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  1. #1301
    Been Here Longer Than you
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    Can't remember, but we should play again sometime :D

    Chunbelievable !!

  2. #1302
    CoP Dynamis
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    Octo has a good Viper, I could only consistantly win with Cammy (my main). He completly destroyed me when i used any1 else, except for a couple of flukes with Rose

  3. #1303
    2k for handjobs is a deal yo
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    I was in this tournament for sf4 this weekend and I had to deal with all kinds of hadospamming chars but my cammy was able to neutralize all of them. its really easy and i wouldnt worry about hadospamming if I were you it is far to easy to counter. I recommend practice because then you can win your local tournaments as well. I pissed off alot of gamers with my cammy, even got into a fight with some negros in the parking lot. Good thing I know how to shooorrryuuuken!

  4. #1304
    Sandpaper Demon
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    god, fucking faggot ass shoto players and all those faggots who just repeat the same two god damn god-tier priority moves over and over, fuck that shit it's so god damn boring to play against, they should remove ken/sagat or at least make it so that if the player thinks about using shoryuken i'm immediately back across the map with 20% of my health gone from a single fucking fierce one god

    if it weren't for the few good players out there i'd have quit this bullshit a long time ago

    call me a scrub or whatever, this shit is fucking retarded, i'm literally being beaten by some stupid fucking blanka who just keeps doing the roll up into the air -> back up repeat shit for 10 minutes, it's so fucking stupid boring i just give up and go afk

  5. #1305
    Banned.

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    http://i42.tinypic.com/k97tc2.jpg

    Solution to all your problems

  6. #1306
    Ridill
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    Quote Originally Posted by Ramor View Post
    i'm literally being beaten by some stupid fucking blanka who just keeps doing the roll up into the air -> back up repeat shit for 10 minutes, it's so fucking stupid boring i just give up and go afk
    The rainbow roll? You can punish that if you block/focus... The only move that I'd consider in the category you described is Zangief's Lariat.

  7. #1307
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    Excellent post Charismatic..... <3

  8. #1308
    Ninja Ninja
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    Quote Originally Posted by Ramor View Post
    god, fucking faggot ass shoto players and all those faggots who just repeat the same two god damn god-tier priority moves over and over, fuck that shit it's so god damn boring to play against, they should remove ken/sagat or at least make it so that if the player thinks about using shoryuken i'm immediately back across the map with 20% of my health gone from a single fucking fierce one god

    if it weren't for the few good players out there i'd have quit this bullshit a long time ago

    call me a scrub or whatever, this shit is fucking retarded, i'm literally being beaten by some stupid fucking blanka who just keeps doing the roll up into the air -> back up repeat shit for 10 minutes, it's so fucking stupid boring i just give up and go afk
    Toss me a friend invite on XBL. I usually stick to Cammy, Viper or Abel so there won't be any fireball chuckage.

  9. #1309
    D. Ring
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    noob question:

    how do you block abel's 3 hit combo move? the one that starts off as a regular move than the one you need to block high for and than the grab. i hardly play abels so im out of practice on them, but how would you go about blocking it? even if i block the 1st 2, he always managed to get me on the grab. can you tech throw out of it?

  10. #1310
    Ridill
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    Basically you have to block normal -> (either high or low) -> (either high or low)

    The third hit is not a grab (it's a hit), and you can tell whether Abel is hitting high or low by (if he hesitates a little bit, it's a low hit)

    The second hit is not always high either.

  11. #1311
    Ninja Ninja
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    Since we're on the topic of combo attacks, I'm having trouble dealing with Fei Long's three punch sliding attack. I always either eat the combo, can't get out of blocking while they chain multiples together, or eat a flaming vertical kick if I try jumping over...

  12. #1312
    Mr. Bananagrabber
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    Just block all 3 then attack, Fei Long is stuck on a long pause after he finishes the combo. Now if the person you're playing is smart enough to stop early or delay the hits, then it's a slightly different story.

  13. #1313
    D. Ring
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    Quote Originally Posted by Krandor View Post
    Just block all 3 then attack, Fei Long is stuck on a long pause after he finishes the combo. Now if the person you're playing is smart enough to stop early or delay the hits, then it's a slightly different story.
    hey you play bison alot :D or used to.

    what are some good mindgame tactics for ppl who like to turtle? i like to do a lot of the headstomps mixed with a lot of devil reverses, but my execution is dick after that lol. i dont know any proper combos with him.

  14. #1314
    Ninja Ninja
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    Devil Reverse is that one where it flies up with and goes inverted with one psycho power arm out right? Hate that move. ><;

  15. #1315
    Mr. Bananagrabber
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    One trick I find works out pretty well is to keep spamming Devil Reverse and flipping out of it, and when they finally just assume you'll keep spamming it over and over (i.e. you're just building meter), just pop it but don't hit Punch and fly right next to them and throw.

    Other random things... If you don't have Ultra or at least one stock of Super available, Bison is a sucker for crossovers, but if either of those are available, EX Stomp or the Ultra are excellent ways to stop a crossover attempt. I've been blasting my roommate alot lately with the Ultra when he goes for the wakeup crossover.

    As for his combos, Low MK into LK Knee Press is my standard whiff punisher or general pressure tactic (make sure it's a LK Knee Press unless you know the hit will land, since MK or HK are punishable). Crossing over with MK (or another other random jumpin), Low LP, Low MK, Knee Press is his best all purpose combo, again with making sure you use the LK version unless you know the combo is going thru.

    Going with the Knee Press theme, alot of times if you get blocked, I find that hesitating a split second then doing another usually catches people trying to poke at you.

    Other random things I like, once you score a knockdown, alternate between doing a stomp or going for the devil reverse and timing it out so you flip right over their anti air (this works great on shotos). If they block the stomp, you score chip damage (and the stomp has really good chip damage), if they try an antiair, you'll usually recover first and be able to hit them on the way back down.

    Alot of Bison's game (at least imo) is heavily based on anticipation and trying to read your opponent. As it goes on and on though, Bison's lack of a ground based overhead attack is harsh.

    Oh and make sweet sweet love to his standing MK, it's more or less the best poke in the game. Also his HK to stuff jumpins

  16. #1316
    Ridill
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    Alright! Balb just beat me up and I'm looking forward to the youtube videos :D The last game he said he didn't get though and I was doing so well that set

  17. #1317
    Ze NinjaSYXX
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    adding you ragnus, lets get some casuals in.

  18. #1318
    Relic Weapons
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    Quote Originally Posted by octopus View Post
    Alright! Balb just beat me up and I'm looking forward to the youtube videos :D The last game he said he didn't get though and I was doing so well that set
    Here they are. I coulda swore I hit the rec button on that last set, then when I went to turn it off at the end it was obvious lol. Was a good set...

    YouTube - Swaag vs bg-octopus (VI) Casual 1
    YouTube - Swaag vs bg-octopus (VI) Casual 2
    YouTube - Swaag vs bg-octopus (VI) Casual 3
    YouTube - Swaag vs bg-octopus (VI) Casual 4
    YouTube - Swaag vs bg-octopus (VI) Casual 5

    At any rate nice matches. You're getting better at keeping the pressure on once in close. Learn the hammer > flame kick > ultra and you coulda finished some of those combos nicely. That's the one combo I love seeing even when done to me haha

  19. #1319
    Ridill
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    Thanks for the videos! Watching those videos make me wish I executed some of the comboes better. I was missing EX hammer -> SJ Cancel -> Flame Kick many times

    I definitely need to deal with focus attack better. I kept thinking HP Thunder Knuckle had more range and was using it like a shoryuken >.> lol

  20. #1320
    Viq
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    My roommate (the 2nd quote) just sent me this funny exchange on TNL boards.

    Quote Originally Posted by Dementia
    all 3S is: a move whiffing game to build meter, turtle, guess parry, link a cr.MK -> Super a couple times and call it a win.
    Quote Originally Posted by A Robot Bit Me
    all GGXX is: Get a knockdown and throw your goofy projectile thing. They guess how to block. Normals into special move, call it a win.

    all SF4 is: mash tech or DP from crouch block. normals into special move, focus cancel, ultra. call it a win.

    all ST is: Throw twice. Call it a win.

    all KoFanything is: Low jump. Beat a kid of nondescript nationality. Call it a Nguyen.

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