Combat Skills:
Axe = A+ (some one needs it), Polearms = A-, Club = C, Great Axe = C+, Archery = B-, Parrying = B, Shield = C+, Evasion = D+.
Job Traits:
Lv.05 - Attack Bonus I
Lv.10 - Defense Bonus I
Lv.15 - Accuracy Bonus I
Lv.20 - Resist Disease I
Lv.20 - Aquan Killer I
Lv.25 - Resist Charm I
Lv.30 - Physical Damage Taken I (-5%)
Lv.35 - Resist Disease II
Lv.40 - Resist Charm II
Lv.45 - Attack Bonus II
Lv.45 - Aquan Killer II
Lv.50 - Defense Bonus II
Lv.55 - Accuracy Bonus II
Lv.60 - Physical Damage Taken II (- 10%)
Lv.65 - Resist Disease III
Lv.70 - Resist Charm III
Lv.75 - Physical Damage Taken III (-15%)
Lv.75 - Aquan Killer III
(For the Job Abilities gonna do similar to Dancer)
(For Cripples can stack up to 4)
(For Rallys can stack up to 2 works like bard songs)
Job Abilities:
2 Hour ability: Call of Asgard (Enhances all Viking moves by 10%, lasts 10 minutes)
Cripples: Arm Break I {similar enmity to Cure I} (ATK & Magic Atk - 5~10% recast 30 seconds).
Lv.05 Taunt (Provoke)
Lv.10 Cripples: Helm Break I {similar enmity to Cure II} (DEF & Magic DEF - 5~10% recast 30 seconds)
Lv.15 Rally: War Chant I {similar enmity to a Cure III}(party Attack and Defense +10 recast 2 minutes)
Lv.15 Nordic Word (Converts TP to HP/MP 1/2 {300 tp = 150 HP/MP} for main 1/4 (300 TP = 75 HP/MP}for sub job recast 2 minutes)
Lv.25 Rally: Viking Cry I {very small enmity like a Cure V} (Party Accuracy +10, Evasion +10 recast 2 minutes)
Lv.25 Cripples: Arm Break II (ATK & Magic ATK-10~15% recast 30 seconds {does not stack with I})
Lv.35, Rally: War Chant II {similar enmity to a Cure III}(party Attack and Defense +20 recast 2 minutes{does not stack with I)
Lv.35, Nordic Ward (aoe 15' Magic Defense and Magic Accuracy +15 Bonus recast 3 minutes)
Lv.45, Cripple: Helm Break II {similar enmity to Cure II} (DEF & Magic DEF - 10~15% recast 30 seconds)
Lv.45, Rally: Viking Cry II {very small enmity like a Cure V} (Party Accuracy +20, Evasion +20 recast 2 minutes)
Lv.45 ,Cripple: Leg Crush {Cure III enmity} (Evasion & Magic Evasion -10~15%)
Lv.55 Valhallas Call {enmity like a Cure IV} (Party Haste + 10% recast 5 minutes)
Lv.60, Cripples: Arm Break III (ATK -10~15% recast 30 seconds {does not stack with II but does with I}) Lv.65, Rally: War Chant III[/COLOR] {similar enmity to a Cure III}(party Attack and Defense +30 recast 2 minutes{does not stack with I)
Lv.65, Helm Break III {similar enmity to Cure II} (DEF & Magic DEF - 10~15% recast 30 seconds) Lv.70, Rally: Viking Cry III {very small enmity like a Cure V} (Party Accuracy +30, Evasion +30 recast 2 minutes)
Lv.70, Rally: Heimdall's Horn {Cure IV enmity} (Party Physical and Magical Damage Taken -10% {Stacks with Phalanx I & II} recast 2 minutes)
Lv.75, Cripples: Thor's Fury (Deals Damage VIT + MND + DEX/3 + STRx 1.5 and has an additional effect Gravity, Blind, and Slow recast 3 minutes).
Equipment & Armor - Can use most Axes, Spears, Leather Armor, Bone Armor, and very few heavy armor.