voucher we had at Fan Fest. The issue is that it can be very very random but very picky. If you put in enhancing magic rune, the game probably picked a mob family that has enhancing magic of some sort. Once you get other family runes, you will be able to fine tune the mob that you get. The only issue is that I believe that if you start using runes to create a specific type of mob (Say a Vermin mob that casts Black magic, White magic, large mp pool, Enhancing and Divine Magic), the game might try to on put a mob that already has these abilities and give you that particular mob. This is why a lot of players saw elemental more often at the fan fest despite putting runes that specified other family classes. The Game saw enhancing, black magic, white magic, etc and singled out an elemental to be placed in the maze.

  20. #180
    Hydra
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    Quote Originally Posted by Melios View Post
    So there's no solo content in MMM?
    Well... maybe not the Liquidation or Sanitization team vouchers... the Materialization team (crafting) one can possibly be soloed maybe, i did not get far enough to see how many synths the moblin wanted (He asked me for a black liquid then after i finished he asked for a moblin potion but i wasn't able to finish that one.)

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