Tried 2 runs, we had a level 12 with us so mobs were ridiculusly easy to kill. Didn't get anything though.
Tried 2 runs, we had a level 12 with us so mobs were ridiculusly easy to kill. Didn't get anything though.
Tried again, got Maze Rune 017
not sure that this is true but we went a few times last night about 6 or 7 the first couple times random people popped the box the last 3 or 4 times the person who created the maze popped the box and a rune was in it every time. Could be coincidence but just wanted to share
Maze Voucher 07: Liquidation
Unlike the one people start off with (Voucher 01: Sanitization Team Alpha), where you have to clear 2 random families of mobs and 'Voucher 04: Materialization', where the goal is synthesis, voucher 07 is about killing a single strong monster.
My friends and I did a bunch of runs and bought this voucher and tried it last. It wouldn't let us use Maze Rune 106 for the maze pearl, but did let us use Maze Rune 109 for the maze lobby support items. I was also able to use one of the runes that I got from a run, which read nothing else but "Enhancing magic." I put that and 109 in and then we went in.
Our group (75Rdm, 75Blm, 75Thf, 75Mnk, 75Drg) was ported into Ghoyu's Reverie and there was nothing in the large room but a single light elemental--iirc it was called Luminescence. It was basically just like fighting an extremely beefed up light ele, using standard moves including Banishga III; nothing fancy. Like ele's its attack speed was very slow and it had very poor accuracy. Normal hits did about 350 and crits upwards to 500. At length we got it to about 65% and wiped and didn't really have enough time for a win. Melee hits were extremely weak but it was really our only form of damage since a single nuke pulled too much hate. I'd definitely recommend bringing a tank to this, preferably Pld/Nin or Nin/Drk. Our main problem was that even if we had MP we could barely cure because the melees had very little hate built up. Take a solid tank though and I don't think it'd be very difficult.
Does anyone have the list of Voucher types from the .dats? I know we have a thread on runes but wondering what all vouchers are out there.
And Corr there is still a chance Kogglemander could drop from the treasure chest from a certain voucher.
Has anyone gotten more than 15 marbles for a run yet?
I did 8 runs yesterday, got runes off the Hoardchest on only 2 of them, and ended up with 110 marbles (spent 10 on the eyepatch of course.) Then I bought the Onslaught rune, which is incompatible with the original Maze Tabula.
There, I'm helping!
Yeah, that's what I don't like. I wish there was a way to store them, like a moblin who will hold onto Tabulas you collect then you can take the one you want, trade to the well, and done.
Well there only appears to be 3 tabula, one for each BCNM like area of the past. Then there is 3 vouchers one for kill all enemys, one for making items, and other to kill a certain one mob. Then there is the list of runes's that was posted ealrier ones you can buy from NPC and others u get from the box when you win. Also we have learned that certain rune's only work with certain Tabula or certain vouchers. This ends my summary of the info I know so far.
My first run was with four 75s. The leader used Runes 106 and 109 which, of course, landed us in Everbloom. Our first 6 mobs were cockatrice and the remaining 6 mobs were scorpions. All of them checked EM/T to a 75. The run gave 570xp and 15 marbles and the hoardbox dropped a Maze Rune 020 "Peon": Monsters far less formidable than the client will be lured into the maze.
My second run had five 75 people and I used Runes 106, 109, and 020. Again, we landed in Everbloom. The first 8 mobs were ice elementals and the last 4 were golems. All of these checked DC to a 75. This run gave 404xp and 14 marbles, so I'm wondering if adding Rune 020 to weaken the mobs resulted in fewer marbles awarded for completion.
So there's no solo content in MMM?
The only prevent me from soloing as a BLM was the linking. At least, as far as I could see.
Thinking back on my initial run through the Materialization team voucher... the zone must have bugged i remember clearly starting at 5:10 AM and getting kicked out of the zone around 6:10 am, has anyone experienced something of the sort? Maybe maze stability has something to do with time...
Maybe I'm going crazy but i asked my friends and they agreed it seemed to be much longer than the usual kill all voucher we where doing... haaaah i don't know... maybe you don't notice the time when you're not fighting.
Oh by the way staying inside a maze to the very end, even thought it warns you to get out as soon as possible does not kill you >.>... i found it funny thought the controller started vibrating when the maze was "caving in".
SE did say that it can be done from 18 person level 75 alliance all the way down to a solo level 1 so i dont see why with the right combination it couldnt be soloed
I gave solo MMM a try. I had EM Fungaurs and Minotaurs. Killed about 5 before I ran out of time.
This is the Voucher we had at Fan Fest. The issue is that it can be very very random but very picky. If you put in enhancing magic rune, the game probably picked a mob family that has enhancing magic of some sort. Once you get other family runes, you will be able to fine tune the mob that you get. The only issue is that I believe that if you start using runes to create a specific type of mob (Say a Vermin mob that casts Black magic, White magic, large mp pool, Enhancing and Divine Magic), the game might try to on put a mob that already has these abilities and give you that particular mob. This is why a lot of players saw elemental more often at the fan fest despite putting runes that specified other family classes. The Game saw enhancing, black magic, white magic, etc and singled out an elemental to be placed in the maze.
Well... maybe not the Liquidation or Sanitization team vouchers... the Materialization team (crafting) one can possibly be soloed maybe, i did not get far enough to see how many synths the moblin wanted (He asked me for a black liquid then after i finished he asked for a moblin potion but i wasn't able to finish that one.)