Honestly, if Shantotto didn't have it, I doubt she'd be any more interesting. Can't think of a single other character in FFXI that speaks in a really noteworthy manner, and I wouldn't trust them to be able to write compelling dialogue without attaching a gimmick.
Of course, I've never been a fan of Square and likely never will be, so I don't really invest much confidence in the translation abilities of their US branches. However, they did do well with "Grandia III" and "Dragon Quest VIII" (which wasn't handled domestically, anyway) -- as long as they don't mess up the Enix properties, I'll tolerate SE.
Regardless, Shantotto is awesome, don't ask questions or they might mess her up.
My point is more that if she didn't have it, she wouldn't be any LESS interesting. It only serves to muddle any narrative she's taking part in. At any rate, they wont ever change her, cuz unless they wanted to rewrite all of her dialogue, they couldn't suddenly have Shantotto just be a bitch, instead of a rhyming bitch.
To their credit, they usually pull it off well enough.
The word repetition of all Tarutaru is generally a Japanese thing. Syllable repetition is derived from Japanese usage. Tarutaru for example. It happens to fit well with NA too because it serves the same function in English. This may be a modern/post-occupation construction just as a guess, but that is pure speculation, and it may reflect English influences on the language that have occurred since that time.
This is why Windurst is said to be a representation of Japan/Asia (with Bastok NA and San d'Oria EU).
wut?This is why Windurst is said to be a representation of Japan/Asia (with Bastok NA and San d'Oria EU).
Bastok: Most names of NPCs are german. Military ranks are roman. Culturally it's a mixture of England/USA/various other industrial countries during early industrialization.
San d'Oria: A quite straight represantation of middle age France, including NPC/location naming schemes.
Windurst: Fantasy land with cutesy-wutsey little Sages and catgirls and Birdpeople as their mortal enemies.
Aht Urghan: Middle east
Far east: Far east/Asia
Far West: Tribal culture of native americans
At least I haven't seen any kansai-ben being translated as a southern accent for the US version...
...or is there? Now I'm doubting myself.
Rurouni Kenshin, the owner of the beef bowl place, Tae. Made me mad =( Kansaiben =/= USA country accent.
I like Shantotto's rhyming, it suits her character well and though it's probably very hard to translate, the rhymes don't seem awkward/lame ever. They're always very good, so I have to hand it to whoever writes her dialogue.
I understood your point, which was why I added:
Her speaking manner is noteworthy, and makes the translators think about what they're doing. I doubt that nearly as much thought would go into her dialogue if she was yet another normal speaker, so I'd argue that she would indeed be less interesting.Originally Posted by Me
Different strokes for different folks, I suppose.
There's often lots of things changed/added/removed when games are released abroad. The speech patterns and humor especially are known to change a lot.
But they don't speak like that at all in Japanese, it's only in English.
The word "tarutaru" is derived from a loan cooking term, by the way.
I've never heard that before... it's often said that Bastok = Germany, San d'Oria = France, Tenzen's country = Japan, Aht Urhgan = Turkey and Windurst is a warm southern country... the homeland of the Mithras is supposed to resemble Africa, and the Northern lands, well, far north countries.
How does Mayakov talk in other languages!?
In Japanese he speaks in typical gay speech, basically... using woman-like expressions, etc. It's stereotypical but frequent in Japanese fiction, and not really considered offensive/discriminatory, by the way.
EDIT: the Windurst whitegate teleport NPC also speaks in the same way. How does he sound like in English?
Do the map markers O.D on letter-M word plays like they do in english? Here's what they sound like in english, makes me want to stomp on shoebox of kittens:
"Good day! I'm a Merry Map Marker, and I'd be emphatically ectatic if you'd allow me to mark your magical map! A markless map of Al Zhabbi is like a motherless maiden, meandering through a miasmatic mire of misery. Marvelous! Now allow me a minute to make all my marks!". "Our local minstrel of melodies can be found here. His mirthful musicalities may help you to recall misplaced memories.Ah, and in the case you might wish to mask a meritorious moniker and replace it with one a mite more merited, a traveling bard strums upon his melilflous harp here. And mayhap you are immeasurably motivated to compete in the midieval mayham of Conflict? Might I suggest you mingle with the modest Pursiviant located here? Methinks I have marked your magical map with as many marks as I might manage.Monitoring and managing your marks as a simple as merely openning your map and selecting Markers from the main menu. If the marks on your map might vanish mope not like a melancholy milksop. Make another meeting with me and I shall make it my mission to mark the map once more. Good day milord. May your marches across meadow and mountain be markedly memorable!.
He goes on for way longer but I risk sanity. How does he sound in JP?
Which city is that? I'll have a look.