I'm not sure if someone has posted this topic already but i figured id ask in case they haven't.
Motsognir itself in theory is simple: kite the boss, ES sleepga II the demons after a pull (probably a sac because there are 12 angry demons on your ass), and then kill the demons one by one in order to defeat the Dvergr.
In practice hellsnap, going off immediately can really screw things up as his ws's wake the demons when done near them, and he tends to spam aga 3 and aoe ws's. As far as a normal kiting strategy goes this is out of the question as well, because when he uses draw in that previous target then loses a considerable amount of their enmity. This leaves healers for the kiter at risk to take hate and die easily, and then all hell breaks loose as he begins teleporting around the room spamming hellsnap on everyone.
I've heard people talk about a "slow-kite" method for him as: walk 2 seconds, run 2 seconds, repeat. My question is whether he can be stunned or not. Havent tried due to the fact that nin/drk is usually impractical in einherjar despite how useful it is. Support jobs just cant keep up with what it takes to optimize it. If it cannot be stunned then would it be better to nin/war with a mixture of hp and phys- gear, or a magic kit, or to have a pld/nin stand tank it? Regardless im assuming the two supports needed to go along with it would be rdm/whm, and brd/whm because outrunning it is not an option, have to stand tank it and take a beating to a certain extent.
As far as the demons themselves go theres a certain order supposedly whether its based on job or weapon im not sure; supposedly the order begins with demons wielding clubs though.
The waves before him were Poroggo followed by a rather large wave of imps with the bird mini boss btw.
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