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  1. #41
    Un-Rad Conrad
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    Carbuncle

    I would like to think that they fixed it so you only had to kill 3 NMs instead of 4 for F6. The phrasing does say "The issue was addressed with the impact to the time it requires to complete in mind," which leads me to believe that it was for the better. However, can't really trust their words.

    Why can't they just say exactly what they did instead of giving us the run-around with these vague statements? This is beyond frustrating, despite the fact that I've come to expect it from them now.

  2. #42
    Ridill
    Join Date
    Feb 2007
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    Maybe see if other language versions of the message describe things differently?

  3. #43
    Sea Torques
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    Dec 2007
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    Leviathan

    I'm not sure where you guys get that they did something apart from the "spawn condition requirement". To me, this phrase:

    The issue was addressed with the impact to the time it requires to complete in mind. However, there may be further adjustments made in the future.
    seems more to be saying something like:

    "We know this affects the time requirements in the zone and might adjust that later." So it's not touched yet, except for the spawn condition. I hope i'm wrong and I specialy hope they don't remove Jacko from the list (if they force us to kill it, i don't care that much), because this event already has such a low drop rate that repetition has made it the most dull thing ever already. Adding yet another road block will add to the annoyance.

    We won't be doing ZR for some weeks, here's waiting for more information!

  4. #44
    Relic Weapons
    Join Date
    Sep 2007
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    348
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    4

    Quote Originally Posted by arus2001 View Post
    Maybe see if other language versions of the message describe things differently?
    German:
    Ein Fehler wurde gemeldet in bzw. der Wiederbelebungs-Voraussetzung des Notorious Monster in Zhayolm-Ruinen, die nicht wie vorgesehen funktioniert.

    Dieser Fehler wurde in bzw. der Zeit man es braucht um es durchzuspielen gemeldet.

    In Zukunft werden wahrscheinlich weitere Anpassungen gemacht.
    The first sentence states that an error has been reported with the or in the reraise-prerequisites of a Notorious Monster in Zhaylom Ruins, which didn't work as intended. (The sentences sounds a bit like there is only one NM in ZR.

    I can't make hand and tails of the second sentence, something severly wrong with the grammar there.

    The third one states that further changes at a later time are very likely .


    I think this is once again a case of the translator not having a clue of what is actually going on (or they used an automatic system to translate).

  5. #45
    Relic Shield
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    Jan 2007
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    Odin

    Why isn't anyone thinking that it has to do with the 4f frog since that's the only time based mob in this zone?

  6. #46
    Sea Torques
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    Feb 2007
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    Siren

    If noone else has Zhayolm in mind tonight, my group is hitting the area tonight. We don't use 1F Porroggo so no testing there but we do use Jakko to pop the 6F. I hope there's no unpleasant surprises for us.

  7. #47
    Fake Numbers
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    Apr 2006
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    2

    Quote Originally Posted by Hapernack View Post
    If noone else has Zhayolm in mind tonight, my group is hitting the area tonight. We don't use 1F Porroggo so no testing there but we do use Jakko to pop the 6F. I hope there's no unpleasant surprises for us.
    Post what you find when you find it. Our group might be doing Zhayolm tonight as well, and we typically do 2f, Jakko, 3fs, 5fn, 6f, and boss.

  8. #48
    Hydra
    Join Date
    Aug 2007
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    118
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    3

    we actually had a few runs where we would have the three people fully unlocked and no madame would be up, and then our last run the madame wasn't up and after like a minute of us standing around cursing and saying how much it sucked it spawned. So I think that something could have been broken on their end.

  9. #49
    Sea Torques
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    Siren

    Quote Originally Posted by Darkhelmet View Post
    Post what you find when you find it. Our group might be doing Zhayolm tonight as well, and we typically do 2f, Jakko, 3fs, 5fn, 6f, and boss.
    This is the exact path we use too. I'll post if anything odd happens that wasn't before. We will continue as if nothing was altered though just for testing's sake.

  10. #50
    Nidhogg
    Join Date
    Jan 2006
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    This is how I read the update note.

    - An issue was addressed where the spawn requirements for Notorious Monsters were not working as intended in Zhayolm Remnants.
    -We fixed it so you can't log 1F Madame. You need to kill up to it without using any cells.

    The issue was addressed with the impact to the time it requires to complete in mind.
    We realize it's going to take a stupid amount of time to pop it the intended way, but we did it anyway.

    However, there may be further adjustments made in the future.
    If you bitch about it, we might make it easier in half a year.

  11. #51
    Salvage Bans
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    May 2006
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    Quote Originally Posted by KSDI View Post
    we actually had a few runs where we would have the three people fully unlocked and no madame would be up, and then our last run the madame wasn't up and after like a minute of us standing around cursing and saying how much it sucked it spawned. So I think that something could have been broken on their end.
    One time one of the full unlocks saved a cell and used it in the madame room and she didn't pop; eventually we had him relog and then she did.

  12. #52
    Sandworm Swallows
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    Dec 2006
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    Quote Originally Posted by Suiram View Post
    This is how I read the update note.


    -We fixed it so you can't log 1F Madame. You need to kill up to it without using any cells.


    We realize it's going to take a stupid amount of time to pop it the intended way, but we did it anyway.


    If you bitch about it, we might make it easier in half a year.
    Honestly, I think that getting off of floor 1 and killing 3F South maybe faster than doing the F1 frog. We may just switch to this permanently now.

  13. #53
    Nidhogg
    Join Date
    Jan 2006
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    I've always felt that 2F > Jakko > 3S > etc. was faster than 1F > 2F > Jakko > etc, even with logout trick. As long as you don't get slowed down by distributing cells, you can just tear through the mamools at that point with how unlocked you are. Once we get to the big room, clear that first clump of 6 or so that usually link together, and then send THF to north portal, he usually gets there as Madame died.

    1F always stuck me as something good for newer groups who are still looking at needing a lot of 15 armor down the road, so might as well start early collecting to lessen the number of 4N runs needed in the future. By the time the pop conditions were figured out we were pretty much past that point ourselves.

    Edit: Or for those times someone forgets to bring a card lol

  14. #54
    Bagel
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    Midnightjade Eleven
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    Midgardsormr
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    Quetzalcoatl

    Quote Originally Posted by Kaia View Post
    Oh god, that'd be awful... people would be too afraid to do salvage anymore.
    I'm already too afraid to do Salvage after all those bannings.*









    *Actually that's a lie. I'm really too lazy to do Salvage.

  15. #55
    Relic Weapons
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    Jan 2007
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    4
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    Leviathan

    3F south is definitely much faster than 1f. Logging, running back to the start, rebuffing etc all take time. While there are more mobs on the 3f, the mamools are ridiculously weak. I've never found 1f to be very useful; out of like the 20 times I've killed it I think skadi head dropped about 15 times. We always ended up having to do the 4f frog anyway for the guaranteed 15 we needed.

    I personally think the change is that you have to kill Jakko now in order for it to count for 6f or that it doesn't count at all as a NM.

  16. #56
    Relic Shield
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    and 2+jakko+3+4+5+6+boss is the fastest

  17. #57
    Ridill
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    Can't see the log out thing warranting an emergency maintenance. Coming during a big patch, probably, but not like this.

  18. #58
    Old Merits
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    Jun 2008
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    Leviathan

    I hope they increase the drop rate, I'm going to start counting my empty Madame pools in scars.

  19. #59
    Salvage Bans
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    Mar 2006
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    Asura

    Quote Originally Posted by mdkuser View Post
    and 2+jakko+3+4+5+6+boss is the fastest
    The stress of doing a 4,5,6 is quite high..orz. I honestly hate doing that unless absolutely unavoidable. My group was 2/4 on this our of ~80-ish Zhay runs.

    By the way, no need to do 3FN. 2+Jakko+4+5 will pop 6.

  20. #60
    Banned.

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    Quote Originally Posted by mdkuser View Post
    and 2+jakko+3+4+5+6+boss is the fastest
    you meant dupe(2F)+jakko(2F)+4F+5F+6F+boss. can't insert 3F >_>.

    Anyway just did a 3-man run, 5F frogs works as intended.

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