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  1. #2181
    Chram
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    Just fantastic

  2. #2182
    My Dorito-Wyvern and I were wondering if there is any room for a party dragoon.
    Ive got kool-aid and whiskey!

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    Oh Qalbert, you are my anti-drug.

  3. #2183
    BRP
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    lol I am dumb as hell - I had one the 70% charm/intimidate class instead of the 100% one. Now Jack tells me to "FUCK OFF!" (this is post-suicide mission), but is loyal. Hmmmm...

  4. #2184
    My Dorito-Wyvern and I were wondering if there is any room for a party dragoon.
    Ive got kool-aid and whiskey!

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    Quote Originally Posted by BRP View Post
    lol I am dumb as hell - I had one the 70% charm/intimidate class instead of the 100% one. Now Jack tells me to "FUCK OFF!" (this is post-suicide mission), but is loyal. Hmmmm...
    Who did you romance that time around? Miranda?

  5. #2185
    BRP
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    Tali, because I did last time, and I just wanted a save where all the main characters and the cast lived. I wonder how Kasumi will work... but don't really care. DLC characters don't matter as much as the main set, not until they add another quest tier for them anyway.

    EDIT: I want there to be a scenario in ME3 where I can use both the Collector Ship(since it would still be there if you don't blow it up) and the Ascension Destiny against the Reapers.

    Also wonder what the default choices will be. Can map it out I believe: always pick neutral, ignore loyalty quests, and leave the forced choices to a questionnaire at the start of the next game?

  6. #2186
    My Dorito-Wyvern and I were wondering if there is any room for a party dragoon.
    Ive got kool-aid and whiskey!

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    And because, well, Tali is pretty boss.

  7. #2187
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    Quote Originally Posted by BRP View Post
    Tali, because I did last time, and I just wanted a save where all the main characters and the cast lived. I wonder how Kasumi will work... but don't really care. DLC characters don't matter as much as the main set, not until they add another quest tier for them anyway.

    EDIT: I want there to be a scenario in ME3 where I can use both the Collector Ship(since it would still be there if you don't blow it up) and the Ascension Destiny against the Reapers.

    Also wonder what the default choices will be. Can map it out I believe: always pick neutral, ignore loyalty quests, and leave the forced choices to a questionnaire at the start of the next game?
    team leaders, engineer, and biotic for end game need to be loyal otherwise they die.

  8. #2188
    We built this city
    We built this city on cock and stooooooone

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    If you did a regular game of ME1 then a new game plus, did you get to chose which version to import when you started ME2?

    Definitely planning on doing an NG+ with this game and I'm wondering about implications for ME3,

    Also, anyone else disappointed that you can't visit the new rachni homeworld?

  9. #2189
    I'd tap that turian!
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    Quote Originally Posted by ZarakiKujata View Post
    team leaders, engineer, and biotic for end game need to be loyal otherwise they die.
    And the two people you bring with you to the final fight.

  10. #2190
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    certain people will also die if you leave them to hold the line, like Mordin

    also have you tried putting on the Inferno Armor or Death Mask before you get to the Miranda/Jack conversation? I know you're in casual clothes on the normandy but the bonus to negotiation might still apply regardelss, and make it so you can get the option you're looking for.

  11. #2191
    The Anti Miz
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    Quote Originally Posted by Atreides View Post
    certain people will also die if you leave them to hold the line, like Mordin

    also have you tried putting on the Inferno Armor or Death Mask before you get to the Miranda/Jack conversation? I know you're in casual clothes on the normandy but the bonus to negotiation might still apply regardelss, and make it so you can get the option you're looking for.
    omg thx 4 tip

  12. #2192
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    I'm not sure if it will work but it's worth a shot

  13. #2193
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    I've always left Mordin to hold the line and he survives.

    Although I really want him to tell me to tell Kirrahe that he held the line lol.

  14. #2194
    Chram
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    Quote Originally Posted by ZarakiKujata View Post
    I've always left Mordin to hold the line and he survives.
    I never trust it. I always send him back with the survivors. Loyal = 100% survival rate, and with my luck, that's too good to pass up.

  15. #2195
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    Apparently there is a "defense" value based on who you leave behind. Tali, Jack, Mordin contribute little, while Grunt, Garrus, and Zaeed contribute a lot.

  16. #2196
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    Quote Originally Posted by BRP View Post
    Apparently there is a "defense" value based on who you leave behind. Tali, Jack, Mordin contribute little, while Grunt, Garrus, and Zaeed contribute a lot.
    thats understandable. However that makes my first completion that much more interesting since I had Grunt fighting with me and Zaeed escorting the crew.

  17. #2197
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    I did the opposite on the first playthrough.
    Grunt was my escort.

    Second playthrough I sent Mordin as the escort took Miranda and Garrus with me through the whole base, Jacob lead the teams.

    All went well.

  18. #2198
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    who did you use as leaders? I've used Miranda/Garrus for that role in my playthroughs and I've also read on bioware forums they are best suited for it like Tali/Legion are for the tech role.

  19. #2199
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    First playthrough I used Garrus for both teams
    2nd I used Jacob for both teams since I had Miranda and Garrus with me through all the sections.

  20. #2200
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    Garrus is a badass on the fire teams.

    He laughs through the mic, and says badass things.

    If you let anyone else do it they're like OMG THERES TO MANY OF THEM! SUPRESSING FIRE.

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