
Originally Posted by
Cog
all speculation about 'locking' AV is speculation based on a glitch observed while AV was being killed using the 'wall method' iirc.
what we know for sure is that AV uses SP abilities (JAs players can access only every 2 hours) like TP abilities, but uses his aern TP moves as well. all monsters will auto-attack and follow their target until they have 100% TP, and then use a WS or ability. since AV has normal TP moves, we can guess that he has another scale that controls his SP ability usage. let's call it a Rage meter.
in theory, we want to keep this Rage as low as possible. we have a few tips from SE that we already know such as:
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killing 9 sets of pets at least during JoL to stop 50% of regen, possible other effects.
using element of day nukes only, to stop 50% of regen, possible other effects.
using 2-hour abilities somehow at the same time as AV, unknown effect.
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if you do these steps and successfully tank AV, chances are he will be rather docile. i theorize that using the correct elemental magic damage will lower his Rage meter, not to mention extra damage. also, it stands to reason that causing AV magic damage of the wrong element will increase his Rage meter.
my guess is that when the Rage is low, he will only use a single SP ability, or one that is easily avoided. when his Rage builds, if we are not careful, he will use combinations of SP abilities and things like Manafont.