
Originally Posted by
OP
I'm going to do an actual comparison of these dagers with live stats, similar to deadgye. But I'm going to use my actual gear and stats, so let's see just how "lol worthy" my math is.
Target mob == level 81 greater colibri
Notes: dexterity is merited 5 times, dagger skill is merited 8 times, food == coeurl subs. Crits are merited 4 times.
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TP gear setup
blau/sirocco fire bomblet
turban, love torque, brutal, suppa
antares harness, homam, toreador's, rajas
cuchulain's, swift, homam, dusk
Gear haste == 17%
Gear accuracy == 41
gear attack == 21
I will add magic haste of 15% as the only buff for simplicty
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Calculating Hitrate
85 (base dex with 5 merits) + 22 (gear) == 107 dex
accuracy == 282 from dagger skill, 53 from dexterity, 41 from equipment. Total accuracy == 376
Hitrate on level 81 birds will be 84%
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Calculating fSTR
Strength == 62 + 5 (meat) + 9 (gear) == 76 strength.
76 - 67 == 9
dSTR == 9
9 + 6 == 15
(15/2) == 7.5.
7.5/2 == 3.75.
fSTR == 3
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Calculating pDIF
attack == 8 + 292 (dagger skill) + 36 (str) + 21 (gear) == base attack of 357. 357 x 1.2 (meat) == 428 attack.
Level 81 greater colibri defense == 322.
428/322 == 1.329
1.329 - 3.0 == 1.029 cRatio
Max pDIF == 1.234
Min pDIF == 0.734
Average pDIF == 0.984
Average Critical pDIF == 1.984
Average critical pDIF with X's knife equipped == 2.284
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Calculating crit rate
The proposed notion is that once dex is 40+ over the mobs agility you get 10% + 1% for each point of dex capping at 20% base crit rate. 107 - 67 == 40, thus
10% base rate of crits + 4% with crit merits == 14% crit rate
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Calculating number of swings per round
Triple attack is merited 5 times, and I have brutal thus in 100 rounds
100 x 0.05 == 5 extra attacks from brutal
95 x 0.1 x 2 ==== 19 extra attacks from triple attacks
(100 x 2) + 5 + 19 == 224 attacks per 100 rounds
2.24 attacks/round
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Part A:Blau/Sirocco calculation
Blau/sirocco delay == 328.
328 x 0.8 x 0.68 == 178.432
rounds/hr == 1210.547
1210.547 rounds/hr x 2.24 attacks/round == 2711 attacks/hr
2711/2 == 1355.5 attacks per hand per hour
Blau
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0.14 x 36 x 1355.5 x 0.84 x 1.984 == 11,385 damage in melee crits
0.86 x 36 x 1355.5 x 0.84 x 0.984 == 34,687 damage in melee non crits
Sirocco
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0.14 x 29 x 1355.5 x 0.84 x 1.984 == 9,171 damage in melee crits
0.86 x 29 x 1355.5 x 0.84 x 0.984 == 27,942 damage in melee non crits
Total melee DoT of blau/sirocco (ignoring wind procs) 83,185
Calculating tp accrual
2711 attacks x 0.84 x 4.7 == 10,703 tp/hr
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Part B: X's/blau calculation
x's/blau delay == 379
379 x 0.8 x 0.68 == 206.176
rounds per hour == 1047.648
1047.648 rounds/hr x 2.24 attacks/round == 2346 attacks/hr
2346/2 == 1173 attacks per hand per hour
X's
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0.14 x 37 x 1173 x 0.84 x 2.284 == 11,657 damage in melee crits
0.86 x 37 x 1173 x 0.84 x 0.984 == 30,851 damage in melee non crits
Blau
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0.14 x 36 x 1173 x 0.84 x 2.284 == 11,342 damage in melee crits
0.86 x 36 x 1173 x 0.84 x 0.984 == 30,017 damage in melee non crits
Total melee DoT of X's/blau 83,867
Calculating tp accrual
2346 attacks x 0.84 x 4.9 == 9,656 tp/hr
a difference of 682 ACTUAL melee damage at a cost of 1047 TP
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Unstacked ability useage
Trick attack and sneak attack base damage was ~~185-190. Since x's gets its biggest increase here I'll use 190
These abilities get 1.125 uses every minute at 1.984 averaged critical pDIF without x's and with x's 2.284 average critical pDIF
Blau/sirocco
190 x 1.125 x 1.984 x 60 == 25,444 if I apply all unstacked
X's/blau
190 x 1,125 x 2.284 x 60 == 29,292 if I apply all unstacked
This is a difference of 3848 ACTUAL damage
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Stacked Ability useage
My stacked weaponskill set has 85 + 51 == 136 dex, and 46 chr. I also have capped fSTR
(136 x 0.3) + (46 x 0.4) == 59.2 wsc, floored to 59
59 x 0.83 alpha == 48.97, floored to 48 WSC
With X's knife
(( 34 + 10 + 48) x 1.1875) == 109 base damage first saws hit + 136 (dex) == 245 base damage first hit of DE
thus
245 x 2.284 x 60 == 33,574 if I apply all stacked
Blau/sirocco
((33 + 10 + 48) x 1.1875) == 108 base damage first hit + 136 == base 244 damage first hit of DE
thus
244 x 1.984 x 60 == 29,045 if I apply all stacked with DE
a difference of 4529 maximum damage, which when combined with melee DoT is a maximum difference of 5211 damage/hr
The price to pay is 1047 TP, or at minimum 9 weaponskills
The difference that I would have to make up in weaponskills would be an average of 579 damage in each weaponskill minus the difference the base damage between x's/blau and blau/sirocco. I would hope to hell my dancing edges average more than this (trust me, they do). If I gave this the full 10 weaponskill range I would need only 452 averaged actual damage. I also considered this difference with the MAXIMUM where I stacked ALL weaponskilsl with sneak attack + de, when in reality this will also not be the case.
And as a final note, this STILL does NOT consider the wind proc of sirocco, which if you take 1355 attacks/hr x 0.84 == 1138 connecting rounds of sirocco, which if you average wind damage low to only 6 damage that's
6 x 1138 == 6828 actual damage.
I just did a live calculation with all the factors involved, and the blau/sirocco still came out on top. The margin of gain was a bit smaller than I expected, but unless my figures are grossely off this is the result of it.
I will admit however that with rogue's roll the x's knife can probably win this one. I will change my stance on that in lieu of what was calculated above. In light of this if you have rogue's roll you will probably see a greater increase with x's/blau overblau/sirocco, most definately so if the target is birds where wind does not proc. However without Rogue's Roll I still stand by my OP in that blau/sirocco is suuperior to x's/blau in tp burn.