no more SA from the side/front!
Of course you NEED windower to control two characters at once because SE clearly fails at game design so you're forced to use 3rd party tools on one computer if you want to use more than 1 character at once! God you act like people could just hop onto a laptop or console if they want to control a second character, that's retarded.
I can hop onto my laptop if I wanted to control a 2. character oO
People here overreacting to this SMN stuff... the enmity issues was programmed by SE in this way and was allways like that, otherwise Plvling wouldnt work either and would be against ToS. wtf is wrong with you guys, dupeing and this are 2 total different things.
Marge with "Legitimacy" thread in Newbie then bump to Advanced. This shit is getting hot.
You mean having the puller be /RDM or a RDM/ and spamming Barspells on their self and Cure spells to build enough that that the SMNs won't get zerged after using Astral Flow?
Making sure there is a COR in the party for the EXP roll?
Making sure to have ethers/drinks and timing rests between Astral Flows to make sure that all 3 SMNs are able to Astral Flow 3 times to kill the most amount of possible mobs?
Hope I didn't forget the part about having each SMN go about 10 seconds apart instead of all 3 at once to keep chain
Huh? No they'd get EXP otherwise powerleveling would never work. As long as ZERO damage or effects are inflicted on the mob, the person who attacks it will get exp assuming level difference and all that normal jazz. The puller must never damage the mobs, but can heal himself tons to build threat to keep them on himself AS well as barspells are highly encouraged.
YouTube - FFXI Spelunking (aka SMN burn)
Looks like they did it more than once D:
2:10ish and 3:16ish and there is 3 SMNs and there is still things standing after they finish, just about 150 less things...
if you do zero damage or affects on the mob. that means you won't build hate on them as you have only aggro/linked them, like super tanking mammets etc.
Regardless of how many pullers you have, all outside assistance stays in a single party, and cross paths at a single point. Your 'tank' of sorts rests at said point, acquiring enmity on all targets. Wam, bam, barspell spam. No dead Summoners after Blood Pact: Rage.
/heal does the trick for that.
EDIT: Doh' Thats what I get for not reading all of the last post.
If your sync'er isn't getting to at least 19 from level 12 in a single run you're doing it wrong.
If RMT are doing this... fight back. There've been tons of GMs and Staff saying that you can do this, its not an exploit but you have to do it without annoying others. If they wanna pull mobs off your train, they may do so and there's nothing you can say about it.
I saw RMT trying to do this in Korroloka so I taught a bunch of people to diaga their trains on 75 jobs every time they see RMT trying to manage this. Its funny watching them kill the trains only to realize they can't get any exp for any of them. Also yeah its 100% legal too. They tried GMing me once for doing it and the GM basically laughed at them and sent a report to the S.T.F.U. They should be gone soon XD
if rmt is starting to use this, this is gotta blow :\
atm ifrit have no RMTs on this drug yet
pros: messing up RMT's xp is always fun haha
cons: i cant stay in there 24/7 zzz
Think of it this way, the more people start doing this the more likely SE is to "fix it", especially if the RMT are doing it now.