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  1. #161
    Ridill
    Join Date
    Aug 2004
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    12,275
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    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by lolwut View Post
    Incoming melee mage updates, all your whm are belong to /nin.
    I think that I have already guessed what the mage melee updates are going to be:


    • The white mage job has been supplemented with the following new job trait:
      • Serendipity

    All melee attacks will convert 150% of damage done to HP and MP.
    • The red mage job has been supplemented with staff skill.
      • The capped staff skill of a red mage is equivalent to their capped shield skill. Red mages will still lose TP when they switch staves to cast spells. We just did this because we hate red mages so damn much. Go level blue mage or scholar, you ass fucks.

    Sadly, I would not be surprised in the least...

    And yes, Serendipity would be level 38.

  2. #162
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    Narse explained this, but It spams extremely strong magic and it attacks exceptionally fast. Now, typically this wouldn't matter because you could swap gear during spell casting to an MDT/MDB setup, but since Pandemonium Warden has permanent instant cast chainspell cool stuff, you have no time to swap gear. Also, getting to magic damage taken cap w/o aegis sacrifices a ton of other gear you could be using for defense, enmity, blocking or MDB. And yes, PW attacks very hard and fast as well so shield blocking is important since I don't think it can be debuffed at all to my knowledge (VS would be better able to confirm this since he plays RDM for this fight and I play SAM). All this aside, Aegis or not, PW can still instantly kill any tank if it uses AOE curse > Instant cast GA3, you simply cannot survive this. Furthermore, if you're under the effects of cackle and get nuked, you have no chance of survival. If I recall correctly, Sinus was being taken down to 18-20% HP -ish from a single GA3 from PW towards the end of the fight, and Papy was being taken down to around 12-15% HP (barring Shadow Ring procs, of course). Basically, I do not envy anyone who has to tank this thing, because it is probably the hardest thing in the game to tank except for maybe Absolue Virtue.
    Well fuck.

    Anyway, that (especially the bolded part) more than answers my question. Thanks.

    By the way, will there be more PW attempts or are you doing more mythics besides the two swords?

  3. #163
    Salvage Bans
    Join Date
    Jun 2006
    Posts
    829
    BG Level
    5

    Quote Originally Posted by Shinryuu View Post
    Will there be more PW attempts or are you doing more mythics besides the two swords?
    Had to finish up the two swords first. Tinnin was very generous last night (5/12 on triggers), giving several people 2/3 on triggers now.

  4. #164
    blax n gunz
    Join Date
    May 2005
    Posts
    11,141
    BG Level
    9

    Quote Originally Posted by Septimus View Post
    I think that I have already guessed what the mage melee updates are going to be:


    • The white mage job has been supplemented with the following new job trait:
      • Serendipity

    All melee attacks will convert 50% of critical strike weaponskill damage done to HP, modified by CHR.

    And yes, Serendipity would be level 38.
    Fixed.

  5. #165
    Remit One (1) Custom Title
    Join Date
    Sep 2007
    Posts
    2,397
    BG Level
    7
    FFXIV Character
    Qeomash Pandemonium
    FFXIV Server
    Cactuar
    FFXI Server
    Asura

    They should give WHM Pray, similar to how it was in FFX.

    Pray
    Recast: 1 minute
    Level 40
    Restores approximately 50 MP to party members within a tiny AOE. MND modifier.

  6. #166
    Old Merits
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    Jun 2008
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    6
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    Leviathan

    Pray restored HP.

  7. #167
    Remit One (1) Custom Title
    Join Date
    Sep 2007
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    2,397
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    7
    FFXIV Character
    Qeomash Pandemonium
    FFXIV Server
    Cactuar
    FFXI Server
    Asura

    Did it? Bah, been too long.

  8. #168
    Banned.

    Join Date
    Mar 2007
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    15,501
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    9
    FFXIV Character
    Patricia Lanvaldear
    FFXIV Server
    Sargatanas

    Well this time it should restore MP.

  9. #169
    MrW
    MrW is offline
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    Dec 2005
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    Carbuncle

    Why stop there? How about both?!

  10. #170
    Custom Title
    Join Date
    Oct 2006
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    5,822
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    Bahamut
    Blog Entries
    3

    pray sounds like it would be a neat ability...

    like.. a 15s recast aoe cure for 50+ HP around the WHM. would be a great way to help recover from sleepgas..
    it'd be more awesome if it occassionally removed a random status effect as well. proc rate augmented by MND, probably..

    random WAR: i need blindna biotch. and haste.
    'Oh Divine Altana, deliver us (read: me) from this misery."
    /ja Pray <me>
    random WAR: OMG I CAN SEE ITS A MIRACLE!

    ...sorry being lame.

  11. #171
    Banned.

    Join Date
    Jul 2007
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    The Pray ability theory was already discussed in the RDM|WHM Melee "Tweaks..." to come Thread:

    Quote Originally Posted by Ultimagi
    I can see them giving White Mage Pray as a Job Ability; self-target only, gives small amounts of HP to party members in range. On top of this, they might add melee-friendly clubs and make Starlight and Moonlight way more powerful. White Mage would get much more experience points party invites if they could be giving the entire party free HP and MP at a consistent rate.
    and then I responded:
    Quote Originally Posted by Vajra
    Very good idea my man, also i have a hunch they'll raise whm's club skill to A+ (which would make alot of sense to making whm be "frontline when ever they are able to (unless they're told not to be)," according to SE's recent interview that is. I've always found it retarded that PLD had higher club skill than whm really.

    Anyways, powering up starlight and moonlight would be fkking pwn, BUT, whm already has mystic boon >.>, but i guess that would resist on HNM maybe w/o sneak attack so yeah, moonlight and starlight power up is welcomed.

    "Pray," is a great ability too, heal party's HP based on a percentage of the WHM user's max HP. Im not sure how it worked in FFX but I think it was based on the user's HP or some other stat. It was used in other Final Fantasies too right, cant remember, but anyways, this would be a really nice ability to give to whm, just make it less powered than Martyr, and give it to whm from lv 60+ (like the same level PLD gets rampart or something).
    Anyways idk why this is being discussed in this thread >.>...

  12. #172
    Salvage Bans
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    San Solara
    FFXIV Server
    Balmung
    FFXI Server
    Asura

    Quote Originally Posted by Vajra View Post
    The Pray ability theory was already discussed in the RDM|WHM Melee "Tweaks..." to come Thread:



    and then I responded:


    Anyways idk why this is being discussed in this thread >.>...
    Because the topic got dull due to the lack of new info, and we derailed as usual.

    I doubt it will be something as job specific as Pray, because they mentioned the upgrade was going to affect rdm and whm. Knowing how lazy SE is, I doubt they plan to make different tweaks for the two jobs, just a lame catch all that will give people a chance to gimp your exp.

    As long as it gives the opportunity to kill more things without sleep / nuke, idc what it is.

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