Anybody got any tips against Zangief? My main is Rog, but he sucks ass because rog's game is up close. Damn Zangief gets a shit load of priority w/ the grabs. Perhaps use Blanka and stay the hell away
Out of 40 games I'm like 18 wins to 22 loses.
Anybody got any tips against Zangief? My main is Rog, but he sucks ass because rog's game is up close. Damn Zangief gets a shit load of priority w/ the grabs. Perhaps use Blanka and stay the hell away
Out of 40 games I'm like 18 wins to 22 loses.
Raging Demon (the ultra and super versions) suck ass compared to their incarnations in Alpha and SFIII, I usually just pretend it doesn't even exist since it's so freaking hard to actually land it.
Eh, the fuckers wait for me to pick, I don't have all day lol. I have yet to use Akuma on line, but I can pull off: Focus attack -> Raging demon (both versions) and gets them every time. If you hit them while dizzy you won't catch them.
All you have to do is do a Raging Demon when they are jumping back or toward you.
Just don't blindly attack an akuma when they have meter. I noticed my jump in stuffed his ultra. Sometimes I try to bait the AKuma player to use his ultra.
Well, I managed to hit Rich with it a little while after typing that, guess I just need to bait the other person into using their Super first
Also wow, I hadn't actually tried Sagat's Kara Cancel into the Knee, that shit is ridiculous. I'm really glad the Sagat's I'm up against online can't do that.
hey rich, u on ps3 or 360? if Ps3 whats ur Id?
Rich is on PS3 and his Id is supermanrich
I haven't tested this in SF4, but I used to just go for a Final Atomic Buster and grab Akuma/Evil Ryu after the last second. One of my friends always tried to save some bars for the 2nd or 3rd round just to get a big finish... but not so much anymore lol. It might prove a little difficult now, but I'll get around to losing a few rounds just to give it a try.
I know that, thats the reason for the light fireball, you can predict both situations, block them and counterattack on then. The reason for the light fireball is to make the blanka player react on it, thats the best way to counter. Going blindly in with chun-li will get you hurt. thats why I said you have to play very defensiv against a blanka player.
Some good viper play from one of our local players:
YouTube - Arcade Infinity Ranbat 2.1 - WB3 Kryojenix vs Jack
Mistakes made, but this was during an intense ranbat to make it to top 8
Yep, pretty good Viper. I think I might make her my main since she has such insane crossovers.
Practice I know, but sick if u can pull it off
YouTube - 【ストⅣ】アマキャン・ダブルアー
quick question.
if you land a jumping HK with cammy, can you still follow up with an ultra before they get a chance to block 'what they think your gonna low hit'? or do they have enough time to brace themselves?
They should have enough time to block. Cammy's common Ultra links are things like Cannon Spike, SADC backwards, Ultra iirc. I don't really play Cammy at all, but I think that's what one of my friends was doing over the weekend.
EDIT: Mixed up Spiral Arrow and Cannon Spike -_-;
for some reason this thread isn't viewing correctly for me :<
I thought it was just me, lol, Weltall broke the thread.![]()