
Originally Posted by
Genosync
Based on a bunch of conversations I've had with others, most of us feel pretty lucky to be banned.
Sure, losing the 'time investment' sucks, but I already lost all that time to begin with by playing FFXI--at least we don't have ways to actually play now, which was the only problem in the first place.
If I couldn't have my exact character back, with all the stuff that it did have (I wouldn't take anything better either, because that defeats the purpose of what I did when I played), I wouldn't want to waste my time anymore.
Ergo, SE has prevented everyone from wasting obscene hours on a video game, allowing many, many hopelessly addicted people to get on with life.
Seriously, these bans were a pretty good thing. They've also prevented us from wasting time on a game where, and good luck denying this:
You have the ability to be every class in the game, on one character, and therefore need every piece of gear that's hard to get due to time constraints, and you have to work with people that want all the same stuff you, and it's constant intra-group conflict but the whole premise of the game is to function as a group.
It's such a flawed concept and design in the way in which a lot of the gear is accessible and the amount of people able to play those classes, that it's ridiculous, especially given their statement you have to click on every time you log into the game.
In closing, the last post I'm ever going to make in Advanced, because it really is a waste of my time to post in here:
SE didn't end the game for 550, they either:
A. Ended their hopeless, thought-to-be incurable addiction
or
B. Allowed them to stop playing a very shitty, lazily designed game.
end, if you want me, I'll be sitting in spam forum