We distracted them apparently.
As for the person who asked earlier, no we didn't zombie. That was immediately from popping and without any kind of initial wipe. We took about an hour before we killed JOL to prepare parties and discuss a few strategies as we were holding JOL, and there were 3 or 4 Benedictions as well.
They like me more. Anyways, it's story time. So 5 am Absolute Virtues are bad for me. Alarms went off, got a wake up call, went right back to bed. That kind of sucked.
Anyways, theory was mostly thrown out of the water. The correct 2 hours were not being locked. For reference said theory is this:
Jailer of Temperence = SAM
Jailer of Fortitude = PLD
Jailer of Faith = BLM
Jailer of Hope = WAR
Jailer of Justice, Pets = BST, NIN
Jailer of Prudence = THF
Jailer of Love = SMN
Ix'MNK, pets = MNK, RDM, WHM
Ix'DRK, pets = DRK, RNG
Ix'DRG, pets = DRG, BRD
Hey what do you know all 15 original jobs are there. So basically, a BLM would equip Faith Torque, use 2 hour (possibly when AV 2 hours), and then Manafont would be locked. There has to be something else to it (or this is completely incorrect) but the first attempt everything but Mighty Strikes, Perfect Dodge, Hundred Fists, and Call Wyvern were locked. That is totally manageable with RNG shadowbind, but I don't think any were there at that attempt.
Hopefully someone can help work this out, the JP linkshell that did this has about 19 sets left so... I"m sure they will keep at it. Hopefully not at 5 am tho.
so the pets is equip cape and 2 hour after AV?
my question is how do you know something was locked? not seen again before AV depops?
"but the first attempt everything but Mighty Strikes, Perfect Dodge, Hundred Fists, and Call Wyvern were locked."
what about the second attempt? did u try the same thing but with different results?
AV appears to use 2Hs an average of 60 seconds or so after the previous one ended. So if you really did lock all but 4, it wouldn't take long to notice that he wasn't using any others.
hmm yeah if they were all locked wouldn't it have been piss easy to kill?
just wondering how many times AV used "Mighty Strikes, Perfect Dodge, Hundred Fists, and Call Wyvern" exclusively.
20+ cycles and i would agree, that shit must be locked.
Since Jailer of Hope is WAR&BLM possibly have both a WAR and a BLM wear the Hope Torque and 2 HR when Mighty Strikes is used?
I believe that the job assignments here are based entirely on which 2Hs they can use. Hope can only use Mighty Strikes, and only Faith can use Manafont.
From my LS leader who was at both runs:
Originally Posted by Flic
Looking at the facts for a minute....
Assuming that Radiance actually locked it the first time, there are a lot of questions about all of this. For instance, how come he didn't use Invincible or EES if nobody from those jobs used their 2H? (Familiar/Mijin/AF at least makes sense if they were killing the wynavs, and the other jobs all 2Hed.) Another obvious question is, why didn't it work the second time? A third question is, why was that other DRG from the article Elmer translated which originally spawned this thread able to lock Call Wyvern? (Unless he was also wearing Astute Cape, which would be a detail I think would have been mentioned if he was.)
When you take all of those together, coupled with the fact that there was the video demonstrating players using their 2Hs, it seems to me most likely that it does have something to do with 2H usage, but probably not torques/capes, maybe another factor is involved, or maybe it's not 100% (and maybe torque/cape use increases the likelihood of success? maybe the torque/cape worn doesn't actually matter for that?)
Maybe someone can give Flic 25 posts to share more? I'm curious about the above question (did PLD and RNG use 2h and you didn't mention?), as well as how many 2Hs he actually used in the following 15 minutes (whether it's 8 or 16 or somewhere between makes a big difference in how likely it was just a coincidence), whether they were killing wynavs (how many 2Hs he would have had to choose from if they weren't locked), whether the first 2H was actually Call Wyvern (maybe the 2Hs were used while he had an active 2H on if it wasn't an instant one like CW or Bene), or if there's anything else you noticed that might explain some other reason that it would lock 2Hs in the one instance but not the other.
Long shot maybe, but was anyone there logging the fight?
No log was taken at all, I wish there was so i could give a better account of our attempts.
@ Suriam
We were killing AVs pets when they popped, this explains why it didnt use nin/smn 2 hours, also explains why it didn't use bst?. In all our attempts I've never seen it use bst so assume its linked to pets.
There was a pld there that had fortitude torque equipped, which explains why no pld 2 hour.
However, the biggest hole in the idea was the fact it never used rng or drk 2 hours. All other 2 hours can be explained but those 2 as we did not even have a drk or rng there.
We were well into the 3rd rotation of those 4 2 hours b4 we wiped, I'm sorry i can't give more precise data, as I said, I wish I could.
I have been guilty of letting av just depop the last couple of times we have killed jol, would be really nice to kill it without 12 drks but I guess that will never happen if we don't try new ideas instead of letting the same 3-4 linkshells kill first and just piggyback them.
Any other questions feel free to pm me or post, I will respond when I can.
Did you have a WAR, MNK or THF there (even if just in the JoL alliance) who didn't (or did) 2H?
Had mnk there, did not 2 hour as he didn't have cape, also had drg there who didn't 2 hour as didn't have correct cape. Had thf at jol but not at av, had disbanded well b4 jol died. No wars were present during pop to depop.