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  1. #921
    Salvage Bans
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    Where the fuck is my chocobo for my xbox mii?

  2. #922
    CoP Dynamis
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    Quote Originally Posted by Taera View Post
    Where the fuck is my chocobo for my xbox mii?
    Was wondering the same but I figured it won't be released until FFXIII comes out in Japan on the 17th.

  3. #923
    Master of blackface Range Rover beer bottle throwing.
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    Quote Originally Posted by Amiel View Post
    Was wondering the same but I figured it won't be released until FFXIII comes out in Japan on the 17th.
    FF13 doesn't come out in Japan on the Xbox, PS3 exclusive.

  4. #924
    Shimmy shimmy ya shimmy yam shimmy ya
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    And because of poor people, we'll have to wait a little bit longer until the Xbox version is finished before we get it here in the states.

  5. #925
    Bagel
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    Proof that it's game over if party leader dies:

    http://www.youtube.com/watch?v=ff7WlFWTXjQ

    Battle against Adamantoise, Sazh is clearly alive but it's still lost.
    Skip to 5:48, ignore the annoying guys talking in background.

    If you keep watching the video there's another battle with Fang summoning Bahamut. Pretty cool but those people's voices are annoying as hell.

    I think this was the last thing about FFXIII that I was going to watch before the EU release... time to stay away from this game for 3 months.

  6. #926
    Nidhogg
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    Quote Originally Posted by Kyo View Post
    No that 360 thing is edited in if you look at it. The actual SS doesnt have that on it.

    Edit: http://i343.photobucket.com/albums/o...ket/ffxiii.png
    I was being facetious in response to the bad, pointless shop.

  7. #927
    the whitest knight u' know
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    looks like a mass wooshing

  8. #928
    I Am, Who I Am.
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    Quote Originally Posted by Nevex View Post
    Proof that it's game over if party leader dies:

    http://www.youtube.com/watch?v=ff7WlFWTXjQ

    Battle against Adamantoise, Sazh is clearly alive but it's still lost.
    Skip to 5:48, ignore the annoying guys talking in background.

    If you keep watching the video there's another battle with Fang summoning Bahamut. Pretty cool but those people's voices are annoying as hell.

    I think this was the last thing about FFXIII that I was going to watch before the EU release... time to stay away from this game for 3 months.
    Not really proof, just one instance. Could be a few factors as that seems like a high level huge mob, and does a certain ability or something.

  9. #929
    Shimmy shimmy ya shimmy yam shimmy ya
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    Shit would be gay as hell if that's true. What would even be the logic behind that?

  10. #930
    Bagel
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    you can immediately replay the battle if lost? if the replay is true, than the pain of losing battles is lessened dramatically - no waiting for the title screen, reloading, and running back to the place of the fight.

  11. #931
    Bagel
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    Quote Originally Posted by BarthelloSylph View Post
    you can immediately replay the battle if lost? if the replay is true, than the pain of losing battles is lessened dramatically - no waiting for the title screen, reloading, and running back to the place of the fight.
    Yes, it was said that you go back to the instant before you bump into mob(s). You can even avoid fighting them again if you want.

    My only concern is that status effects like stop and death might become troublesome this way. Crisis Core was really annoying for that reason.

  12. #932
    RNGesus
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    Quote Originally Posted by Hirokei Kiaza View Post
    Shit would be gay as hell if that's true. What would even be the logic behind that?
    I can only assume its like that because they have made it so that you cant switch your controlled character during battle. Why they would do that, I have no idea.

  13. #933
    Bagel
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    Quote Originally Posted by Nevex View Post
    Yes, it was said that you go back to the instant before you bump into mob(s). You can even avoid fighting them again if you want.

    My only concern is that status effects like stop and death might become troublesome this way. Crisis Core was really annoyinging for that reason.
    I didn't play Crisis Core, so I'm not sure what you are talking about.

    But it makes sense that if you can go back to before the battle, then making battles tougher is A-OK.

  14. #934
    Ridill
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  15. #935
    Bagel
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    Quote Originally Posted by BarthelloSylph View Post
    I didn't play Crisis Core, so I'm not sure what you are talking about.
    In CC you only control one character all the time and a lot of end-game mobs have additional effect: death on regular attacks giving you no clues at all, leading to inevitable game over if you're not prepared about that.

    You're forced to keep an anti-death accessory or materia equipped all the time to avoid any risk, which I found to be annoying since it was a stupid limitation.

    I suppose it would be really annoying if you almost killed an high HP mob, then it kills your party leader and you have to restart... hopefully there won't be many (if any) of them.

  16. #936
    Ridill
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    wow this game looks absolutely awful lol. I love the ff series, but i think i'll skip 13.

    black dude can't stand still which is annoying as hell, and carries 2 ps2 lightguns, character models are terrible, leader dies and its game over, and the summons are fucking transformers. Took them forever to kill that one random mob in the above vid. I don't want to spend 20 min fighting a trash mob.

    Looks beautiful as expected, but yeesh.

    (sorry for rant, but i had high hopes for this and it looks like a total letdown).

  17. #937
    An exploitable mess of a card game
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    Quote Originally Posted by Guitarman View Post
    wow this game looks absolutely awful lol. I love the ff series, but i think i'll skip 13.

    black dude can't stand still which is annoying as hell, and carries 2 ps2 lightguns, character models are terrible, leader dies and its game over, and the summons are fucking transformers. Took them forever to kill that one random mob in the above vid. I don't want to spend 20 min fighting a trash mob.

    Looks beautiful as expected, but yeesh.

    (sorry for rant, but i had high hopes for this and it looks like a total letdown).
    I haven't been keeping up, but I heard you make a full recovery after each battle, so it's not unexpected that battles turned out this way. I understand what you're saying though because that was the same though for me (Oh gosh, this is going to be XP grinding for FFXIII...). On the other hand, it may mean they you fight less battles on the way to storyline battles?

  18. #938
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    Quote Originally Posted by Yugl View Post
    I haven't been keeping up, but I heard you make a full recovery after each battle, so it's not unexpected that battles turned out this way. I understand what you're saying though because that was the same though for me (Oh gosh, this is going to be XP grinding for FFXIII...). On the other hand, it may mean they you fight less battles on the way to storyline battles?
    which is a blessing and a curse. battles have no real weight or consequence if you're fully healed afterward, or have an immediate restart if you die. I actually don't like the idea of less battles, just for the fact i love to power my characters up to superhumans before a tough boss fight or what have you.

    the offline FF have a fantastic pedigree though, so i'm sure it'll turn out great for the people looking forward to this one; i'm just disappointed by what i see personally is all.

  19. #939
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    Quote Originally Posted by Guitarman View Post
    wow this game looks absolutely awful lol. I love the ff series, but i think i'll skip 13.

    black dude can't stand still which is annoying as hell, and carries 2 ps2 lightguns, character models are terrible, leader dies and its game over, and the summons are fucking transformers. Took them forever to kill that one random mob in the above vid. I don't want to spend 20 min fighting a trash mob.

    Looks beautiful as expected, but yeesh.

    (sorry for rant, but i had high hopes for this and it looks like a total letdown).
    Lots of FF mobs take forever to kill if they are end game ones. It all looks the same as any other FF game. lets wait and see how it turns out.

    jumping on the "game over" thing is just funny we have no clue if its fully true yet.

  20. #940
    An exploitable mess of a card game
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    Quote Originally Posted by Guitarman View Post
    which is a blessing and a curse. battles have no real weight or consequence if you're fully healed afterward, or have an immediate restart if you die. I actually don't like the idea of less battles, just for the fact i love to power my characters up to superhumans before a tough boss fight or what have you.

    the offline FF have a fantastic pedigree though, so i'm sure it'll turn out great for the people looking forward to this one; i'm just disappointed by what i see personally is all.
    We share that philosophy at least. I remember leveling my characters to about LV50 in FFX-2 before continuing after the first mission. I'm hoping that they make up for the duration fights with more XP (i.e. less fights needed to level up). Wait and hope is the best we can do.

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