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Thread: MMM findings     submit to reddit submit to twitter

  1. #1781
    Nerull
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    I've been winning pretty well lately, so job runes and conditioning contract would be nice, but not really needed. Just wondering what I should spend marbles on as I get them. Thinking I might just get the additional HP one, then next maybe INT or something. *shrug*

    Does setting Might make him get more exp per mob?

  2. #1782
    Nidhogg
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    Exp seems to be based on damage, so he does get more exp/mob with M/SM just because it takes him longer to kill them, from what I've noticed. Like, with both of those set he'll be Lv5 after your 3 worms in M1, rather than having to kill extras before you leave.

  3. #1783
    Nerull
    Guest

    Annoying glitch today. Brought level 60 Spellslinger to weapons boss. He was killing them fine, got to the very last mob of the last wave, then randomly started spinning around in circles. Wouldn't melee, cast, nothing. Just sat there for like 3 minutes spinning in circles, until we timed out. Frustrating as hell.

  4. #1784
    Viq
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    That happens sometimes. If I see that I'm getting weapons boss, then I'll go in with Barrager since his AoE just about eliminates that problem. Then again, I'm not going after any specific belts anymore so it doesn't matter much to me which job Chaperix is.

  5. #1785
    Bagel
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    It sounds like Chaperix was looking for monsters, but the last one was out of his range.

    Try standing on top of the weapon. Sometimes, standing on a mob will "nudge" it ever so slightly. Perhaps you can "nudge" the weapon towards Chaperix if you approach it from the correct direction?

    (Maybe)

    Edit: If that doesn't work, maybe you can nudge Chaperix?

  6. #1786
    Nerull
    Guest

    The mob wasn't out of range, he actually engaged it, hit it a few times, and then randomly bugged out and started spinning like a record, baby.

    I actually did try running through them a few times to see if I could do anything, but nothing happened. *shrug*

  7. #1787
    Viq
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    I just got a pretty awesome glitch. Chaperix and Slayalox both never spawned. Good times...

    EDIT: Just realized Vendastox didn't pop either. Waiting on GM to tell me he can't help.

    EDIT2: 13 minutes later, they all popped... I'm totally confused.

    EDIT3: To wrap this up, I just got Chaperix to 18 and mowed through the boss to get marbles out of it at least. I got lucky and Harquva answered my call. As expected, not a lot that could be done on his end, but he said that I would get an e-mail in a couple of days with the result of their investigation into what caused the bug. Seems odd, as I've always been told by GMs in the past that investigation results are private, etc.

  8. #1788
    New Spam Forum
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    Ragnarok

    Quote Originally Posted by Viq View Post
    I just got a pretty awesome glitch. Chaperix and Slayalox both never spawned. Good times...

    EDIT: Just realized Vendastox didn't pop either. Waiting on GM to tell me he can't help.

    EDIT2: 13 minutes later, they all popped... I'm totally confused.

    EDIT3: To wrap this up, I just got Chaperix to 18 and mowed through the boss to get marbles out of it at least. I got lucky and Harquva answered my call. As expected, not a lot that could be done on his end, but he said that I would get an e-mail in a couple of days with the result of their investigation into what caused the bug. Seems odd, as I've always been told by GMs in the past that investigation results are private, etc.
    That's because I can only assume Harquva actually plays the game and has had bad GM problems him/herself.

  9. #1789
    Viq
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    He was pretty cool. I chatted with him for a few about how he reads BG and stuff. Good times.

  10. #1790
    Puppetmaster
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    Cerberus

    I see that a few of you talk about an exp rune for MMM. I'm interested in how to do this, what runes would you need set, and I assume you'd treat this like a merit party, RDM, BRD, 4 DDs?

  11. #1791
    Viq
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    RDM BRD COR Polearm SAMs/RNGs/DRGs for the last 3. V01, runes 003, 014, 017, 018, 102, 108. Burn through three rooms of bats, birds, and the occassional cockatrice. Suiram can fill you in on V02, but I just haven't played around enough with that personally.

  12. #1792
    Puppetmaster
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    Thanks, I'll have to work on setting that up. I've been doing Voucher 05 a lot to build up marbles, I'm trying to get a MND+ and Fast Cast belt, so far I end up with either one or the other, last 4-5 runes have been Fast Cast belts.

  13. #1793
    Bagel
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    More random info on Voucher 6:

    081 (Fleetfoot) only adds 2 marbles. I don't recommend using this rune as the increased movement speed adds difficulty. If you want to trade 3 rune spots for 2 marbles, use runes from the 070s (defense, magic defense, evasion are all harmless runes you can add at 2 marbles each).

    Items have different weights that determine how weighed down you will be. My current working theory is that items have a weight of either 1, 2, or 3. For every 3 weight you are carrying, your movement speed decreases a bit.

    Based on that theory, here are the weights I have come up with so far:
    Beastcoin - 1
    Silver Beastcoin - 1
    Lancewood - 2
    Chronos Tooth - 2
    Griffon Hide - 1 or 2? Need to test this + coin.
    Everything else - 3

    I need to do a lot more testing but I definitely know that carrying just the 2 coins won't weight you down, but carrying a coin and a tooth or a coin and a lancewood will weigh you down.

  14. #1794
    Absolute Messenger of Promathia
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    Blaise Destin
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    Sargatanas
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    I have a Question, When doing Tabula 01 (The Standard Sanitization Team Alpha), Are ALL mobs up when You enter the rune?

    I ask this cause i just did a Trial by numbers Rune with Manticores > Bunnies > Elvaans(Cows)... And im almost positive i killed all the Bunnies, But upon killing the final Dhalmel No Chest popped...

    So im curious about it cause its either a glitch or a Very Disgusting Bunny =<

  15. #1795
    Viq
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    The easy way to tell if you cleared the first or second set of mobs is to check for the Forcer (big box) to pop. After the first set up mobs it will pop at the top of the ramp. After the second set of mobs it will pop to the right of the path that leads to the 3rd set of mobs.

  16. #1796
    Absolute Messenger of Promathia
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    Quote Originally Posted by Viq View Post
    The easy way to tell if you cleared the first or second set of mobs is to check for the Forcer (big box) to pop. After the first set up mobs it will pop at the top of the ramp. After the second set of mobs it will pop to the right of the path that leads to the 3rd set of mobs.
    Yah, We couldn't remember seeing the Second forcer or not... First one popped, Second we didn't check cause we were positive we killed 10 Bunnies .-.

  17. #1797
    Hydra
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    Is it possible to get a "Supreme Might" Rune from the Hoardbox in a Voucher 05 (Actualization Team) run?

  18. #1798
    Hydra
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    Quote Originally Posted by Rugazanami View Post
    Is it possible to get a "Supreme Might" Rune from the Hoardbox in a Voucher 05 (Actualization Team) run?
    I haven't seen any evidence that rune drops are affected by Voucher at all. Same thing with Hoardbox vs. C.C. chest. The only thing that affects which runes can drop is the Lost and Found rune. If you want Supreme Might to drop, you need to run mazes without Lost and Found.

    I don't think there is anything rare about the Supreme Might rune, but since there are a lot of runes that can drop, you just have to wait for it's number to come up. Good luck.

  19. #1799
    Bagel
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    Quote Originally Posted by midguardian View Post
    I haven't seen any evidence that rune drops are affected by Voucher at all.
    Don't the new Walloper/Barrager/Spellslinger runes only drop from Voucher 5?

    Aside from those 3, I would agree that the voucher doesn't matter. You just have to be mindful of whether or not Lost + Found is needed for the rune you want.

  20. #1800
    Hydra
    Join Date
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    What's a good way to round up monsters for the Barrager leveling technique? Would going PLD/RDM and using Diaga be enough hate to keep the mobs from killing Chaperix?

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