
Originally Posted by
boogers
I have no qualms admitting that I participated in the duping process. Our group learned about it about 2 weeks before the ninja fix (we do 3 runs a week, and I would guess the dupe trick was used six times). Personally, I got nothing from it other than a few cells one or two floors earlier than I normally would. Neither I nor anyone else in our salvage group even knew that the exploit wasn't confined to just salvage until SE announced their ninja-fixing. Even then, we only suspected that the exploit was usable elsewhere. Anyway, I got temp-banned -- and I'm completely OK with that.
My complaint, however, has to do with the seemingly arbitrary decision as to who gets perma-banned vs temp-banned. I know of people who openly admit to getting several pieces of salvage gear, and all they got was a warning email and a temp-ban (e.g. Stanislav) On the other hand, we have people in our group who got nothing out of the duped runs, with this being their first offense, and yet they are permanently removed from the game. When you talk to SE, they even explain that only those who have egregiously abused the exploit were perma-banned. My guess is these are the people who abused the duping process with the sandworms and/or even nyzul zones. SE should have a consistent method for their bannings. And yet, we have these first-time offenders being perma-banned while others who've abused the exploit for longer (e.i. more egregiously) are getting off with a slap-on-the-wrist.
I am not arguing that just because we got nothing somehow makes duping OK. What I'm pointing out is that among the accused, some are getting lighter sentences while others are getting harsh sentences for essentially the same (if not lighter) offense.