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Thread: TF2 Scout Update     submit to reddit submit to twitter

  1. #41
    Nidhogg
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    Egypt map looks hella fun.

    [edit]

    Foul Territory: Cause an environmental death by stunning an enemy.


    Ha, that sounds like a fun challenge.

    What is "Force-A-Nature"? Did I miss that somewhere? New scatter gun maybe that they accidentally leaked?

    Fall Classic: Cause an environmental death or suicide using the Force-A-Nature's knockback.
    ^that

  2. #42
    blax n gunz
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    Sounds like the air fist from the old quakeworld days.

  3. #43
    BG Staff
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    Team Fortress 2 - The Scout Update

    FREE T-SH- oh damnit.

  4. #44
    With milk. With love
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    Holy sh-

  5. #45
    Salvage Bans
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    Hoping for Double Payload and Meet the Pyro for #6 D=

  6. #46
    I'd tap that turian!
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    Okay, so am I reading the new shotgot right in that, basically, you can jump, shoot, and then you'll be launched in the air to stupidly high heights? (Like demo stickies at the feet of a uber-medic team?) I can see the uses for, say, capping intelligence, but unless the spread is severely limited, it's crap.

  7. #47
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    Anyone happen to know what this is from? Doesn't really look fan made.

    http://tf2wiki.net/w/images/thumb/2/...evsandvich.jpg

    A bit off topic, sorry.

  8. #48
    Nidhogg
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    QQ. I want my Sandman now. Anyone have an idea of when this goes live?

  9. #49
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  10. #50
    My name is Not Sure
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    Spy's sappin' mah update!

  11. #51
    Nidhogg
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    Damnit, I wanted bat first, oh well. ; ;

  12. #52
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    Holy fucking shit they could have done this hours ago update will take all night and I don't have all night. Morning TF2 time!

  13. #53

    ▲▲

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    February 24, 2009 - Team Fortress 2 Update Released

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    New features


    Added The Force-A-Nature, The Sandman, and Bonk!

    Added 35 new Scout achievements

    Added crit boosted on/off sound effects

    Added new sounds for upgraded teleporters

    Added new sound for a fully charged medic dying

    Add bonus points section to scores

    Scouts earn a bonus point for killing Medics who are actively healing a target

    Added several new speech concepts, mostly hooked up to new Scout lines

    Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog

    Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon

    Added several new Arena mode announcer speech events.

    Added "First Blood" to Arena mode

    Removed 2x item respawn times in arena

    Changed backstab handling to fix facestabs

    Spies disguised as enemy team can now see player IDs for enemies


    New maps

    Added community maps: cp_egypt, arena_watchtower, and cp_junction

    Updated cp_fastlane with Arttu's new version


    Mapmaker requests

    Added new input for forward speed modifier to FuncTrainTrain

    Added TeleportToPathTrack input to func_tracktrain


    Bugfixes

    Fixed a bug where players would sometimes gib from non-gib damage kills

    Fixed stat screen showing an entry for a class called "map."

    Fixed item model panels not using team skins


    - Fixed obscure bug where spectators were able to carry the flag
    Posting for those interested.

  14. #54
    E. Body
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    YouTube - Scout Domination Audio Clips
    I don't play TF2 but good lord I can't stop laughing

  15. #55
    Nidhogg
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    Quote Originally Posted by Kais View Post
    YouTube - Scout Domination Audio Clips
    I don't play TF2 but good lord I can't stop laughing
    Oh god, that had me in tears.

  16. #56
    EAST BAY JEDI DONT GIVE A FUCK
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    haha oh wow that was so worth waking up too "hey lard fat,those arteries aren't hard enough to stop a bullet" haha

  17. #57
    preachy and pretentious
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    Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
    Man, the tears are going to be delicious!

  18. #58
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    Spent the night working on Scout achievements, initial impressions:

    Force-O-Nature: HOLY SHIT... This thing will nearly bring a heavy down from full health @ point blank. Extremely overpowered.

    BONK! Energy Drink: Thought this was broken as well to start, but it prevents you from using weapons while it's in effect. Also, the slowdown afterward is bad enough. And what's up with the scout dodging everything, including pyro damage... >.<

    The Sandman: The stun effect anywhere except point blank lasts long enough that it's near certain kill. Works vs. uber as well.

    Achievements took around 5 hours of work to get 23 of them. The two environmental based achievements though are not working properly though (cause environmental death via a stun/via the Force-O-Nature). Out of the Park if your trying to figure it out is the taunt kill for scout (requires The Sandman).

    Haven't tried any of the new maps yet, will work on those tomorrow.

    Facestab issue is fixed, thank fucking god...

  19. #59
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    WANANnananana

  20. #60
    Tyven's Xbax Fren
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    Korgath

    Does this update go live for 360 today as well? I just bought tOB and don't know how the timetables work for updates.

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