
Originally Posted by
fantasticdan
Claiming the server reloads your position every time you blink to move while bound in a way that would be detectable as pos hacking would imply that the server is losing track of characters every single time they gearswap, or that bind is programmed in a way that allows the server to lose the position of characters specifically while being bound, and only updates position from the client when the character blinks back in (otherwise it would just appear as normal movement, not warping around like pos hacking). It's a baseless assumption either way.