It's been a while since I got back into FFXI, even longer since I played PLD (last time I played it to 75 was before any shield buffs, you know, back when a shield would fully negate damage once every few fights) and I restarted on FFXI quite some time ago and I thought of starting up PLD again.
I'm fairly well versed in the new toys pld has, I know the %'s of blocking, size shields etc as well. Aside from the questions I will pose I was curious if there was any other tips I could glean from current party dynamics etc.
So here goes; I will have access to just about any good gear available to PLD, barring Relic and Ares. Around what level is it possible (read: beneficial) to go more DD oriented? Is it best to just wait until I get Utsu: ni do truly DD? I'll have access to sniper's +1, toreador's, speed belt, kraken club, Haub+1, etc.
Should I even bother DWing KC ever? Is Justice/Joy better at merits? Or organics or w/e? I remember a long time ago somebody posting about a pld who was sword/kc with full DD gear on and he wrecked exp mobs and the pt got great exp.
I guess what I'm asking is, when does a PLD begin to shift from def,vit,hp etc to actually lending themselves to damage. I know before when I first went around (somewhere around 2005/06) most people just went full def/vit, and most PTs thought 4k/hr was good. With the gear I have available, am I just wasting a ton of gil by having them, or can they actually benefit me and my party? I'm more than able to play both styles and specifically I prefer DD but only if it'll help move EXP along.
Sorry for rambling, thanks for any constructive info!
tldr; When can PLD DD with access to Haub+1, toreador's, speed belt, pcc, kc etc? And in what sort of build/camp would be best suited?
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