Similar to Optic Induration from Jailer of Temperance, its no reset at all, it just forgets you exist until your next action. When it howls, you save voke or flash and time it as it ends its 2nd howl, wont even move, might rotate is all.
Similar to Optic Induration from Jailer of Temperance, its no reset at all, it just forgets you exist until your next action. When it howls, you save voke or flash and time it as it ends its 2nd howl, wont even move, might rotate is all.
If I just want to do 1 of these, with using 2 hours. I have 3 brds soul voice which rotate, RDM CS stun, meeles use 2 hours ect. How fast will this go down?
Probably about 20 seconds.
someone asked me in PM too, so i think i 'll just paste everything here.
every other querys are answered by kyraa in this thread i think.Its really really really easy
my ZNM group is like a decent JP group only, with SOME sucky players but we still zerg it w/o problems
Setup we got is
me-DRK(apoc meat)
youngbrood-WAR(Bravura meat)
varu-SAM(meat, full usu and onimaru w00000000t)
Buffy-COR(chaos roll + samurai roll)
remz-BRD(March x2 > bard swap madrigal + minuet)
syuna-WHM
anli-WAR(sushi Ridill)
wild-MNK(sushi)
kyraa-THF(meat?)
spelioru-RDM
lalala-RDM
poem-BRD(march x 2 > bard swap 2x minuet)
rulude-MNK(spharai sushi)
muneyuki-WAR(Gaxe meat)
claireredfield-DRG(meat)
bitefom-COR(chaos roll + warrior roll, imo shoulda swap thf for above drg and do thf + war roll)
heimdal-BRD(march x 2 > bard swap 2x minuet)
emmily-WHM
Duke- Wyvern dohhhh
Yumitaru- my wife acct i help kyraa pt to protectra shellra and barfira
just the usual buff > bard swaps songs > trade and zerg
as simple as that lol WHM bard rdm just focus curaga cycle, for whm rotate curaga 2 3, use 4 if u want np lol
trust me, its as simple as that, no SP needed etc lol thats how weak serameya is
remember to barfira
an heres the parse
http://mectradegroup.com/FFXI/sarameya.JPG
Kyraa is mandau thf, but he mainly poke for TH and afk in some battles due to irl reasons
i wasnt suppose to put this parse in public because my friend said it may "hurt" some players
but this is a NA forum and i care less what others think if they suck
bleh, there goes profitable sarameya
My LS has also killed Sarameya in about two minutes as well. Setup look something like this if I remember:
RNG
RNG
RNG
BRD
COR
WHM
DRK (Apoc)
SAM
BRD
BRD
WHM
COR (Can't remember)
RNG
RNG
RNG
COR
BRD
WHM
was the easiest shit ever, didn't have to 2hr at all, it was in constant chainspell mode lol.
Most people are too lazy to farm zeni and kill the tier1-3s. Even if you don't zerg, it only takes about 15mins each with a full alliance, so I doubt Sarameya will suddenly not be profitable.
Yeah and our server is a pretty lazy server
lmao agreed
its prolly 1 of the most annoying nm ever
ANNOYING
but + point on the sarameya route is Organics is money too
i dont get it
its not ra ex w
or you can try sitting in bazzar for 1.25M in ifrit
This is mostly for Arthars, my shell may be trying a tp-burn Sarameya soon, did your DDs wear full-on DD gear or does anyone need to be worried about swapping gear for fire resists?
We handle Tier 3 Einherjar's KB in a similar fashion, just zerg it down and curaga-bomb, but I don't know if i should instruct my melees on Sarameya just to not worry about fire resist at all and go full-out DD gear.
Full DD gear. Just keep barfira up.
Hey there, thanks for the information, we completed 5 Sarameyas this weekend burn-style with great success and some pretty great drops.
After we had so much success, people started to ask about changign the way we do Tinnin. We normally do him PLD style with a few DDs etc.
Is it possible to create a similar burn strategy for Tinnin to just kill him when he spawns from 50 percent? Or would the chance that he could throw up physical shield before we got him dead be too great a risk? Or would Nerve Gas be too damaging.
Has anyone tried this?
you could try, i mean it wont do shield or gas with just 1 head, so if you take him out fast, i'd imagine he could go down fast.
Problem being trembling will probably rape anything without shadows, and he's nowhere near sarameya in term of defense and evasion.
Possible to start SC and have manaburn nuke down, or just kraken DRK it I suppose, but don't expect melee to be nearly as efficient.
tinnin is a little more of a BLM thing
and need good tanks for its 3x breathe mainly after all 3 head recover
because if there is a hate shift, tinnin will do a breathe attack and breathe can hurt people that isnt in right position, and then shift hate again and breathe again etc etc and cause wipe
this is why u sometime hear about "glitch tinnin" but its actually working as intended(part of his behavior to breathe each hate shift)
so i would recommend sticking to 2x tanks some DD/THF(take care of trembling) and BLM nuke ftw