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  1. #101
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    You lose 10 or more ACC on your fucking neck slot, that's what.

  2. #102
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    Since we've gone into retarded theory land already, have you tried matching the damage done to PW with his lamps? Like having a few people on each lamp and PW so they all die about at the same time?

    I'm assuming the groups are zerging the lamps one by one and then moving onto PW in each phase which is why I'm suggesting this.

  3. #103
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    Quote Originally Posted by Shinryuu View Post
    You lose 10 or more ACC on your fucking neck slot, that's what.
    If thats what your job is.

    I was thinking more along the lines of swapping that with parade gorget on a pld. If the said pld is using it. And chances are one of them is.

  4. #104
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    Quote Originally Posted by JigglyJam View Post
    Since we've gone into retarded theory land already, have you tried matching the damage done to PW with his lamps? Like having a few people on each lamp and PW so they all die about at the same time?

    I'm assuming the groups are zerging the lamps one by one and then moving onto PW in each phase which is why I'm suggesting this.

    What do you propose this does though? I can see it kind of making sense, but what would it result in?

    Weakened final boss?

  5. #105
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    Quote Originally Posted by urat View Post
    If thats what your job is.

    I was thinking more along the lines of swapping that with parade gorget on a pld. If the said pld is using it. And chances are one of them is.
    You go try that, I'll be busy gathering quus to feed green named Apkallu. I bet if I give them enough, Omega Apkallu will come pull a super metroid and eat the astral flows for the next shell to fight it :3

  6. #106
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    those of you that suggest doing ANYTHING with final lamps...

    those things are fucking beasts and are EXTREMELY difficult to do anything on, nonetheless testing. those things are no fucking joke

  7. #107
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    Quote Originally Posted by urat View Post
    What do you propose this does though? I can see it kind of making sense, but what would it result in?

    Weakened final boss?
    I don't know. SE is retarded like that.

    Having a bunch of little parties here and there taking on a lamp each during hate resets and random acts of death would sure look like pandemonium to me. (GET IT? HAHA)

  8. #108
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    Quote Originally Posted by Thorny View Post
    You go try that, I'll be busy gathering quus to feed green named Apkallu. I bet if I give them enough, Omega Apkallu will come pull a super metroid and eat the astral flows for the next shell to fight it :3
    See the problem with your theory is its random and based on nothing.

    Mine is actually based off of something, following patterns of se in past games and their enjoyment of referencing from real mythology.

    On another not,e they take quus too? I was told it was just veydal wrasse. I think the apkulla thing was just either A. one of SEs several easter eggs or B. the apkulla might act like charmed pet and attack mobs or something...

    Speakign of easter eggs, did you know theres a cat eared hood on display in baren morens hat shop? Interesting tid bit for you =P

  9. #109
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    Quote Originally Posted by Demosthenes11 View Post
    those of you that suggest doing ANYTHING with final lamps...

    those things are fucking beasts and are EXTREMELY difficult to do anything on, nonetheless testing. those things are no fucking joke
    Maybe not the final lamps, but maybe killing them off all together with PW at the same time for the other forms might lead to reaching the final form faster?

    Is there a certain consistent amount of forms he goes through before he reaches the final form with these past few attempts? (Say five or six?) SE probably set a max amount of forms you can go through within the two hours allotted. If we figure out their original gimmick (which is probably still in place only to a lesser degree) it may lead to increased time actually fighting the last form.

  10. #110
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    Quote Originally Posted by urat
    In Norse mythology, Brisingamen was a legendary necklace worn by the goddess Freya. It was made primarily from amber and gold. It had the power to make its wearer’s charm irresistible to all mortals and gods. Brisingamen also gave favorable luck to whichever side in a battle its wearer favored. The necklace was forged by 4 Dwarves (Dvalin, Berling, Alfrik, and Grer). In order to obtain this necklace, Freya had to spend 1 night with each of the 4 Dwarves.
    Obviously this means you can charm the lamps and turn them against PW.

  11. #111
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    Sounds good to me >_>

  12. #112
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    I think SE designed PW with a gimmick as well, quite similarly to AV, but did it in such a way that you could either use brute force or the gimmick to win.
    Obviously, most people have been sticking to brute force because theres less to figure out and at this point we dont have anything to start with on testing the gimmick. It becomes even harder since PW trigs are like 10% off 3 different mobs and theres a 2 hr limit.

    I still think not enough testing has been done with killing the main boss with lamps up. Although the very first PW did do this and resulted in a respawn. This has not been repeated to what I recall and the number of lamps still up when the boss dies might have significance..

    Spoiler: show

    theorycraft BS: for example, one way lamps could be a gimmick would be if the number of lamps up allowed you to skip forms..

    for example, the code could register that if you kill all lamps, you follow the normal progression..
    but if you keep 1 lamp up, it will repeat the current form.. (cos this seems to have been what happened)
    and 2 lamps, you skip 1 form (and jump to the 2nd form after the current)
    and 3 lamps, skip 2 forms... etc etc

    so if you start off on the first chariot and kill it with all lamps up, it could probably take you directly into Hydra... but from there you probably have no choice but to fight it out all the way.

    It would make for an interesting theory because it would mean you have to pace the battle yourselves.. opting for a harder, more chaotic fight at the beginning to jump through several forms.
    Or to put it in a more fortune cookie way: Create Pandemonium and light its path with lamps, and its keeper will soon find you.

    Kinda something like.. you choose your own difficulty level..

    Theory doesn't suggest the gimmick will help to deal with final form, but will certainly buy a group more time to deal with the fight... possibly also reducing the need for sheer numbers

  13. #113
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    I think SE just likes their annoying bosses, see Penance in FFX and Yiazmat in FFXII

  14. #114
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    Quote Originally Posted by Rockstaru View Post
    Obviously this means you can charm the lamps and turn them against PW.
    Oh ok didnt see that part....

    Hmm interesting, but I doubt that. Would be cool though and is worth a shot I suppose.

    I myself think that if the bris does anything it would most likely make you immune to stunga, and allow you to attack the main form for a few seconds betwen other forms, giving you a head start on the last form or such.

  15. #115
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    Quote Originally Posted by urat View Post
    Oh ok didnt see that part....

    Hmm interesting, but I doubt that. Would be cool though and is worth a shot I suppose.

    I myself think that if the bris does anything it would most likely make you immune to stunga, and allow you to attack the main form for a few seconds betwen other forms, giving you a head start on the last form or such.
    you care to talk more about shit you don't know anything about?

  16. #116
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    Quote Originally Posted by Demosthenes11 View Post
    you care to talk more about shit you don't know anything about?
    Ummm... Dvergr (main form) uses hellsnap (stunga) right when he pops, switches to other form, right?

    So if you could avoid the stunga via something, cause I'm coming up with about 75% chance that if there is something implimented to make this fight easier, it will result in avoiding the hellsnap move.

    Anywho, if you could avoid hellsnap, there's a few second window then to deal damage to dvergr before he switches, correct?

    After 6-8 forms or so, you've probably knocked off a notable chunk of his hp.

    Especially if when you hit him, it was with things like smn/rng 2 hours...

    I've read in couple other spots theres a good 5-10 second window between forms, but everyone is stunned during it... no?

  17. #117
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    just stop posting

  18. #118
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    Quote Originally Posted by urat View Post
    Oh ok didnt see that part....

    Hmm interesting, but I doubt that. Would be cool though and is worth a shot I suppose.

    I myself think that if the bris does anything it would most likely make you immune to stunga, and allow you to attack the main form for a few seconds betwen other forms, giving you a head start on the last form or such.
    I hear a hurricane wind.

  19. #119
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    Let's ask SE to actually make pop items 100% so people can debunk the nonsense...

  20. #120
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    Quote Originally Posted by Tulun View Post
    Let's ask SE to actually make pop items 100% so people can debunk the nonsense...

    But it would be way too easy to obtain nyzul relic this way! </sarcasm off>

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