Hi! My social LS is planning on trying The Buried God SCNM sometime soon, and I have been unable to find any solid info aside from failwiki, which only gives one strategy for the fight. We typically have ~12 people available, but with only one solid PLD (who also happens to be one of our best DDs if he's allowed to come on DRG ;_; ).
Anyway, we just did the La Vaule SCNM relatively easily, though we were a bit light on healing. Can anybody give any decent low-numbers strategies for this fight, and maybe use the LaVaule fight as a reference since the setups seem to be pretty similar?
Here are a few things I've been thinking about for the fight, and would appreciate input on:
- Do the BLM adds stand at range and spam spells like most other BLM AI in the game? Assuming they do, would a RDM/NIN or RDM/DRK with magic resist gear be able to hold both BLMs? In LaVaule SCNM I was able to hold both RNG adds with NIN/RDM and virtually no support outside of refresh, which freed up a lot of extra bodies for the NM. If we can get one person holding two mobs again without support it should help us a ton. I don't think we have the healing capability to keep a PLD up after killing all 4 adds, since apparently the NM gets stronger for each add killed.
- What kind of damage does Torment of Gu'Dha do? In LaVaule, the NM's massive AoE was the only real danger in the fight. If it's about the same, we'll probably need to find some extra healing.
- Wiki recommends a turtle-tank PLD superkiting all 5 mobs while an /assist picks off the adds. Is there a better way to do this (maybe PLD/NIN holding the NM while RDM holds both BLMs, and melees just zerg down the whms?)? From what I've read, kiting the NM seems the best way because of his TP attacks, but if it's possible to straight tank I'd much rather do that.
The basic strategy I'm thinking of trying, assuming it'd be plausible, would be to have a PLD NIN BRD RDM WHM WHM tank party, a party of 4 DD/NIN with ranged capabilities and RDM + WHM, and maybe 2 BLMs in a 3rd party (that's about all the people we can muster up). The PLD would get initial aggro on all mobs and kite them. Melee party's RDM is our /nin or /drk rdm with magic resist, who will grab the 2 BLMs and bring them to a corner to hold. NIN grabs the WHM mobs off of the PLD, melees zerg them down (if they're as weak as the lavaule ones they should drop within a minute). After this, PLD treats it like kirin kiting - kite until it uses a TP move, avoid it by being out of range, then build hate while it's stopped. DDs and BLMs nuke it down until the aura vanishes, then PLD pops 2hr, and melees zerg the boss down in 3 or 4 minutes. Then just mop up the BLMs for the win. That's what we did in Lavaule and it worked pretty well.
Any input, experience, or tips are more than welcome. It seems impossible to find good info about these fights and competition for the strongbox NMs is starting to get high, so we don't really want to risk a pop on trial and error. Thanks in advance!
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