
Originally Posted by
Kaeko
[URL="http://robonosto.blogspot.com/2008/12/more-on-magic-resist-rates.html"]
- Above 50% hit rate, +1 INT = 1.0% hit rate if dINT is below +10
- Above 50% hit rate, +1 INT = 0.5% hit rate if dINT is above +10
This suggests dINT does affect accuracy, but not in a completely linear fashion. Basically, stacking stats is good for accuracy when you're below +10 difference. After that, your return is not as great.[/B]
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An interesting observation to me was that in general, stacking INT gets less effective as you increase it eventually (from +1% to +0.5%), while MACC and Skill get more effective as you increase it eventually (from +0.5% to +1%).