Item Search
     
BG-Wiki Search
Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 21 to 40 of 94
  1. #21
    Puppetmaster
    Join Date
    Dec 2008
    Posts
    61
    BG Level
    2
    FFXI Server
    Ifrit

    Quote Originally Posted by Wolfknight View Post
    fun read, but some didn't make sense like -1 minute to hasso recast, so um instant recast of hasso good for /nin I guess lol.
    Well honestly I have to say with honesty and sincerity THANK YOU!! Thanks for reading it even you don't agree with how I did things! That was my intention was to have some fun with the idea of one of the possibilities that can be done to get the cap raised without going officially to 80 (you know so mages at 80 don't all have convert) and such lol.

    Quote Originally Posted by drwaffles View Post
    If AV and PW didn't have their insta-kill-all/Benediction gimmicks, they'd be really fun and genuinely challenging fights. Such a shame.
    I should have been more specific but thanks for using empathy to understand where I was going... Thank you for not being a downer and for the future I'm gonna make sure I bold that this is for fun, so I don't get flamed hard In fact I might add that to the edit right now... lol

    Quote Originally Posted by Weeks View Post
    Not to defend this specific suggestion, but they could just make harder mobs to go along with this. Considering every mob in this game is either easy or impossible, I'd say it makes a lot of sense to make characters more powerful and then introduce a couple more mobs at AV/PW's difficulty level.
    I need to add this specific part to the post also because I was thinking it would make the most sense for a new expansion with super hard mobs and missions, quests, etc. I'll make sure I add thanks for the {Cover}

    Quote Originally Posted by yayaok View Post
    some fun ideas, but not ideal for real usage
    lol'd at crusader/blackguad though heh
    Thanks but what exactly made you lol about Crusader and Blackguard? Anything you would change or rather see or are they just way to broken? I mean they are all kinda broken but intended for much higher level stuff lol.

  2. #22
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Yea, cuz SE really needs a reason to never go beyond 75 other than "we don't feel like it." What kind of devs would they be if they did that?

  3. #23
    Bagel
    Join Date
    Oct 2007
    Posts
    1,182
    BG Level
    6
    FFXI Server
    Quetzalcoatl

    I thought it was a good read and interesting ideas but I also doubt that SE would implement something like this.

    Also, the Dragoon stuff, probably a little bit too high on the multipliers. (Not that I would complain if they were that high) but definitely broken

  4. #24
    Bagel
    Join Date
    Oct 2006
    Posts
    1,279
    BG Level
    6

    not rather lol'ing because it's funny, dont take it personal lol
    like for crusader, jubilance's description had me grinning if only because i recently replayed FFIVDS (cecil/golbez) and blackguard's badass explanation made me chuckle lol

    broken or not, some ideas are neat and could be potentially used for new JA/traits imo. never hurts to brainstorm i guess lol

  5. #25
    Chram
    Join Date
    Jun 2007
    Posts
    2,625
    BG Level
    7
    FFXI Server
    Valefor

    I was hoping you broke the mold and just used Shadow from FF6

    good read, will read again, etc, etc

  6. #26
    Puppetmaster
    Join Date
    Dec 2008
    Posts
    61
    BG Level
    2
    FFXI Server
    Ifrit

    Quote Originally Posted by LD View Post
    Yea, cuz SE really needs a reason to never go beyond 75 other than "we don't feel like it." What kind of devs would they be if they did that?
    Yeah I know they suck but as a fan and aspiring future game developer I would totally do it if the fans liked the idea! Or at least pass it through a bunch of fans and other developers to make sure its not too broken... Would also have to make the new challenges worth getting the jobs!

    Quote Originally Posted by Sqwunk View Post
    I thought it was a good read and interesting ideas but I also doubt that SE would implement something like this.

    Also, the Dragoon stuff, probably a little bit too high on the multipliers. (Not that I would complain if they were that high) but definitely broken
    Yeah most of my stuff is super broken but I wanted that way so that you could finally feel like an epic hero doing amazing shit at end game and fighting multiple mobs at the same time (think Dynamis) but regularly without having to sleep mobs. lol Thank you so much for the compliment.

    Quote Originally Posted by yayaok View Post
    not rather lol'ing because it's funny, dont take it personal lol
    like for crusader, jubilance's description had me grinning if only because i recently replayed FFIVDS (cecil/golbez) and blackguard's badass explanation made me chuckle lol

    broken or not, some ideas are neat and could be potentially used for new JA/traits imo. never hurts to brainstorm i guess lol
    No no don't get me wrong I wasn't getting on the defensive I only ask because I was wondering what adjustments you thought would be less broken or more fun... Just looking for opinions and such!

    Quote Originally Posted by Krystl View Post
    I was hoping you broke the mold and just used Shadow from FF6

    good read, will read again, etc, etc
    Doh I forgot to pay homage to the coolest ninja I ever had the pleasure of playing (and my favorite FF is VI also lol) Thank you for the read I appreciate it much

  7. #27
    Old Merits
    Join Date
    Aug 2007
    Posts
    1,088
    BG Level
    6
    FFXI Server
    Ragnarok

    I personally find it fun to read stuff like this. I don't think you need someone to tell you that this is impossible, so it is pointless to even think such ideas will make the game too easy, broken, etc. If you think that, then you take anyone's idea too seriously.

    When I go to a forum I expect to read stuff that is fun and creative, and to me, this serves the goal. The ideas are pretty well written and I think would make great material for new games and such. You can probably laugh at certain things that the OP said, but hey, it is those who tries usually get to be game developer than those who just think this and that will never happen blah blah blah making those I am so smart and above you all comments.

    I mean, what else is there to read on this forum? the advance thread that are usually just the daily news flash or do you really need to read past the first post of that mythic weapon thread to learn that the aftermath system is disappointing?

  8. #28
    Puppetmaster
    Join Date
    Dec 2008
    Posts
    61
    BG Level
    2
    FFXI Server
    Ifrit

    Quote Originally Posted by Nameless View Post
    I personally find it fun to read stuff like this. I don't think you need someone to tell you that this is impossible, so it is pointless to even think such ideas will make the game too easy, broken, etc. If you think that, then you take anyone's idea too seriously.

    When I go to a forum I expect to read stuff that is fun and creative, and to me, this serves the goal. The ideas are pretty well written and I think would make great material for new games and such. You can probably laugh at certain things that the OP said, but hey, it is those who tries usually get to be game developer than those who just think this and that will never happen blah blah blah making those I am so smart and above you all comments.

    I mean, what else is there to read on this forum? the advance thread that are usually just the daily news flash or do you really need to read past the first post of that mythic weapon thread to learn that the aftermath system is disappointing?
    Damn thank you noble Dark Knight! You are my knight in dark armor lol Seriously though I really appreciate that A) You understood the point of this post and B) that you actually read them all instead of just calling them stupid while looking at the title! That is a major relief and just this one post made it well worth it for me!

  9. #29
    Hayleystrator
    Join Date
    Jul 2004
    Posts
    7,069
    BG Level
    8
    FFXI Server
    Bahamut

    Although the idea itself is realistically far-fetched, I thought it was interesting and would definitely add an entertaining element to the game.

  10. #30
    Salvage Bans
    Join Date
    Oct 2008
    Posts
    985
    BG Level
    5
    FFXI Server
    Cerberus

    I read the whole thing and I can't say I'm a fan. I would prefer new Jobs, Abilities and JSE gear then some new type of class system.

  11. #31
    Salvage Bans
    Join Date
    Jul 2007
    Posts
    884
    BG Level
    5
    FFXI Server
    Sylph

    I'm just going to say, that this isn't a bad idea at all. I'm just gonna go with; it might take SE a while to actually change anything with job classes / merits / anything that isn't content itself.

    Due to ps2 limitations.

  12. #32
    Puppetmaster
    Join Date
    Dec 2008
    Posts
    61
    BG Level
    2
    FFXI Server
    Ifrit

    Quote Originally Posted by Epical View Post
    Although the idea itself is realistically far-fetched, I thought it was interesting and would definitely add an entertaining element to the game.
    Well yeah in all aspects of reality I don't think that SE would waste the creative muscle to do something this cool /pats his own back! LMAO I'm just kidding but I would definitely like to see it done but not half-assed but with a new expansion custom tailored to these epic jobs.

    Like my personal idea for the use for these jobs is is a new expansion that deals with the beginnings of Vana'Diel. The "past" is only 20 years back (correct me if I'm wrong I haven't done any WoTG missions out of laziness) but I was thinking this could be something that comes from ancient times. The main story arc would be something that reveals that in ancient times these heroes (epic jobs) were the chosen of the original creation crystals (fire,wind,earth,light,dark,etc.) and they were called Dark Warriors (taking a que from Final Fantasy III JP) chosen to battle the overwhelming light that sought to destroy balance, and thus destroying existence itself. A bunch of cool stuff I had imagined, that I'll keep to myself in case I ever get hired at SE lol, happens and then bam the quest and Maat-like fights to unlock the epic jobs. Then the whole thing with Wings of the Goddess allowing the past to be opened up creates a rift that the scholars feared might happen.

    The Lunarians (for a little FFIV and VIII homage) have been unleashed in the "future" (latest point in the story or I guess the present) and time and space have been warped. Instead of re-doing zones similar to WoTG they could add a bunch of new zones and open up stuff that obviously got left open/useless in the original development (such as the cave in Batallia Downs that you can tell would have been something but isn't). Well it sounds a bit cheesy but it would make sense seeing as how FFXI has payed homage to the originals by including Sky, Sea, and stuff like that.

    Quote Originally Posted by Ziero View Post
    I read the whole thing and I can't say I'm a fan. I would prefer new Jobs, Abilities and JSE gear then some new type of class system.
    Thats ok Ziero I don't mind that you disagree. I actually prefer that you tell me instead of doing like some and just hating strictly to hate with no explanations lol. I read some of your new jobs and liked em, but yeah I like the idea only because the "upgrade" reminds me more of the original Final Fantasy than the later job change ones. That being said if you have any suggestions on how you think that what was given can be improved please share!

    Quote Originally Posted by Valkrish View Post
    I'm just going to say, that this isn't a bad idea at all. I'm just gonna go with; it might take SE a while to actually change anything with job classes / merits / anything that isn't content itself.

    Due to ps2 limitations.
    Actually the reason I came up with this idea in the first place was for one, a lot of people have been asking for certain jobs, but I thought that some of them wouldn't make sense to be their own 1-75 job (i.e Berserker) since they would have very similar moves to existing jobs... Hell even my own version of Viking is just a Warrior/Dancer with a little bit of Paladin thrown in for good measure lol.

    Secondly the reason I thought this would be a good idea is because due to the limitations of the PS2 I think it would be a hell of a lot easier to program 5 levels extra for the original 15 jobs than go with 2-3 full scale 75 jobs that hey have to add JSE, AF 1, AF 2, Nyzul Relics, exclusive WS's, etc. You see where I'm going with it? Also my logic was if the job can only be activated at level 75 (hence the epic instead of the level 30 for advanced jobs) and can only upgrade the existing job it would be a lot easier to program and that way people that get to level 75 and do nothing but merit or do end game stuff would have a good excuse to keep leveling and getting ready for even harder stuff (like P.Warden and A.Virtue)... Granted my versions are DEFINITELY broken compared to the SE usual but I thought it would be a good template and if I were the one in charge I'd definitely throw out those ideas as a starting point and (raise/lower) stats depending on beta testing for balancing.

    Also for these new epic jobs all they would have to add is one new "Ancient Armor" (relic) set, and possibly a new Epic Job specific Weapon (AF weapon) and then make a new expansion version of dynamis (kinda like Salvage is to ToA) where you can "upgrade" the weapon and finally have something better than the fully unlock relic weapons. (Maybe allow easier upgrading for Relics and reward existing relic owners with a quest that gives them an advantage for unlocking the new Ancient Weapon)... Also for all intents and purposes the job would be considered level 80 but really be like Assassin 5 / Thief 75 / Ninja 37.

    Wooh, that was a mouth full but I'm glad you guys read and once again Thank you for reading and if you have any suggestions (I know they won't be happening realistically) but please give them in as it is fun for me and hopefully a few others to use that imagination!

  13. #33
    Relic Weapons
    Join Date
    Mar 2006
    Posts
    396
    BG Level
    4
    FFXI Server
    Asura

    Could implement this easy without breaking the current game. Can only use epic jobs in areas (some new expansion) near some crystal's aura.

  14. #34
    Puppetmaster
    Join Date
    Dec 2008
    Posts
    61
    BG Level
    2
    FFXI Server
    Ifrit

    Quote Originally Posted by Redshift View Post
    Could implement this easy without breaking the current game. Can only use epic jobs in areas (some new expansion) near some crystal's aura.
    Ah cool see I didn't even think to do that! That would easily fix the problem but my (first thought) was to make it that the jobs don't work in level capped areas or in level-sync sitautions (rather all buffs and abilites are gone) but you could atleast still wear the gear and weapon if you want it for looks in the level capped areas...

    Speaking of level cap It would be really nice if SE would fix the adjustment on level capped gear... I don't want to hear no ifs ands or buts about it cause no gear will ever be comparable to the gear of its level because the scaling system is a little bit broken... For Example on my Dragon Harness Thief (+6 to DEX, AGI, +10 to atk, and Subtle Blow) at a level 50 sync I only +2 DEX and AGI for it... Seriously the damn Brigandine armor is better than that...

    They should seriously scale the armor and stat increases to match the best non-hq stats for the level and equipment available because the original intention was to allow higher level characters to level with low level friends but now a lot of higher levels get pissed off cause their gear sucks relative to the level.

  15. #35
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,772
    BG Level
    8

    Quote Originally Posted by Redshift View Post
    Could implement this easy without breaking the current game. Can only use epic jobs in areas (some new expansion) near some crystal's aura.
    That would be pretty awesome, would actually opens up avenue for harder encounter without putting bullshit artificial difficulty like salvage's pathos.

  16. #36
    Salvage Bans
    Join Date
    Oct 2008
    Posts
    985
    BG Level
    5
    FFXI Server
    Cerberus

    Quote Originally Posted by Corruption View Post
    Like my personal idea for the use for these jobs is is a new expansion that deals with the beginnings of Vana'Diel. The "past" is only 20 years back (correct me if I'm wrong I haven't done any WoTG missions out of laziness) but I was thinking this could be something that comes from ancient times. The main story arc would be something that reveals that in ancient times these heroes (epic jobs) were the chosen of the original creation crystals (fire,wind,earth,light,dark,etc.) and they were called Dark Warriors (taking a que from Final Fantasy III JP) chosen to battle the overwhelming light that sought to destroy balance, and thus destroying existence itself. A bunch of cool stuff I had imagined, that I'll keep to myself in case I ever get hired at SE lol, happens and then bam the quest and Maat-like fights to unlock the epic jobs. Then the whole thing with Wings of the Goddess allowing the past to be opened up creates a rift that the scholars feared might happen.
    Sounds a lot like the Ark Angels actually.

    Quote Originally Posted by Corruption View Post
    Speaking of level cap It would be really nice if SE would fix the adjustment on level capped gear... I don't want to hear no ifs ands or buts about it cause no gear will ever be comparable to the gear of its level because the scaling system is a little bit broken... For Example on my Dragon Harness Thief (+6 to DEX, AGI, +10 to atk, and Subtle Blow) at a level 50 sync I only +2 DEX and AGI for it... Seriously the damn Brigandine armor is better than that...

    They should seriously scale the armor and stat increases to match the best non-hq stats for the level and equipment available because the original intention was to allow higher level characters to level with low level friends but now a lot of higher levels get pissed off cause their gear sucks relative to the level.
    The Brigidine IS the best non-hq body armor for DDs at that level. The only things better are the Lusiant body...which is an HQ item. No other NQ body piece gives more then 2 dex at lvl 50, the fact Dragon actually gives +2 is a bit surprising and really nice for Thfs. Most synched gear is exactly what you asked for, matching NQ sets of the appropriate levels. But people fail to realize that a lot of crafted gear at low levels sucks balls.

  17. #37
    Salvage Bans
    Join Date
    Jan 2006
    Posts
    826
    BG Level
    5
    FFXIV Character
    Kaiseran Gustaberg
    FFXIV Server
    Excalibur
    FFXI Server
    Siren
    WoW Realm
    Akama

    Anyone else notice a lot of those JA/JT names are from WoW...? lol

  18. #38
    Ifrit's lolCudgel
    QQing is what I do best

    Join Date
    Jan 2006
    Posts
    524
    BG Level
    5
    FFXI Server
    Cerberus

    This idea sounds strangely familiar from some other online MMO:

    http://www.atmaxplorer.com/wp-conten...11/ro_logo.jpg

    Oh wait...

  19. #39
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    inb4jumping.

    Wait. I'm late -.-

  20. #40
    Puppetmaster
    Join Date
    Dec 2008
    Posts
    61
    BG Level
    2
    FFXI Server
    Ifrit

    Quote Originally Posted by Ziero View Post
    Sounds a lot like the Ark Angels actually.

    The Brigidine IS the best non-hq body armor for DDs at that level. The only things better are the Lusiant body...which is an HQ item. No other NQ body piece gives more then 2 dex at lvl 50, the fact Dragon actually gives +2 is a bit surprising and really nice for Thfs. Most synched gear is exactly what you asked for, matching NQ sets of the appropriate levels. But people fail to realize that a lot of crafted gear at low levels sucks balls.
    Yeah you are right it kinda does! I guess they already got the nod from FF III JP lol. Well I mean I was winging the story (non-pun intended) so I'm sure they could think of something cool... Hell maybe they could have even made the story take place during the time of the Ark Angels before they turned all evil and cool looking lol.

    As for Brigandine Armor you are definitely right but it kinda sucks that you have to end up keeping low level gear in the first place especially since SE teased by saying now you can wear your 75 armor and get it scaled down to the appropriate level... I think they mean scaled down 10 levels below is what it seems like lol

    Quote Originally Posted by Kaiseran View Post
    Anyone else notice a lot of those JA/JT names are from WoW...? lol
    Actually that would be totally coincidence because I don't play WoW, I've never liked the Warcraft series, and actually the only Blizzard game I ever liked hardcore was Diablo! lol. Then again most of my ideas for this game aren't 100% original but mostly trying to fit the series (Final Fantasy) and the story (the Vana'diel world).

    Quote Originally Posted by kyod View Post
    This idea sounds strangely familiar from some other online MMO:

    http://www.atmaxplorer.com/wp-conten...11/ro_logo.jpg

    Oh wait...
    I'm not quite sure I follow... What MMO is that wierd symbol from?

    Quote Originally Posted by Noob View Post
    inb4jumping.

    Wait. I'm late -.-
    What is this inb4 business? I don't get it lol... Well if you actually read the original stuff I appreciate it thanks

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast

Similar Threads

  1. how to not impress people at S-E's party in Tokyo
    By Atreides in forum FFXI: Everything
    Replies: 16
    Last Post: 2005-07-31, 18:04
  2. ATTN RNGs: there is a solution to your nerf
    By Mifaco in forum FFXI: Everything
    Replies: 20
    Last Post: 2005-07-22, 20:24
  3. My quest to be as leet as Ondori (Tiamat and Lion Videos)
    By Skeiron in forum FFXI: Everything
    Replies: 1
    Last Post: 2005-07-05, 12:02
  4. planning my return to FFXI......
    By weeman in forum FFXI: Everything
    Replies: 2
    Last Post: 2005-06-29, 13:04
  5. How can i get my character to Bahamut?
    By Pyrixthewhitewind in forum FFXI: Everything
    Replies: 9
    Last Post: 2005-03-31, 15:51