I haven't watched the more recent trailer for 13 until the demo stream and what the fuck did they do to him?!
http://i41.tinypic.com/2aikpb5.jpg
FFXI versions looks better
http://i39.tinypic.com/2r3xhll.png
I haven't watched the more recent trailer for 13 until the demo stream and what the fuck did they do to him?!
http://i41.tinypic.com/2aikpb5.jpg
FFXI versions looks better
http://i39.tinypic.com/2r3xhll.png
I was looking forward more to Versus myself until I saw the actual game-play trailer for FFXIII. The potential of it being a cross between Chrono Trigger and Xenogears has me sold. I'm just hoping the story has just as much going for it. I'm so sick of the recent JRPG's with shitty story-lines coupled with 10-20 minute cutscenes.
Yeah no shit lol, I went from MMO's to Architecture School + MMO's, now I'm working in a firm fulltime + Architecture School + School Politics and Activities....ugh I miss sleep.
Next Spring may be nice, but I thought that this was coming out sooner than that. Did it get delayed drastically? I thought that we were looking at a worldwide release this fall?
Holy shit, am I ever glad I decided to look into this thread. I don't believe there are enough "lolololols" to accurately describe how completely insane -- and not in a good way -- Square's current character designers are.
Yoshitaka Amano > Tetsuya Nomura, forever. It is impossible for this to change.
Clearly they're trying to make Carbunkle more threatening by combining him with a mass-murdering psychopath. Unfortunately, they chose John Wayne Gacy instead of Charles Manson![]()
Well, if I saw that Carby anywhere at anytime, I'd be fucking freaked. It's looks creepy and stupid, but what else is new?
I like carbuncle's new look. I believe when you summon shit from another world or some shitworld they should look completely fucked up. Too bad you don't get to actually play as them.
Those HD vids are hawt! Thank god they brought back encounters, even if they aren't so random it looks like. And yay for the hot female lead <3! Looks like she could stand to stick around for seconds at dinner tho. >.> The little chick in dude's fro is icing on the cake of win here.
Anyone post this? Sorry if slowpoke... I believe these are announced changes from the demo.
Bolded = I hope so, but level system usually means it doesn't matter.* Battle difficulty will be greatly increased. In fact, Toriyama expects XIII to be "the most difficult FF ever".
* In the demo, party members are CPU controlled. In the final, you'll be able to issue them directives.
* Continuing your "Chain" in the demo isn't very important in the demo, but will vital in the final.
* The classic FF victory fanfare isn't present in the demo, but will be in the final.
* Victory poses may be incorporated into the final; the matter is currently under consideration.
* If the first hit of a chain kills an enemy in the demo, your character continues attacking air for the duration of the combo. This will be remedied in the final.
* Snow is barehanded in the demo, but will have weapons available to him in the final.
* Encounters occur solely from the front in the demo, but various encounter styles will be present in the final.
* The final will have a level system.
* The demo only allows you to control one character, but the final will have a new system for managing other party members in battle.
* The final will have command shortcuts.
* Selecting your target in the demo can be a bit of a chore; the final will have a more streamlined targeting mechanism.
* The final will have an "item" command in battle.
* NPC dialogue will be subtitled in the final. In the demo, there is only voice.
* Sazh's rather bizarre battle animation will be altered to be less strange, and more "jolly".
* The Time Gauge maxes out at 3 in the demo, but you'll be able to add more segments in the final through a new character growth system.
* Summons will be present in the final. The mysterious "TP Bonus" that appears after battles in the demo relates to them.
* Finally, the occasional frame rate drops in the demo will be fixed, according to Toriyama.
I hope fanfare and victory poses will be handled like in FFXII, after a boss or important battle. Playing certain RPGs can be quite annoying with all the downtime associated with intro screens, outros, victory poses etc etc. Certainly makes fighting annoying during the times you need/want to grind or explore.
Wow...so that list of stuff that are different in the actual game and the demo is large. It's like you won't be playing the same game.