No, actually it is improper because the cost grossly effects why people are driving more Toyotas versus Koeniggsegg or Ferraris. Honestly, per your analogies, I'd have to equate FFXI more to a Honda Civic. They threw some pineapple launching tail pipe and you think it's the hottest shit since sliced bread (LOL WOTG). You want FFXI to be better than WoW to feel justified as to why your friends left you so many years ago and are now playing that instead of still camping Fafnir for the Ridill you still haven't received.
Actually, they have been grossly changing the game just to make it more acceptable and for people to want to play it. Instead of distancing themselves from the player base, Blizzard has been actively trying to make the game fun. So when I started the game (December 12, 2004 6:08:03 PM from their website was the day I started WoW) an hour a level from 1 to 10 was pretty decent. It took a few months casually grinding up to 60 and doing quests and instances. Anyway, that is off point. Again, the level cap is now 80 and while there is a lot to do getting to 80, they don't want people sitting in their 30's and 40's for a very long time.
FFXI isn't for the "hardcore" gamers any more than WoW is for the "hardcore." That 70% figure is total bullshit for the "hardcore" population left in FFXI. In fact, probably about 20% is "hardcore" while another 40% work around a social life and then the final 40% couldn't give two shits about seeing any sky/sea/king/znm/dynamis when all they really care to do is have a bit of fun with the stories and missions, help a friend get some money, do a bcnm, whatever... they're not where near hardcore maybe logging on every few days, but for a few hours as opposed to 6+ that majority of us do. We don't think this is the case because everyone we hang out with or talk to in game are a part of that "haijin" crowd that do just that. WoW has it's grinds. It has it's difficulties. However it offers so much more for someone at cap level than FFXI does.
Honestly, FFXI only really has Nyzul for a casual player. A true, authentic casual player that is. One that logs in sporadically. Maybe campaigned their way to 75. Other than that, there is NOTHING for them to do except to level another job. Sure, they want a Ridill, relic and mythic weapons, wish they didn't have to work or could spend 3 hours to do some Dynamis to even get AF2 for their DRG. In the end, they can't. This is the crowd that WoW is marketing to.
Runescape is free. My brother plays that because......... It's free. However both Raikku and I have been making the same statement since the beginning: WoW is better per subscriber and NPD sales. A lot of people cared about game play and tested both FFXI and WoW. In the end, WoW is a better game because they have feed back. (Edit: And you've never seen a raid, have you? All that loot is per FFXI terms - Exclusive. And if I had enough money, I could buy ANYTHING in FFXI. A.N.Y.T.H.I.N.G and E.V.E.R.Y.T.H.I.N.G.)
WoW BlueTracker: World of Warcraft Blue Posts Archive
MMO-Champion BlueTracker
These links go to the offical WoW forums and search for a "Blue" response. A response from a real Blizzard representative who has face to face time with the dev team. They express player concerns for the game AND give feedback to players on future plans on what they can talk about. Blizzard doesn't give the "Square response" of "We can't tell you anything at this time"
They also don't try to hide things. Sure, there is the beta periods and test servers for OPEN PUBLIC testing (as long as you have an account) and sure some of the guilds will character copy their entire guild over there and test a new dungeon before it's released, but it's open to everyone. Blizzard has showed they cared about their players since it's release whereas Square has only ever given us the cold shoulder. (The current debate is that Blizzard likes the EU more than the NA, but it's actually a time zone difference as to why EU gets "first" information.. A story for another time)
And as I said before. Some people like Jack Black. I hate the guy (Except in Kung Fu Panda). I like Dennis Leary AND Bill Hicks. I like my Ford Focus. I like Muse, Kanye West, Deftones, Cake, Common, The Shins, and The Doors (And more of course). Just because I believe these things doesn't mean they are the BEST.
However when over TEN MILLION PEOPLE PLAY THE GAME VERSUS FIVE HUNDRED THOUSAND... I think that alone is enough to say that WoW is a "better game."
Hilarously bad logic is hilarious. Don't forget kids, Wii Sports > Nintendogs > WoW > FFXI.
You said it's not about price and then stated that by our views, Toyota has better cars because they sell more than Koeniggsegg. That is obviously about the price. You can not argue this fact. If Koeniggsegg sold their cars for the same price as Toyota, I'd say that is a very fair analogy.
However, you twisted your second statement to make it sound like playing FFXI is like driving around in your CCXR and playing WoW is like riding sheep to work. But it's not because people can't afford the CCXR, they just think the sheep are better, right? No, wait. THEY CAN'T AFFORD THE FUCKING CCXR OR THEY WOULD BE DRIVING THE FUCKING CCXR.
Rather the controller that was packaged with it. Bad games don't sell well. Good games do.Hilarously bad logic is hilarious. Don't forget kids, Wii sports is the best video game ever made.
Again, you want FFXI to be better and to you it is, but to the majority of those who play MMOs, it's bad. Hilariously bad. And having articles published that say the game forces you to fight a boss for 18 hours AND IT STILL DIDN'T DIE isn't going to help draw people in to playing the game.
http://kotaku.com/5036371/final-fant...-hours-to-beat
Majority of people who play MMO's are idiots. Coincidence? I think not!
Looking at that pic... there were similar pics long ago (like over 3-4 years ago) they've been working on it awhile apparently. I remember posting pics of it in a random pic thread years ago.
One with the almost exact scene (no people) one over an ocean with an airship and... 1 other forgot what it was. I'm sure if you dig through the very ancient random pic threads you'll see my post on it.
Deviating away from the WOW vs FFXI quagmire, FFXI hasnt really presented anything in a LONG time that was "challenging" for the masses. Mostly the real challenge is in beating a random number generator that decides if you are going to get a drop today or another day.Originally Posted by Seigtaru
The same complaints are that Fafnir/KB/Aspid are too easy, AV/PW are too hard - basically the middle ground fell out years ago as players started to master the game.
Lets not forget the fact that ROTZ gear is still some of the best in the game after way too many years.
Is a system where you have to get new gear every update really better? It's more philosophy. If you are real end-game you can't go back and do older content because the gear is useless in WoW. It's design philosophy, nothing more. You may not like it, but if you think about the content you are consuming, gear obsolesce isn't a better or worse solution really.
This has been one of my many gripes about FFXI since I came back just to play around with some friends and play BST.Lets not forget the fact that ROTZ gear is still some of the best in the game after way too many years.
Where did I say which is better? I was using your words in the way you wanted to say them, but didn't. Honestly, I'd be playing WoW instead of FFXI if I had my computer set up in a place that I could be more comfortable playing it and at that, the ONLY reason I am playing FFXI is because of a real life friend who plays and asked me to come back to the game with him and chill out. I'm only a BST in this game now minus the 1 hour a week that I use BLM for Einherjar in hopes of getting a blue hauberk for my BST.Now that you have told us what is best, do you feel better about yourself? LOL
Yes and no.You're being sarcastic, right?
I really hope you were trying to be sarcastic here.
The main reason Wii Play is #1 is because people wanted the second/third/fourth controller.
Good games do sell, bad games don't sell with some exceptions. To the average gamers, we're not in line to buy a bad Barby rip off, but the parents or guardians of a younger child are there thinking that because little Debbie does like Barby she'd like this game too.
Alot of people who defeated AV and PW were sick of the 18+ hr bullshit... Cause MANY linkshells have fought AV and even held him for over a day taking shifts... then SE came out and released another bullshit mob which took 9 hrs from each LS and 18 hours on the LS that caused the media buzz.
People were sick of this crap. They originally thought AV had a gimmick and could be killed within an hour once figured out. Then when they released another mob named PW and CONFIRMED that AV and PW were meant to be over 16 hours... people got fed up and left for WoW.
These people had AV gear already and relic weapons.. Maybe they were just smart and didn't want to play an overexaggerated time-sink game anymore.
FFXI has always been a halfassed game with shitty code and a fucking retarded investment/outcome system... the only reason we still play it, is:
a) we've been there since day 1
b) we are used to shit and found ways to avoid it
c) we are still hoping for SE to make gamebraking changes (see pop items for 3kings)
d) its Final Fantasy and we played every fucking FF game there is
Those are reasons i hear most when i ask friends why we still stand in aery every day when theres other games that could be so much more fun.
I dont want to play down FFXI but it really is outdated, SE had no clue wtf they were doing when they released it and it would have been a hole lot better if it would have been released after WoW.
I'd really like to hear what peeps that have played WoW for 4-5 years nonstop have to say about the game, specifically the endgame. Like, the kind of players that in FFXI get AV items and relics, would they be still playing WoW after 4-5 years? Would they be as cynical as the hc players in XI?
As someone who did this a bit in WoW, I'd say at first it feels more rewarding to do WoW endgame than it did to do FFXI end game. Every boss drops an item, bigger bosses might drop 3+.. Per kill. You can run through 4-5-6+ bosses a night no problem as long as you know the zone. We could run through 4 zones a week - raiding 5 nights a week. Then the problems start to become obvious. Because of such high drop rates, everyone used DKP in the 40 man days. How else can you be fair to that many people? So to obtain gear, you felt obligated to show up every single night and stay up late to learn new bosses. You get the gear, but at what cost? Late for work, missing school, etcetc... Then they released The Burning Crusade and a lot of people wanted their legendaries to be the best item in the game still (Imagine a legendary as having an AV drop... You had 2-3, maybe more per faction per server so 4-6 total). They usually involved a long quest chain and had FFXI like drop rates... Blizz on the other hand wanted to reset the game because people were literally one-shotting each other in PVP because their damages had been buffed to such a point. They used TBC to equal it out and by 70, a few level 60 epics were good, but the rest were obsolete due to quested gear. At first people were upset... They got over it. A few people quit, most came back.
Though again, I have a very leisure like view on gaming today than I did 5/6 years ago when I started FFXI. It allows people to reset and restart instead of still running the very first instance or killing the very first boss to obtain that single piece for the 2-3 players that want it.
I'm wondering how long does the endgame stay 'fresh', as in you don't start to wonder why in hell are you even trying to get better equips if soon it'll all be replaced by better gear and you have to do the same thing over and over again. Could they seriously keep going for 3-4 years without getting upset by that fact? I know I would have been one to quit after TBC came out if I was one of them..