
Originally Posted by
aurik
Why would I need to take his word for anything? The argument stops when he cites information that is neither verifiable or dependable.
Truth is, a lot of people are "nostalgic" for old endgame where grinding the fuck out of everything was practically required, because being in the "elite few" that had the time to waste made them feel special.
Unfortunately, the sad fact is that most of them weren't and aren't particularly good at their class, despite raiding naxx pre-TBC. I've met plenty on K'T who were in naxx40 pre-TBC, or Sunwell pre-3.0 and the fact of the matter is they are not better skill-wise than the people, they just had the time to waste and a high tolerance for the bullshit you have to endure to herd 24 cats through a floating necropolis.
WotLK Naxx not being "hard" is only a disappointment to the portion of the customer base that wants to feel superior to other players. It is immediately completable by talented 80s wearing appropriate blues, and that it is completable when wearing epics even with the low level of coordination that a pickup-group brings. These are symptoms of good design for an entry level raid, which is exactly what it was intended to be.
Any blizzard designer that laments the low difficulty bar in naxx is borderline retarded, and in my opinion should be relegated to ensuring the ice stone remains frozen.