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  1. #1
    Annihilation Banwave
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    BG WoW Team Assemble!

    Yeah fuck you all, I have noob questions and you my forum perusing friends, shall answer at your own peril or I shall post pictures of Tubgirl, get banned, make a sock account, post pictures of 2girl1cup, get banned, etc the vicious cycle continues. On with the show.

    Right now I'm a level 25 Night Elf Warrior. I've done a few low leveled instances with my RL friend(73 Night Elf Shaman) so I've received a few decent pieces of gear. Aside from talking in my guild I don't really speak to anyone in game, ever. So I would much rather ask you guys to get your take on things.

    I have been slowly piecing together my gear but I'm not as to what stats I should be focusing on. Right now I'm most comfortable playing Warrior as a tank since I'm a career Paladin in FFXI. So I've been focusing on Strength and Stamina. Is this what I should be focused on?

    Now onto the next question. When I do attempt to be a DD Warrior I'm not sure of which weapons I should be using. I've been switching between dual wielding swords and using a two handed sword. Should I be using those still or should I be switching to another weapon type. Also when I do DD what stat boosts should I be focusing on? Strength, Attack, and Haste?

    And now we have a crafting question. I have Skinning and Leathercrafting. Right now my Skinning I over 200 and I was able to upgrade it to the 3rd level, I forget what it is called. I took the Leathercrafting skill as my second one since they seemed to go hand in hand. Now my question is regarding the colour of the text when I am picked a recipe to make something. I know grey means I get no skillups. But what I'm not sure is the other colours. The yellow, red, and green. What difficulty are they?

    I'm sure I will come across other questions, and I will post them as I go. Now GFY! No seriously, thanks for the answers.

  2. #2
    Tonko
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    Quote Originally Posted by BrillCS View Post
    I have been slowly piecing together my gear but I'm not as to what stats I should be focusing on. Right now I'm most comfortable playing Warrior as a tank since I'm a career Paladin in FFXI. So I've been focusing on Strength and Stamina. Is this what I should be focused on?
    Stength & Stam are fine for low level tanking, make sure you're in plate once you hit 40. The priority changes once you hit 80, but you've a long way to go.

    Quote Originally Posted by BrillCS View Post
    Now onto the next question. When I do attempt to be a DD Warrior I'm not sure of which weapons I should be using. I've been switching between dual wielding swords and using a two handed sword. Should I be using those still or should I be switching to another weapon type. Also when I do DD what stat boosts should I be focusing on? Strength, Attack, and Haste?
    Hit rating first, if you can't hit, you can't do damage (again, this is for 80) Strength, attack power, haste, and crit rating I think is the priority on DD gear stats. Fury DPS with Titan's Grip is top for warriors right now I think.

    Quote Originally Posted by BrillCS View Post
    And now we have a crafting question. I have Skinning and Leathercrafting. Right now my Skinning I over 200 and I was able to upgrade it to the 3rd level, I forget what it is called. I took the Leathercrafting skill as my second one since they seemed to go hand in hand. Now my question is regarding the colour of the text when I am picked a recipe to make something. I know grey means I get no skillups. But what I'm not sure is the other colours. The yellow, red, and green. What difficulty are they?
    I would've chosen Mining & Skinning for your first toon while leveling to 80. You'll make more money by being a dual gatherer & selling the shit on the AH, and Leatherworking will do jack shit for you as a warrior. Green = Might get a skill up, Yellow = probably get a skill up, and Orange = will get a skill up. You can never know a recipie that you don't have the skill to craft.

  3. #3
    blax n gunz
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    At level 25 the only stats you are going to see on dps gear will be str/agi/crit/AP.

    So don't worry about hit/haste/etc. You're not going to see either stat explicitly on gear until you hit outland. Unless you get some insane people pulling you through old world raid instances in azeroth.

    Dual wield fury DPS is the easiest to master if you're intent on becoming a fury warrior. Unfortunately any DPS warrior build is going to be a little painful until you are able to start using bloodthirst and reduce the CD on whirlwind so you can escape the tedium of alternating between autoattacks and heroic strike 90% of the time.

    Don't get married to swords but they're fine since a lot of the great quest rewards for warriors are going to be either a sword or an axe. Just use whatever has better stats for you, this isn't FFXI with slashing/piercing etc. damage types to worry about.

    I'm not sure I'd have picked leatherworking as a profession for a warrior. You can't make plate or weapons to wear and you'll need some pretty high skill to start seeing returns in the forms of the bracer enchants from Northrend trainers. Pick up herbalism or mining instead and just earn that cash, you'll desperately need it as a warrior.

  4. #4
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    On the matter of DPS builds and weapon types, as you level up you'll likely find yourself more efficient with a 2h weapon on account of the obscene miss chance that comes with DW (24% vs 2h 5%). DW Fury can be accomplished much more effectively once you get into 50-60 terrain, on account of both available talents as mentioned as well as some gear with Hit rating starting to come into play.

    I've known a number of people who found DW much more fun no matter the level though, so do what you like. I just know it felt too much like a rogue in plate with fewer buttons to press when I tried it, and I'd much rather see some big numbers pop up on my screen on account of a 2h weapon ^^.

    If I ever go back to my warrior I'm gonna try out Titan's Grip though, shit looks fun.

  5. #5
    Black Belt
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    Quote Originally Posted by BrillCS View Post
    (73 Night Elf Shaman)
    wut wut

  6. #6
    Relic Shield
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    Tank - at least Defense cap > stam > expertise > avoidance+hit
    DD - hit cap (for both arm and fury) > crit > expertise > str > ap

    For a very high end arm dps, you might want to get to 40~45%+ crit in battle stance. But for fury, you can put replace your crit with expertise and str after getting to 30%


    But since you only 25, dont worry these.


    Just wtf NE shaman

  7. #7
    sb
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    Quote Originally Posted by Correction View Post
    I'm not sure I'd have picked leatherworking as a profession for a warrior. You can't make plate or weapons to wear and you'll need some pretty high skill to start seeing returns in the forms of the bracer enchants from Northrend trainers. Pick up herbalism or mining instead and just earn that cash, you'll desperately need it as a warrior.
    This. Drop leather working and pick up mining or herbalism. Back track and level them up/keep them leveled up to date with the zone your xp'ing in, even if it slows you down a little. It will be worth it for the money you will make. This being your first fist toon, it's a good idea to have two gathering professions to generate cash with, as thing get expensive(gear/gems/enchants/mounts), without having a high level to farm with.

    I would also like to second what Correction said about needing cash as a War. More so than most other classes, War "gets more" out of their gear. By that I mean, how good they are is very proportional to how good their gear is(and War can be VERY powerful), whereas other classes can get by more on class skills and talent choices.

    A little advice, when your grinding xp/quest, ask in general(/1) if there are any healers questing in your area and have them fallow you around. A WAR with a healer fallowing them around can be pretty unstoppable (and you will greatly speed things up for them too).

    RE: dual wield vs. two hand. Go with whatever you have the best weapons to use. At your level there is flexibility to freely change around, your talents haven't really locked you into a choice. Not that you can't go and respec, but repecing does get expensive, when its done too often. I prefered two handers until I could get high enough to get some hit rating gear (50's/60's + really). Hate watching that offhand miss,miss,miss..., but either way is fine. Just get some practice in now using your different stances. Keep at least one 1h weapon up to skill, and practice some 1h + shield/defensive stance every once in a while for when you need to tank for instances.

  8. #8
    E. Body
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    On the Crafts; I'm doing Skinning/Mining on my mage then dropping Skinning later to pick something else up and it is a nice cash cow. Made 250g over 2-3 days on mining alone selling bars and that's skipping grey Nodes.

    Skinning is good because you're always fighting beasts and it's 2x the loot of each skinnable beast and it levels stupid fast since you skin practically everything.
    Especially nice when you run through a zone and someone else is levelling and looting but doesn't skin them.

    Smelt everything you mine and sell the stones and you're raking it in.

    A friend of mine went Skinning/Herbalism and was also laughing his way into the bank.

  9. #9
    King Bitcher of Bitchington
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    herbalism will also give you an okay HoT as you level it. although it's not great. it could be lifesaving. I think that'd be better with leveling then a tiny crit increase from skinning.

  10. #10
    blax n gunz
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    The herbalism HoT scales with Tree of Life! :D

    Although more often than not, I use it to cancel out DoTs on me if Cloak of Shadows isn't up.

  11. #11
    Relic Shield
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    Quote Originally Posted by sb View Post
    RE: dual wield vs. two hand. Go with whatever you have the best weapons to use. At your level there is flexibility to freely change around, your talents haven't really locked you into a choice. Not that you can't go and respec, but repecing does get expensive, when its done too often. I prefered two handers until I could get high enough to get some hit rating gear (50's/60's + really). Hate watching that offhand miss,miss,miss..., but either way is fine. Just get some practice in now using your different stances. Keep at least one 1h weapon up to skill, and practice some 1h + shield/defensive stance every once in a while for when you need to tank for instances.
    actually, after get into 60s for war. Grinding as protection talent will be good too, with devaste spam mindlessly. And prot war can solo some 2-3man group quest in at low lvl easily too.

  12. #12
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    Sorry meant Druid. My brain was elsewhere when I posted.

  13. #13
    Sea Torques
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    Since most people answered your questions I am gonna go another route. NE have a nice little raciel called shadowmeld which is like a stationary vanish+stealth aggro dropping ability. Comes in really handy when you get aggro just running around and you don't want to fight. It's on a 2 min timer. Kinda surprised you didn't go paliden in WoW brill. So wut old school Caitsith guild on your server or wut?.

  14. #14
    Sea Torques
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    Quick dumb question to add to the thread. Which prof do you guys generally think makes more money, mining or herbalism? Im planning on making a new druid char cause they look super fun and being able to tank/heal/DPS is very appealing vs. just being a DD Mage. So, Herbalism/Mining which makes more money? I did read herb gives HoTs for Tree of Life, but I just want a cash cow. <3 thanks

    *quick edit* Which TWO professions will make me the best money. Im assuming skinning + either herb/mining.

  15. #15
    Tonko
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    Mining > Herbalism > Skinning

    Go Mining & Herbalism on 1 toon for max Cash, but you have to toggle the Find Minerals / Find Herbs

  16. #16
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    Quote Originally Posted by Tonko View Post
    Mining > Herbalism > Skinning

    Go Mining & Herbalism on 1 toon for max Cash, but you have to toggle the Find Minerals / Find Herbs
    Aye, that would be good, only concern would be missing minerals and/or herbs because I'm not constantly switching radars. Might hafta ponder that combo though.

  17. #17
    TOO MUCH MAN
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    70-80 assuming you don't need greens from every quest, enchanting would probably be a very nice moneymaker. I'm not sure about on other servers, but dust and essences are still quite expensive here. You would make little to nothing until then, though.

  18. #18
    Annihilation Banwave
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    I was considering Paladin Pabst, but I figured I had run that into the ground on FFXI so I would try something else. I joined the Shu Halo server, I have a few RL friends playing on there so they gave me a bit of headstart. Tossed me some gold and ran me through a couple of the lower leveled instances to snag some loot and gear. I'm actually up to level 31 now, so I was able to get my stupid cat to ride on. And I avoid Stormwind like the fucking plague. Everytime I go in there the lag is insane. So if I can avoid going in there, I do.

  19. #19
    Like a boss yo
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    Quote Originally Posted by Xfaustx View Post
    Aye, that would be good, only concern would be missing minerals and/or herbs because I'm not constantly switching radars. Might hafta ponder that combo though.
    I do mining/flowerpicking , but if you go to curse gaming, there is a file (Can't remember the name of it) that people upload that give pre-determined points for mining and flowerpicking.
    I downloaded that, and use that. Works wonders instead of toggling, cause I am bad with that as well >_<

  20. #20
    Tonko
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    Once you hit Northrend Skinning becomes VERY nice, Artic Furs sell for quite a bit. Might be worth dropping Herb/Mine once you get there for Skinning.

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